ActionScript 3.0 :: Make Switch From As2 To This?
Jan 28, 2010I'm trying to make the switch from as2 to as3 and I'm having a hard time.
View 3 RepliesI'm trying to make the switch from as2 to as3 and I'm having a hard time.
View 3 Replieshow I could create a switch in Flash. I have the movieclip, but I don't really know how to program it. I want it to work something like: if hitTest with "char" (our character) and the user is pressing space then gotoandstop(2);. Obviously, that's just the basic idea of how the switch would work EDIT: Here's my current code:
[Code]...
Is there a way to make an mc switch arrays?
View 9 RepliesBeen fooling around with buttons (OVER and OUT effects) and I�m looking to find an efficient way to work with them. Currently i�m trying SWITCH-statements, which seems to be in the right direction. However, it still produces alot of code. Is there a way I can simplify the code below?
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Time variable is "clock" and I want it to switch frames once clock is equal to three.
View 3 RepliesI want to make a simple SWITCH statement with Button._name as variables for CASE
so i got this code:
Code:
Button.addListener(_root);
_root.onRelease = function() {
[Code]....
i have many buttons(they are actually movieclips) and for each i made separate listener function.. is it posible to optimize that code and make some kind of switch case inside the function. I don't know how to find out who called the function... is there way to find out. I don't want pass the additional argument with events because it wouldn't be optimization at all.I put only two buttons to reduce code:
Code:
button1.addEventListener(MouseEvent.CLICK, idi);
button2.addEventListener(MouseEvent.CLICK, idi2);
function idi(event:MouseEvent):void {[code]....
I want to implement having a movie clip randomly change color.How can I make my movie clip randomly switch colors with a push of a button??By the way I'm using flash MX and I am still intermediate when it comes to coding.
View 3 RepliesWhat I'm trying to do is create a program that, depending on 2 variables, multiplies another variable by a static number. Heres the code I have so far:
[Code]...
I want this on an MC:
[AS]
i = 0;
switch(thing){
case 0:
[code]....
Basically what I'm wondering is, will I lose the value of i in the first switch once I'm out of the switch? Can the second switch read the 1st switch?
Im trying to create a program that, depending on 2 variables, multiplies another variable by a static number. A friend suggested I use case/switch instead of if/else statements,which is what I was using before.
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I have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.
I'm halfway to accomplishing this.
Here is what i used
Code:
_root.gotoAndPlay("changepage1");
_root.onEnterFrame=function(){
if(this._currentframe=="changepage2"){
[Code]....
The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.
Upon clicking the navigation button it plays the above scenes.
However it doesn't change scenes to scene "Home2".
how I can switch between different songs?The idea is that an animation will loop continuously (graphic, not a movieclip), and there is one button that will allow the user to change the background music.
View 1 RepliesI'm currently building a Flash Game for my work. I made a switch to check if my items fell into the right bucket. But when I was developing all my other functions I realized that I could handle this in an If Else instead...So the question is: What is faster (less CPU intensive), a switch or If Else?Here is my switch:
Code:
function getPoints(naam,orgNaam,baksoort):Void {
switch(baksoort){
case "bak_B01":[code]....
I followed a tutorial about how to create a simple website. The buttons i've created SHOULD fade out the current page and fade in the new page. In it's current state it fades out the m1 instance (mainmenu_mc) but won't fade in the new page selected(p1,p2,p3orp4). After it's faded out if i click in the same area the button was the mainmenu_mc page flashes onto the screen. and when i let go of clicking it, dissapears again.
Code:
var m1:mainmenu_mc =new mainmenu_mc;
var p1:page1 =new page1;
var p2:page2 =new page2;[code]......
I am trying to create a weekly calendar. I have a 'switch' statement that shows the week dates and the name of month the week relates too. I have three functions
1. takes the pc date and converts it into the day of the year. eg between 1 and 365
2. it takes the day from 1. and assoicates it to the week number eg 1 - 52
3. functions that are associated with a previous and next button that use the current week number based on the pc date and count up and down.
This is where I have come unstuck. This is the code for my 'next' button.
Code:
function onClickNext(event:MouseEvent)
{
if(currentWkNum != 53)
[Code].....
I am a pretty good programmer in as3 - but I don't know OOP. -- and I am not so good that I don't have a ton learn -- when I look at all the differnt script commands I know my knowledge is tiny. I am now at the point where I could look at a website and make a pretty good attempt at coppying it and most my programming is dynamic driven. So I was wondering by making the leap to OOP would I have relearn a lot of what I know -- and what are the advantages
View 3 RepliesI've got a variable called coins which contains the amount of coins you have.I've also got a movieclip called customer_marker_mc which I want to change color depending how much coins you've got...I want 100 (or more) - 91 to give one color and 90 - 81 another and so on.[code]...
View 6 RepliesI followed a tutorial about how to create a simple website..The buttons i've created SHOULD fade out the current page and fade in the new page. In it's current state it fades out the m1 instance (mainmenu_mc) but won't fade in the new page selected(p1,p2,p3orp4). After it's faded out if i click in the same area the button was the mainmenu_mc page flashes onto the screen. and when i let go of clicking it, dissapears again.
Code:
var m1:mainmenu_mc =new mainmenu_mc;
var p1:page1 =new page1;
var p2:page2 =new page2;[code]......
I installed the new Flash Builder.Does anybody know how to switch the language to english?Looks like the installer installs eclipse in the langauge of the os.in my case that was german.I know you can change the language for FlashBuilder in Windows by editing one of the dll's. How to get the same result on MacOs?
View 1 Repliesis there any switch statement in actionscript? if there is, how does it look like?
View 3 RepliesI have a job where the client wants to switch an animation (movieclip) on the stage between the times of 10 a.m. and 12p.m. EST then the off time will just revert back to the original animation.
View 4 RepliesI need to include a swf file on my client's web page. The swf file includes 4 movie clips appearing one by one. Each clip links to their designated page. I want to have small buttons to let viewers to click and switch to the clip they want. When click, the still shot (may be the last frame) of the clip appears. [URL]
View 4 RepliesHow to switch off Stroke Color in Flash CS4. I am a learner.
View 2 RepliesI've been having a problem for the past month or so, and for the life of me I can't work out how to switch off the pen tool I have in actionscript. I have the following code in frame 2, and frame one doesn't have anything, meaning it doesn't allow the user to draw. However, after returning to frame 1 from frame 2, you can still draw. Is there anyway to turn off this drawing actionscript completely when going back to the first frame?
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How would I switch between 2 sounds in Actionscript?I need something where depending on a Boolean, a certain song is playing (a loop) and every time you switch, it saves the time so when you go back,instead of it starting at the beginning,it starts where last stopped.Say I was playing Sound one and stopped it at 0:25.And when I went back to Sound one it started at 0:25.
View 2 RepliesI have made a button to function like a switch in that it has both an on and off state. However, I can only get it to switch between the on and off state once when it's pressed, with nothing happening after it has been turned off.The code is as follows:
Code:
switch1.onPress = function() {
switch1.gotoAndStop("on");
_root.onEnterFrame = function() {
[code]....
is there a way to make it so that the switch works continuously, not just one time?
I need to replace some text - it's actually a bunch of textInput area data captured and placed together {inputArea1.text}{inputArea2.text} style - and have it placed in an mx:Text text="{inputArea1.text}{inputArea2.text}".So I have the smart idea to pull a switch case, where the case condition is the id of the canvas and it's pulling from the textInput areas.My output from the aforementioned string into my text just yields: Code:function Function() {}I complete this, I can sleep.
View 11 Repliesi do not possess any knowledge in using of scenes and i got a proj which requires me do so and i been using the alpha-ing and tweens to do the button switching its really tiring and confusing
so can anyone enlighten me on how to use scene to do switching of 1 scene to other along by using a 'next button' and 'previous button'
never really used checkBoxes much and wondering what the best AS2 is to use one as a "switch" ?
i.e. place a checkbox which is default unchecked and if the user checks it {do something} and if the user then unchecks it {undo that something}.
I'm thinking about the _alpha of a button or an MC as an example / test.
Check the box: anMC = _alpha 100, unchceck the same box: anMC = _alpha 50.
I'm happy either way with code on the checkbox or an even listener on a frame (preferred) but would like to learn how to use checkBoxes as a switch.