I've looked around and found various answers... tried a few, but am still getting an error perhaps i can get an indepth breakdown on why my code isnt working.
first off i have 2 scenes already created. "scene 1" and "scene 2" i want a button in scene 1 to goto and play scene 2 frame 1
here is my code:
ActionScript Code: Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT; // to be used for touch on android startButton.addEventListener(TouchEvent.TOUCH_TAP, ms_touchStart);
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
_level0_root.nextScene(); I'm trying to tell flash when i press this button tell level 0 go to and play next scene. Is this possible.. what's the correct way to do something like this.
I am making a presentation and I want when my movie stop. the user press ENTER and the movie go to and play my next scene (scene 3) like powerpoint. How I can make that?
Using Actionscript 3 Have a button called "breckenridge". I also have a scene called "breckenridge". On a keyframe is the following code.
[Code]....
When I test the movie and I press the "breckenridge" button it takes me to the "breckenridge" scene and stops on the the first frame. Then I get the following error message
[Code]..
my main timeline, what I am assuming is my first scene called "aspen", stops at frame 300. What gives? Okay, I know everyone hates scenes because it causes navigation problems. However I have this .fla split into sections and I intend to add more stuff to each section in the future. The easiest way I can think to organize these sections with out having a hodge podge of added stuff jumbled on one time line is to break it into scenes.
I've in my flash scene main page and sub pages scattered in different ereas at the scene, but the scene start from main page and that what will show only, now if I clicked any link the scene carry us to the link page in the same scene, and from that page I can press any other link to start moving over the scene to different pages.
I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
- The funny thing is that the SWF works the way I want it to. You can view it here: http://brookbrovaz.com
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.
I believe I'm not alone in this problem but I don't see any answers in any of the forums.I have a movie clip that has a button that I wish to take me and play my first scene at frame 1.I labeled my the 1st frame "startLabel" and my scene is named "mainScene", and that's where I want to go from my "button" that is placed in my "movie clip symbol scene".
I want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?
i'm designing a website in flash8... now i have created some buttons, and i want that when i click on the button stars will fly from them and there will be a sound... i have already created the animation of the stars seperatly and it's in the library, i have also the sound file.... i just can't remember how to put everything together.... when i'll press on the button the stars will be flying from the button and the sound will play?
i have a set of buttons cranked out from and XML file. how can i emulate, in code, a press on one of those buttons? i'd like to 'press' one of them for an initial state so that the list it controls will load first off instead of waiting for the person to click it manually and THEN show the list it's connected to. thing is, the first loaded list is going to be random, so i need to 'press' what on another day/load would be a button that the user would press themselves.
in other words, i have 3 buttons. on random, i have to 'press', say button 2, to start. users can press 1 or 3 and then 2 again if they like. another time, it's button 1 that gets 'pressed' on load, etc. make sense? i have a sneaking suspicion it might be easy... or stupidly convoluted.
I have 6 button call m1-m6...ok my problem is how to disabled button when one of the button being press...and also stt.text will display crrently selected button...coz currently when I press the button it never stated and also 'stt.text ' also show nothing.
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
OK, say I have a button that does something, like go to the next frame, is there anyway to have it play a simple sound located in the library without looping?
I'm still struggling with a move from AS2 to AS3 so please be gentle with me I have this code for a submit button used with a log in form and I'd like to allow users to press the enter key as well as clicking the button.
I have a TextArea with undo/redo which is performed via ctrl+z, ctrl+y. My app is a mobile app with no cntrl on the soft keyboard so I want to make an undo and a redo button which simulates the keypresses. How do you simulate keys in Flex?
how can i run a php script when i press a button in flash? i have a php script that save data to database.. and i want to control this script by a button in the flash.. so the data saved only if i press the button in flash.. what function i must use in AS3?