ActionScript 3.0 :: Loop Until Mouseover Then Goto Frame X?

Dec 21, 2009

I'm fairly new to actionscripting so please keep it simple: I've been trying to get this to work for a while.I have 25 frames I want to loop, but on a mouseover I want it to jump to frame 26 and continue.

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Loop Until Mouseover Then Goto Frame X?

Dec 21, 2009

Where to even begin. I want to loop frames 1-25 until a mouseover, then i want it to go to frame 26.

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Flash :: Actionscript - Loop Until Mouseover Then Goto Frame X

Dec 21, 2009

I've been trying to get this to work for a while. I have 25 frames I want to loop, but on a mouseover I want it to jump to frame 26 and continue. Actionscript 2 or 3 is fine...

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so I have a looping animation that is several frames long. Inside the animation is a button, when pressed I want to go to another part of the timeline, where another animation is waiting. Simple, I got that working no problem. But... I need the first animation to go to the last frame in the loop before starting the next animation. The way I have it now makes an ugly cut, and the transition between animations isn't seamless.

[Code]...

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at first, I thought I could manage this myself searching the forums about "preloader" but none of the solutions seem to work. I think it has to do with the fact that I'm using the FLVPlayer with an external file. What am I looking for?

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Actionscript 3 :: Goto Next Frame With HitTestObject?

Mar 16, 2012

I'm making a game in which you have to pick up a key first with your character and then go to the door. When you hit the door, you should go to the next frame. Without the key, you can't pass the door. You should pick up the key with hitTestObject and go to the next frame with hitTestObject too.Here is my code:

var gotKey:Boolean = false;

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{[code]...

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ActionScript 2.0 :: Goto A Random Frame In A Mc?

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I've got a movie clip on the stage with lots of frames in the movie clip. When I click a button (also on the main stage) with the instance name 'next_btn', I want it to randomise the movie clip to a random frame. This is ActionScript 2.0 by the way! the project is due in a couple of days.

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Actionscript 2.0 :: Goto Frame After Playing?

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I want to some how be able to play through time line after a button is clicked and then goto a specific location. Though this location does not stay the same each time.I'm creating a gallery which will have 3 sections and want thumbnails to fade in, then when you click another sections they (play) a fadeout and then goto a specified location (after a button click).If the purpose is not clear, comment and I will try and clarify.

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ActionScript 2.0 :: Goto Frame From Outside Swf File?

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ActionScript 2.0 :: Open New Url Goto Certain Frame In New Url?

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click on button1 in a Flash movie A to open a new web page (gallery.html) and for the new page (with flash movie "gallery.swf") to gotoAndStop on a certain frame.

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[Code]...

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i want to make an presentation,, for which.. at frame i click a button on frame 9 it goes to frame 10 and plays.. like my script on frame 10 is below

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[Code]....

and when i click another button to go frame 1 from the same page at 10,, placed beside the loading external swf ,, it goes,, but the loaded external swf file is not going ,, or the external file not cleaning,, not removing. here is the CS3 flash sources,, and outputs [URL]

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I have invisible buttons on a movie clip that is loading swfs onto a parent movie clip. I hope I am current in the terminology. Are a parent and root the same? Is saying root absolute and parent relative? I'm digressing. So, this this._parent.gotoAndPlay("contact form"); is going to the keyframe named "contact form" and it will stop there. What I want to happen, is, I want the other invisible button named aboutmeMC2 to go back to the keyframe named "skip" so my contact form will no longer show up and it will load the external swf.

[Code]...

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ActionScript 2.0 :: Goto A Frame Only After Swf Has Fully Loaded?

Jan 27, 2009

I have Movie that has a preloader on the 1st Frame and then on the 2nd Frame a swf is loaded using this script.[code]This loads my test_1.swf into the test_1 mc inside the cc mc.This all works fine.... However what I want to know is how to only gotoAndPlay ("3") after the test_1.swf has been fully loaded?The idea I'm working with is that... an initial swf (simply an image with a preloader - test_1) would load into the background when the swf is started and then a menu would appear in frame 3 that would allow the user to replace the background swf with button clicks..... But at the moment the menu on frame 3 is loading before the background swf is loaded.

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ActionScript 2.0 :: Goto And Play 1 Next / Advance Frame?

Feb 6, 2009

I have a small flv embedded in the timeline of my movie clip (instance name = bg)

now what I want to happen is when I hit my button (instance name = b1)I want the bg movie clip to goto and play the from the next frame on the timeline.[code]...

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