ActionScript 3.0 :: Locate Multiple Positions Of A Specified Color In A Bitmap?
Aug 11, 2010
I'm building a game that will be using a bitmap to render the environmental scene. the bitmap is a black image with little green squares to indicate x,y place holders for tree locations as i render the scene. i was thinking of looping thru each pixel to find green pixels but this proves to be a performance hit when the image is 2500x2500. then i found what i thought was a handy little method called BitmapData.getColorBoundsRect() that will locate the position of the green box. It does this but it returns me 1 rectangle of all the green boxes inside.
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Feb 2, 2009
I've 6 different movieclips on stage, with one main focal movieclip in the center. What i need is that when clicking on the surrounding movieclips they animate in to swap their position with the main focal movieclip, which then animates to take it's replacements former position. So after a few mouse clicks all of the movieclips could have had their position shuffled from it's original location.
I know i've seen a similar thing on a photo gallery where the current photo is swapped with whatever thumbnail is clicked on but can't seem to find an example.
Currently i have the positions of the movieclips controlled by variables, the animation handled by tweener, and can quite happily find the position/scale etc of the movieclip that get's clicked on, but can't figure out how to get the focal movieclips details as it might never be the same movieclip.
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Feb 22, 2011
i want to have the same movieclip showing up multiple times at different locations on the screen. i don't want to create multiple instances just cuz it seems less "efficient", so it'd be neat if there's a way to do this.essentially what i'm trying to do is have a the user see the same movieclip but with different things on top of the movieclips, and if the user does something to do the movieclip in one location (ie: click to change a tile in the movieclip), i want that to take effect in all locations.i could just add event listeners to each tile in all the movieclip to have the same effect independent of which movieclip you click the tile in, but i'm hoping i can avoid this.
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Dec 9, 2009
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Feb 20, 2007
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Aug 8, 2008
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Sep 3, 2010
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Jan 30, 2011
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I've been messing around a bit with some low-level bitmap manipulation and having been creating some various color matrices to apply to bitmap data to add "filters" (for lack of a better term).I have seen a number of tutorials online in C# and AS3 about applying various color matrices to bitmaps, but was curious if anyone simply had a collection of these color matrices that map to specific filter styles (black and white, sepia, etc.).
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I would like to extract the most common color of a bitmap. My first idea was to do this by looping through the bitmapData and extracting every pixel color and storing it in an array. But the function has to be as light as possible so my question is; Is there a more lightweight approach to achieve this? The function is used to extract background color of a Bitmap.
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Aug 18, 2009
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Jun 20, 2010
This may be stunningly simple (It certainly was in Director), but I just can't work it out in flash. I basically want any pixels of a certain color on an imported 24Bit (no alpha) Bitmap to appear transparent using AS3 (like a simple color mask, any black pixels are not drawn). threshold() only seems to work correctly on 32Bit BitmapData with alpha channel so the only way I've found so far is this craziness..
[Code]...
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Apr 26, 2011
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/**
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[code].....
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Oct 5, 2011
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Sep 11, 2005
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[Code]...
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May 19, 2009
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[code].....
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[code]...
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Feb 8, 2010
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PHP Code:[code].....
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May 14, 2009
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Sep 2, 2009
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function this_function() {
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}[code]....
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