ActionScript 3.0 :: Loader For Main Swf?

Jan 20, 2009

i want to make a loader for my main swf file. I found lots of loaders that load external files into the main swf, but i just couldnt find how to make loader for main swf.

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How Pre-loader Transitions To Main Movie

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I have a flash movie located here: URL...and it's preloader here: URL... (which I built based on the video tutorial from this site)The problem lies in how the preloader transitions to the main movie. When the preloader is done loading the movie and therefore plays the movie, instead of playing from the beginning of the movie, it instead skips to frame 26 or so, 1 second into the movie. Which is where the filigree animation begins to play. Upon reloading the preloader.swf it usually plays correctly the second time around. I cannot figure out why it is doing this, my only theory is that the main movie is somewhat playing in the background? I really don't have any idea to be honest.

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Actionscript 3.0 :: Passing Var From Loader Swf To Main Swf

Mar 24, 2009

I´ve searched this all over the net but no success. I have a .swf loader were you can choose a language and then load the main swf. What I´m trying to do is to pass an variable from this loader.swf to the main.swf.

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ActionScript 3.0 :: Passing Var From Loader Swf To Main Swf?

Mar 24, 2009

I have a .swf loader were you can choose a language and then load the main swf. What I�m trying to do is to pass an variable from this loader.swf to the main.swf.

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ActionScript 3.0 :: Moving Loader Information To Main Timeline

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Im trying to create a gallery application in flash. I created a movie clip and inside of it I create a loader variable. After loading it i want to put it on the stage but not using the same loader. What I am trying todo is to load the information, and the copy the loaded information to a different loader that lives on the main timeline (root) and then use the addChild to put it on stage but its got to be on the main timeline or a different movieclip, not the same movieclip that loaded the object.

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ActionScript 3.0 :: Swf Loaded Via Loader Class Tell The Main Movie?

Jun 10, 2009

If I load an external swf:
 
my_loader.load(new URLRequest("abc.swf"));
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abc.swf starts playing - how do I get it to tell the main movie that it reached the end of its timeline and finished playing?  Added bonus: the loaded swf is AS1 and the main movie is AS3.  I'm not sure if I could convert the loaded swf to AS3.

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ActionScript 3.0 :: Menu Buttons - Changing Variable Loader On Main Timeline

Oct 22, 2008

I am creating a very basic menu. My project consists of a main file that then calls other swf's to fill in the rest of the content. My main timeline is this. There is an preloader which hasn't been built yet, a intro section that is two movie clips (one loads the layout, one fades in my buttons). Then when all this loads, I load the first swf. My difficulty is that I am trying to get my buttons, which are held in mc_buttons, to change the variable myLoader on the main timeline. So when you click on a button, it swaps in a different swf for the current loaded one. I have tried calling the following code attached below.

My error is:
"1119: Access of possibly undefined property myLoader through a reference with static type flash.display:DisplayObjectContainer."
Now, if I define the myLoader variable in the mc_buttons and do an addchild() there, I get the correct content, it just is on top of the old content which isn't what I want...

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Professional :: Jump Out Of UI Loader Image To A Labeled Section Of The Main Site?

Aug 25, 2010

I have my entire site layout in Flash CS4 and using AS3. I was able to successfully segment the site with labels, add UI Loaders to desired sections to make the site smaller and work faster, I was able to put a close button above the UI Loader, which closes it and brings a user back to a designated section of the site.

And then I encountered a problem. I have a few images in each UI Loader which I would like to function as buttons and also bring the user to the desired section on the main site, however it seems to be a problem that the buttons are located inside the UI Loader I can not figure out how to jump out of the loader to the main site.
 
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ActionScript 3.0 :: Remove One Of Main Memory Image That Was Loaded Using Loader Class?

May 27, 2011

Using ActionScript can I do with my game, which is running in a browser, verify that the user already has the files needed to run the game installed on your computer? If he had these files do not need anything else that was born and can play the game immediately. If he did not have the files, they would be loaded so that the browser does not erase these files. So when he returned to play the same game day after,as the files already on your computer, nothing need be loaded.How do I remove one of the main memory image that was loaded using the Loader class? I tried using the unload () method but nothing happened.

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ActionScript 3.0 :: Putting Loader In A Custom Class: Events, Returning To Main ... Asynch Challenges

Sep 14, 2009

I'm creating a custom class to retrieve some data using URLoader.My code is below, doing this from memory, plz ignore any minor typos.The challenge I'm encountering: when my custom class calls the loader, the event handler takes over.  At which point the context of my code leaves the function and it's not clear to me how I then return the data retrieved by the loader.  I sense that I'm breaking the rules of how ActionScript really runs by putting a loader in a separate class; at least, that's my primitive understanding based upon the reading I've done on this.So can I do this?  I am trying to create a clean separation of concerns in my program so that my main program doesn't get clogged up with code concerned with retrieving remote data.
 
[Code]...

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Flex :: Flash Loader Demands Library Files In Folder Other Than Folder Where Main Project File Is?

Jul 29, 2010

i have situation in which i have some library projects, say

"DataProcessors","Lib2"

, included in my lets say "MainProject" (a web project) placed on directory

"E:in-debugMainProject.swf"

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"E:DataProcessors.swf"

not found but i have those lib files on

"E:in-debugDataProcessors.swf"..

what could be the possible errors.

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ActionScript 3.0 :: Loader Or Loader Context - Container Loads The Module From An Absolute Path

Jan 23, 2009

I have two swf files, each one almost with the same classes, the most important one is a Singleton class, each swf does "singleton.getInstance()". The diference is that one swf is like a container and the other one is like a module. So when the container loads the module from an absolute path like loader.load("file://c:/modules/module.swf") or loader.load("[URL]"), two different singletons (same class) are created

But when the container loads from a relative path like loader.load("module.swf") , just one singleton is created (that is what I want) I am just intrigued with this behavior, could someone explain me this? PD: I believe is something related to loaderContext and applicationDomain but It also appears that isn't working right. -Patricio Foieri , Vertigo Labs

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ActionScript 3.0 :: Loader Event.INIT Fires But Loader.content Is Null?

May 9, 2009

The title describes the problem: Loader.load() is firing the INIT event, but in my listener it's reporting loader.content as null. The description for INIT event is "Dispatched by the associated LoaderInfo object when the properties and methods of the loaded SWF file are accessible."I'm loading a lot of JPG images, and 95 percent of the time it works fine; the init listener fires and reports valid loader. content.I absolutely need loader.content available because I need to set the bitmap smoothing property to true.I've tried using Event.COMPLETE and it has the exact same problematic behavior.

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ActionScript 3.0 :: Game App Runs Fast In Simple Loader And Slow In Other Loader?

Apr 28, 2010

I'm feeling a bit low now as I have been suffering this for months. A simple loader loads my simple game and runs VERY FAST on even slow pcs BUT when I build this other loader, it goes quite slowly and I don't know where the app is going wrong. WHERE is the processing consumptoin coming from out of my app.

[Code]...

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ActionScript 3.0 :: Loader Disappearing - Set The Dimensions Of The Loader So The External Swf Doesn't 'spill Over', The Result Is A Blank Screen?

Mar 26, 2010

I have the following code which simply loads an external swf, puts it in the right place and should all be hunky dory.This works:

Code:
var myLoader:Loader = new Loader();
addChild(myLoader);
var url:URLRequest=new URLRequest("foobar.swf");[code].....

to set the dimensions of the loader so the external swf doesn't 'spill over', the result is a blank screen. No matter how high I set those dimensions it just doesn't display anything.

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ActionScript 3.0 :: ADDED Event In Loader.load And Loader.loadBytes

Sep 13, 2010

I got this very strange behavior from FlashPlayer debugger 10.1 r82. When I call loader.load method, no ADDED event is dispatched to the loader object. But if I open the file and call loader.loadBytes instead, an ADDED event is dispatched to the loader object. I suspect the ADDED event is dispatched because the content is being set as the child of Loader object, but why in the other case it is not dispatched?

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Actionscript 3 :: Only The Loader Images Are Being Exported In Frame 1 But The Loader Still Only Shows Up At 100%?

Apr 7, 2012

the file loads correctly but the loading screen only flashes up at the end.The only thing being exported in frame 1 is the loader image, and that is extremely small.Is it possible that there's a queue of things being loaded and the loader image is at the bottom of that queue? Since that was one of the last things added to the project

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ActionScript 3.0 :: When Loader.swf Loads The RSL And The Other 10 Swfs The Loader Throws Errors?

Aug 12, 2009

i have a main loader swf file called loader.swf and it loads an RSL.swf (runtime shared library for my swf files) and then 10 swf files, each one to a container (fE.: movieclip '01' in loader.swf, then movieclip '02' and so on). the 10 swf files have a lot of references to RSL.swf, and i have to use RSL.the problem is when loader.swf loads the RSL and the other 10 swfs the loader throws errors like this:

Code:
*** Security Sandbox Violation ***[code]...

then i put in EVERY swf files (loader,RSL and the other 10) the code Security.allowDomain ("*") but throws the same errors...

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ActionScript 3.0 :: Keeping Loader Contents After Loader Removed From Memory

Aug 21, 2009

I'm loading some images with Loaders, cloning the BitmapData to a new Bitmap, and adding the Bitmap as a child of a Sprite. So far, so good. I want the Loaders I'm using to be removed by garbage collection, which they seem to be. The problem, or so it seems, is that when the Loaders are cleaned up, the Bitmaps I'm creating lose their data.

Edit: All this is happening when a class is instanced, and many copies of this class are being used as actors in a game. As the Actors are being created the older ones are losing their BitmapData to garbage cleanup. When all of them are finally loaded, only the last few are visible. I've rewritten my posted code as a class. If I prevent the Loaders from being cleaned up by somehow keeping a reference to them, the Bitmaps don't lose the data, but I don't want these Loaders hanging around.

[Code]..

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Actionscript 3 :: Loader() - Loading Multiple Images With One Loader?

Mar 11, 2010

I am attempting to load multiple images in AS3 and I'm exploring different options on how this can be done.I would like to have to only use one Load() instance and handle the various image assignments in the onComplete handler...here is my first attempt:

var buttonLdr:Loader = new Loader();
buttonLdr.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onLoadError);
buttonLdr.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadCo

[code]....

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ActionScript 2.0 :: Simple Loader Fails When Loading In An .swf Containing The Loader?

Jun 26, 2007

Sorry for the complicated topic. I got a .swf that loads in other .swfs. Rather than figuring out how to make a loader for loading .swfs I thought I'd just use a simple loader in the .swf I'm loading.

However, it doesn't work. It starts fully loaded but doesn't finish. Heres the AS:[AS]_root.stop();
PercentLoaded = _root.getBytesLoaded()/_root.getBytesTotal()*100;

[code].....

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ActionScript 3.0 :: Converting A Bitmap Loader To A MovieClip Loader?

Aug 24, 2009

how to create an image gallery that loads external bitmaps. It also has some nice fade in/fade out effects using Tweener. I was wondering, what would I need to modify from my code to load MovieClips from the library instead of the external JPEGs.

Code:
import caurina.transitions.Tweener;
var btn:Object;
var disabledBtn:Object;

[Code].....

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ActionScript 3.0 :: How To Access A Loader Loaded By A Loader

Aug 13, 2009

How to access a loader loaded by a loader

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ActionScript 3.0 :: Loader Class - Error 1061: "Call To A Possibly Undefined Method Load Through A Reference With Static Type Loader"

Oct 20, 2010

siteLoader.as, Line 23 1061: Call to a possibly undefined method load through a reference with static type Loader.

[Code]....

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ActionScript 3.0 :: Load External SWFs, AddChild(Loader) Versus AddChild(Loader.content), Etc?

Jul 29, 2009

I have a main "shell" swf which, by clicking several buttons, will load/unload various external swfs into a Placeholder_mc which resides on the main timeline in Shell.swf In the documentation and tutorials I've seen a couple different methods, and I'm not sure I quite understand the difference, or at least the reason you would use one over the other...In the 1st method, you can just add the Loader object using the addChild() method:

Code:

var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
Placeholder_mc.addChild(myLoader);

This will apparently add myLoader to the display list once it has completely loaded.The 2nd method, you supposedly can add the Loader.content; however, it appears you can only do this once the content has completed loading, so you need to incorporate an event handler with the contentLoaderInfo object:

Code:

var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);

[code]....

What are the pros/cons of adding the entire Loader object, as opposed to the Loader.content and vice versa?

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ActionScript 2.0 :: Command External SWF-file To Play Outside Of The Main Movieclip Via Button From Main?

Jan 17, 2012

I Have a flashmovie thats almost done and will soon hit the internet, but I want to add some animations into the website it�s two gears that I�m about to put at the bottom of the page and when a button releases in the main flashmovie the two bottom gears will turn a few frames and just stand still.These three movies are all separate (main movie, first gear and second gear).

It's a homepage designed in HTML and flash that has this "main flashmovie" in the middle of the screen, the size is about 1500(width)X800(height). And the gears is about 800wX200h placed at the left and right side bottom of the page. Dont worry the site is easy to apply to any screen resolution.I have been looking everywhere for any soul out there who suffering from the same problem but no success. Is it possible to script a button in the main movie to launch two separate movies in their own contents?

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ActionScript 3.0 :: Buttons On The Main Page Doesn't Goto And Stop At Other Frames In The Main Scene

Jun 14, 2010

I added a website preloader in a separate scene to the main frame of my website and scripted it to go to and Play the main scene or frame of the website when finished loading. I then put a command in the first frame of the main scene for the movie to stop (); at that point. The problem is that now the buttons on the main page don't respond to any behaviour commands to go to and stop at other frames in the main scene. I'm not sure if this is a conflict between the stop(); command in the main scene and the button behaviour command to go to and stop at another frame or an error with the way I'm identifying the scene and frame.

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ActionScript 3.0 :: Execute Functions In Main Document Class When Main Timeline Reaches Frame X

Oct 16, 2009

I have 3 functions in my main document class that I want to execute when the main timeline reaches a particular frame number. how do I do that?

see the code and comments

public function mainClass()
{
//stage declaraction
stage.align = StageAlign.TOP_LEFT;

[Code]....

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ActionScript 3.0 :: Image Viewer And Im Loading An Image To A Loader And Then Add The Loader To The Stage?

Aug 12, 2009

im working on an image viewer and im loading an image to a loader and then add the loader to the stage.I want the user to be able to drag and drop the image but since it's a loader i dont know how to do it.
I tried

imageLoader.startDrag = true;
imageLoader.content.startDrag = true;
 
but im getting an error on both.

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ActionScript 3.0 :: Access A Public Function (main.as) From Main.fla?

Oct 8, 2010

If I have a main.fla and main.as (where I written a Main class).

How can I access a public function (main.as) from main.fla?

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