ActionScript 3.0 :: How To Simulate Download - Button Click

Jan 27, 2011

So basically when I used to run my code using Flash cs3 there was a button under view that had simulate download would click it and it would simulate download. Now am using flash builder and had to install some kind of flash debugger player or smth like that and can't find that button now...

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Actionscript Code:
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I want to check to make sure my preloader is working right, so I'm trying to use the Simulate Download function.  At any speed, when I start the simulation, it just sits there, and does nothing. No images, no backgound, nothing. Running the program normally does not produce any problems, it's just when I do the simulation.Now, I think it may just be that I have a gigantic file, but I let it sit there for several minutes, and not a single thing happened -- heck, I have the preloader on frame 2, and a trace on frame 1 that just says "test" to see if it's even getting THAT far, and its not.

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Tried to use geturl and that does not solve, for I want the button click to cause the browser to actually download the file, not play it. With geturl, some browsers will play the mp3 and the user is left wondering still how to download it to their own computer.

This is code I was trying to use to cause button link to cause file to be downloaded. I have 6 files, was going to make this for each button. But it doesn't work.

ActionScript Code:
demo_audio.mtdemo.onPress=function()
{
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[Code]...

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Why i couldn't see the preloader when i do simulate download (i.e. control+enter) after publishing ? Do my PC have any prob? or flash?

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I try use simulate download to test my perloading code. But the flash player only trace "1%" and a pure white scene to me.[code]

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ActionScript 3.0 :: Preloader Starts To Show 30+% When Simulate Download?

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Just wanted to ask if its normal for a preloader to show on 30+% when I simulate download? I'm using Flash CS5.

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ActionScript 2.0 :: Array Content 'undefined' In Simulate Download

Sep 6, 2007

One last time and then I abandon this idea of importing XML files forever

I have attached a sample .fla file plus folders with the other files in the Variables not found only on "simulate download" post if you want to try running it.

There are 42 XML text files and 42 buttons on stage. In 'Test Movie' all 42 external XML files load perfectly every time - switch to 'Simulate Download' and keep clicking. It won't take long to "break it" and an 'undefined' will appear. But if you keep clicking, the same text will be defined on the next time around - so this isn't simply a case of the array not being created properly.

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Code:
function loadXML(loaded) {
if (loaded) {
//loops back to load all text

[Code].....

'textNum' will never fail to show the number clicked when 'undefined' appears - but 'textForStage' which is the actual text in the array will show 'undefined' in the output window.

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ActionScript 1/2 :: Preloader Not Displaying In Simulate Download - White Screen?

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I followed a tutorial on gotoandlearn.com and followed it to a "T," yet cannot troubleshoot this myself. I built a simple preloader in AS2, but when I simulate the download for a Flash website in Adobe Flash CS4, all I see is a white screen, then it continues to the website. I previewed the bandwidth profile and I can see that it's working it's preloading magic; I just can't see the animation.

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[Code]...

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Click the 'download picture' button on the lower left aligned movie.url...How do they bring up a save as box for the jpeg? I have searched high and low for a solution on how to make flash save a jpeg to your computer that is stored on a server. I can make it work with a zip file but when I try the jpeg I end up linking to another page.This is the code I currently use to retrieve a zip file if anyone wants it.[code]

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I'm working on a flex mobile project now. I've created a StageWebView and call function loadString()[URL]..

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But I want to put the content in the tag into a spark list. And get the same result when I click the list which needs some kind of simulation of a click in a webView.

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Actionscript 3 :: Simulate A Click Event ?

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Is there any way to simulate a click event in AS3? I'm trying this:

element.dispatchEvent(new MouseEvent(MouseEvent.MOUSE_DOWN, true, false));

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I've a strange problem. My project is an SWF that load an external SWF trought loader. My intention is that until external swf desn't fully loaded, his reproduction don't have to start.

[Code]...

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I'm developing Greasemonkey scripts for a website. I do not control the Flash file.

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I am trying to show the first image of my image gallery when it is loaded. How would I go about simulating a mouse click event that will pass an event value to a function?

[Code]....

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Flash :: Javascript :: Simulate A Click Tag In A Banner?

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Our sales people accepted flash banners without a click tag and then scream in anger when our ads server (openx) didn't count correctly the clicks. I'm looking if exists some way of "simulate" a click tag, I don't know exactly how, maybe with some JavaScript.

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Actionscript 3 :: Simulate A Mouse Click Using It Down And Up Events?

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Is it possible to simulate a MouseEvent.CLICK to get fired by just firing first a MOUSE_DOWN followed by a MOUSE_UP.

As per Adobe's doumentation.

"... For a click event to occur, it must always follow this series of events in the order of occurrence: mouseDown event, then mouseUp. The target object must be identical for both of these events; otherwise the click event does not occur. Any number of other mouse events can occur at any time between the mouseDown or mouseUp events; the click event still occurs." [code]...

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ActionScript 1/2 :: Why .swf Works In "simulate Download" But Not When Published

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I have a project where I have a main project which loads external .swfs, and those external .swfs in turn load more external .swfs. In my main project, everything works perfectly when I preview using simulate download, but once the .swf is published it doesn't work properly. I'm assuming is has something to do with my main site Preloader, that's why I posted here. I'm pasting the code here and attaching the latest size report.

[Code]...

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Dec 22, 2011

I'm aware of the .click() method but the click must be on a prezi loaded (flash) so don't really have a html element to use.

What I have instead are the exactly coordinates of the place I want to simulate click on. Is there any way I can do that?

The click must activate a flash element. (A play button)

Note: There is a similar question around that have an answer witch require swf control. I don't have that so that method is not applicable.

One other quick question... what happens if I simulate a click on an element that has display: none. It click on the elements "under" it? (as a normal click would do; and yes I know this sounds funny but I don't know how to explain it otherwise). If yes I was thinking of making a position absolute div, put it on top of flash and use .click(). The problem is that i have a feeling that the click won't be applied on flash.

This is somehow a combination of javascript simulate mouse click on specific position and mouse click somewhere else on page (not on a specific div).

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ActionScript 3.0 :: Simulate A Mouse Click Event On Stage?

Apr 29, 2010

I want to program something that does this but I have no idea how to get started or whether it is possible.

1. Using the loader class I will load several images to the stage and set their x / y coordinates accordingly so that they don't overlap.

2. A random x, y coordinate is generated within the document class.

3. If there are any loaders that exist at that location it will be deleted.

If the x, y coordinate was to be generated by a click to the stage, I could do it like this.

Code:
// detect for clicks at the stage level
stage.addEventListener(MouseEvent.CLICK, dosomething);
public function dosomething(e:Event) : void

[Code]....

But I want to be able to send a simulated click instead at a certain x y coordinate, and then use the .target to operate on the object that it refers to. Is this possible?

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ActionScript 2.0 :: How To Simulate Click On Modal Popup Window

Feb 14, 2011

I am using this nyromodal.nyrodev.com to open a modal pop-up windows on the webpage. The thing is it watches for click even on tag that has a certain class. For instance

Code:
<div href="popupform.php" class="nyroModal"></div>
Code:
$(function() {
$('.nyroModal').nyroModal();
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It obviously doesn't have to be anchor tag, but they say preferably that it is. Anyway I need to implement the same thing inside the flash movie: after click on the button the given modal box pop up. It'd be nice if I can load external content inside the popup windows.

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I have a few buttons rigged up for downloading word.doc, mp3 etc

Problem is its opening the file rather than giving a download this file option.

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I'm making a screener keyboard, where the keys are buttons, The point is that I would like to simulate a key pressed for each button by a KeyboardEvent to write the charCode in a TextField, which I keep always in Focus.

[Code]...

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I have a TextArea with undo/redo which is performed via ctrl+z, ctrl+y. My app is a mobile app with no cntrl on the soft keyboard so I want to make an undo and a redo button which simulates the keypresses. How do you simulate keys in Flex?

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