I have a TextArea with undo/redo which is performed via ctrl+z, ctrl+y. My app is a mobile app with no cntrl on the soft keyboard so I want to make an undo and a redo button which simulates the keypresses. How do you simulate keys in Flex?
I'm creating a virtual keyboard for a touchscreen Flex app and i'm trying to simulate a key press by dispatching a KeyboardEvent. I've written a handler function to listen for the event and act accordingly. So far so good but it's starting to get complicated as i have to manage the focused textInputs (easy), the cursor position in those fields (not to so easy), etc.Now, if only there was a way to actually dispatch a KeyboardEvent that Flex would actually interpret as a genuine key press all those issues would be gone.
im new to as3. I'm loading an external compiled swf. is it possible to simulate a keyboard "down arrow" key press event "say" every 10 seconds and send/target the external swf thats been loaded?[code]
In order to make something work correctly, I need to simulate the user clicking on an image which doubles as a button and calls yet another function. I've tried simply calling the function, but it didn't work... for some reason, it only seems to work when the user clicks the button. Is it possible to 1) simulate clicks and 2) make the application think that the user clicks on a specific image?
Full story - My application (a scheduling application) allows the user to replace one student with another. In order to do this, the user can bring up a list of available students. Once the list is presented, and the user selects a new students name, that new name is supposed to replace the old name. Instead, the text box simply goes blank. Now, if I click a image (which acts like a button) that increases the length of a that scheduled activity by one day, the name appears for whatever reason. I've tried simply calling the function that increases the number of days, but it doesn't work. For some reason, it would appear that only the user clicking the image (button) seems to make the new user name show up in the text box. This is why I would like to simulate the user clicking the "increase by 1 day" image.
I'm making a screener keyboard, where the keys are buttons, The point is that I would like to simulate a key pressed for each button by a KeyboardEvent to write the charCode in a TextField, which I keep always in Focus.
Lets say I have two buttons called 'A' & 'B'. 'A' has some on (Release) actions assigned to it whereas 'B' doesn't. Is there a way so when B gets pressed the actions of A are exectued?
I was wondering if Flash 8 is able to simulate a button being pressed on the keyboard. I know it is able to detect if a button is being pressed by the user, but this is slightly different.
So basically when I used to run my code using Flash cs3 there was a button under view that had simulate download would click it and it would simulate download. Now am using flash builder and had to install some kind of flash debugger player or smth like that and can't find that button now...
I want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?
i'm designing a website in flash8... now i have created some buttons, and i want that when i click on the button stars will fly from them and there will be a sound... i have already created the animation of the stars seperatly and it's in the library, i have also the sound file.... i just can't remember how to put everything together.... when i'll press on the button the stars will be flying from the button and the sound will play?
I'm working on a flex mobile project now. I've created a StageWebView and call function loadString()[URL]..
It's a simple sample that if you click on the bookmark and you can get access to it.
But I want to put the content in the tag into a spark list. And get the same result when I click the list which needs some kind of simulation of a click in a webView.
i have a set of buttons cranked out from and XML file. how can i emulate, in code, a press on one of those buttons? i'd like to 'press' one of them for an initial state so that the list it controls will load first off instead of waiting for the person to click it manually and THEN show the list it's connected to. thing is, the first loaded list is going to be random, so i need to 'press' what on another day/load would be a button that the user would press themselves.
in other words, i have 3 buttons. on random, i have to 'press', say button 2, to start. users can press 1 or 3 and then 2 again if they like. another time, it's button 1 that gets 'pressed' on load, etc. make sense? i have a sneaking suspicion it might be easy... or stupidly convoluted.
If you know Flex, you probably know what the property "includeInLayout" does. If not, this property make the parent of your component disregard the bounds (like width and height) of your component in render their own bounds.Description in reference below:
Specifies whether this component is included in the layout of the parent container. If true, the object is included in its parent container's layout and is sized and positioned by its parent container as per its layout rules. If false, the object size and position are not affected by its parent container's layout http:[url]...
I have 6 button call m1-m6...ok my problem is how to disabled button when one of the button being press...and also stt.text will display crrently selected button...coz currently when I press the button it never stated and also 'stt.text ' also show nothing.
I wish while i am draging and moving arround TitleWindow instance and a specific event occure to simulate drop of the window, and not further moving been possible for a few seconds.It is very unusual question but it will be more than handy each point to a solutionP.S: The whole idea is as follow : When i am draging a TitleWindo instace with the mouse, and if the TitleWindow hit the border of it's parent container then to drop the TitleWindow, and not further moving is possible (simulating release mouse button). If i wish to move it again, then i should click the TitleWindow title again and grag it.
OK, say I have a button that does something, like go to the next frame, is there anyway to have it play a simple sound located in the library without looping?
I'm still struggling with a move from AS2 to AS3 so please be gentle with me I have this code for a submit button used with a log in form and I'd like to allow users to press the enter key as well as clicking the button.
how can i run a php script when i press a button in flash? i have a php script that save data to database.. and i want to control this script by a button in the flash.. so the data saved only if i press the button in flash.. what function i must use in AS3?