ActionScript 3.0 :: Mouse Down 'missing' Moving Object?

Jul 14, 2011

It involves the player clicking on a moving movieclip which is boucing up and down on the screen. I started off using a 'mouse down' (not click, because the player must move the mouse before releasing it) event listener attached to the actual mc itself but this seemed to be horrendously innacurate. It LOOKED like I was clicking on the mc but was reacting as though I had missed completely. On the rare occasion that it actually detected a mouse down I thought I was some distance away.It seems that the object itself may be updating its position in memory before updating its position on screen if that makes sense? Has anyone had this issue before? Is there an easy way around it?

As a little test I used trace to output the calculated distance (using Point.distance(..)) between the mouse and the movieclip, most of the time it was returning values of between 70 and 90 pixles when I was definitely not that far away.

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