ActionScript 3.0 :: LoaderInfo Not Working Properly In Class?
Jan 7, 2011
The class that I am struggling with is not the Document Class. I've had great success grabbing variables using LoaderInfo there when building the page from the start. LoaderInfo works great there, I think I am struggling to understand how to use it with the nested classes.This class, SetBookMark.as, is imported into another class that controls button methods. When the user clicks the exit button, its supposed to set the cookies and close the browser window. I've done a lot of error checking and JavaScript alerts to ensure everything is functioning properly and my classes are pulled in correctly. The code I posted below from the navigation class I have built is just the important part showing that I have called the class, added it to the DisplayList. Everything works great other than where it fails to grab the closeTheWindow variable and what its set to.This is the variable in JavaScript that I am trying to grab using FlashVars and LoaderInfo.
Code:
document.movie.FlashVars = "closeTheWindow=true";
Snippet from navigation class that I pulled together
[code]....
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Nov 13, 2009
I am working with Flash CS 4 with AS 3.0. I use the following code to hook into Loading complete for mystage:this.loaderInfo.addEventListener(Event.COMPLETE, loaderComplete);The code works properly in IE 8.0 (Windows 7) and Chrome. I have Flash Player 10 installed and the movie is targeted for Flash Player 9. The movies are showing a random behavior on FireFox 3.5.3.The website is under construction. The top bar contains 7 small & 1 big flash movie. View the page first in IE or Chrome. Then see it in FF. The labels from the flashvars are not being picked up properly. The load Complete function is not working properly.
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Feb 25, 2008
i have a file named: 394354.html. In it is the following code:
codebase="http://download.macromedia.com/pub/s...ersion=9,0,0,0" width="900" height="900" id="LoaderExample" align="middle">
<param name="allowScriptAccess" value="sameDomain" />
<param name="allowFullScreen" value="false" />
[Code]...
That is part of the source in the LoaderExample.swf. And all I get is a "Parameter text must be non-null" error. I've alternatively tried the FlashVars method using additional <param> and <object> tags but i get the same error. What is going on with Actionscript 3? is this a bug? What am I doing wrong? Do the 5 or 6 tutorials i've read leave some important detail out ?
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Nov 9, 2011
I am which requires few things like;
1. swf should play if client open it at his end (this will be detected by checking a text file which has variable on the local drive say "C") swf should preload if finds flashvars from HTML file on server by user 3. if both of the above conditions dosent work then swf should not play
I have succeeded some what in this. if i run the file without preloader it work fine. but when i add preloader to it something goes wrong.
[Code]...
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Dec 4, 2011
I am using flashvars to get some info. When im using LoaderInfo(this.root.loaderInfo).parameters from the main fla frame it works fine but how can I use it from withing a class? Something like this -
[Code]...
I'm getting this error message: Access of possibly undefined property root through a reference with static type. Hope someone could guide me how to overcome this.
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[Code]...
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Nov 30, 2010
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i tried following the duplicate mc tutorial, however the part on putting the code in a frame to get it to duplicate on load doesn't seem to work for me
here's my code in the frame:
stop();
amount = 5;
while(amount>0) {
[Code]....
apparently the clip only gets duplicated once where's the problem?
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Jun 25, 2009
I'm trying to do in this case is populate a List UIComponent that I created with information that I get back from the PHP file. For some reason the loader.addEventListener(Event.COMPLETE, userOnLoad) isn't working and my program never gets any farther than that.
Here is my code:
import fl.controls.*;
import flash.display.Sprite;
import fl.managers.StyleManager;
DECLARATIONS
var backgroundArea:Sprite = new Sprite();
var loginArea:Sprite = new Sprite();
var userArea:Sprite = new Sprite();
[Code] .....
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Nov 26, 2010
I've noticed that by using isNaN(number), it doesn't always return true when needed. In fact, by using:
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$%&$
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May 6, 2011
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stop();
function preloader(progressEvt:ProgressEvent):void{
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[Code] .....
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Oct 2, 2011
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public class Main extends Sprite{
public function Main(){
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[code].....
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Dec 29, 2011
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Here is my code:
Code: Select allimport fl.controls.*;
import flash.display.Sprite;
import fl.managers.StyleManager;
[Code].....
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Mar 4, 2011
I sorted this problem before, but it's back again.
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[code].....
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Code:
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Code:
const CANVAS:Sprite = new Sprite();
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[code]....
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Code:
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Code:
for (var i:Number = 0; i<300; i++) {
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[Code]...
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Oct 17, 2010
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stop ();
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[code].....
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