ActionScript 3.0 :: Merging Loaded SWF Content?
Jan 6, 2009
I am trying to merge loaded SWF content into one centralized data placeholder. The SWFs will be loaded through a Loader class. From what I know, as soon as the Loader class dispatches Event.COMPLETE, I can have access to the SWF content. What I am trying to merge here are the classes in the SWFs.
Why I need this is because, I am building a game where the character will have equipments for different body parts. Let say the head, body, bottom. I will load Head.swf, Body.Swf, Bottom.swf. After fully loaded, I will access the assets through standardized classNames (e.g. HeadPart1, HeadPart2 using getDefinitionByName(className)).
I can do this if I am getting the content from each individual Loader object - loader.contentLoaderInfo.applicationDomain.getDefi nition(className) but I am guessing if I have many other body parts, I will need more Loader objects.
So I am wondering if there is a way where I can grab all the loaded content from a loaded Loader into a data placeholder? I foresee there might be naming conflicts if I try to merge a Head2.swf inside the data placeholder after Head.swf as they both have parts with same class names. Will there be a way to overwrite an existing asset with same class name?
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