ActionScript 3.0 :: Missing Bitmaps - Dynamically Change The Object Inside The Holding Variable?

Jan 26, 2011

I have an overlay that I pull up in response to a button click. This overlay is dynamically populated by a TextField, a MovieClip, and a Bitmap. I used to add them to the overlay with addChild() and induce a index out of bounds error to make them go away (I was in a hurry and I don't think I'm using removeChild() right). Well, I decided to do it better and dynamically change the object inside the holding variable. However... the Bitmap is gone. It won't appear. The overlay puller function takes a data-holding class I made and the picture is a BitmapData object.

I can't use the line new Bitmap(picture) because it doesn't work; that makes nothing appear. So, I guess my question is can I store a line of text in a variable and then use that variable as code? Like... Could I have something like this and get an image as an output? I imagine it could be done with XML, but is there another way? I tried storing the constructor in a variable and calling it with object.constructor, but I don't know if I was using it right and it didn't work.

[Code]...

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