ActionScript 3.0 :: Moving From Image / Page To Another Without Closing The First
Oct 1, 2009
ok suppose I'm building a website or maybe just a gallery... the gallery has thumbnails, once you click on a thumb the proper image is loaded and displayed on the stage (the usual stuff...). Anyway, in order to open a page, when you click on thumb, after the image is loaded some sort of tween displays it on the stage. then when you click the close button, another tween closes it. But, what approach (code) should I use so that when I click on another thumb, the close tween occurs to close the current image that is displayed then the open tween plays in order to put the new image on stage? Can this be done totally dynamically using code or do I have to do some keyframe tweening?
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Oct 1, 2009
ok suppose I'm building a website or maybe just a gallery... the gallery has thumbnails, once you click on a thumb the proper image is loaded and displayed on the stage (the usual stuff...). Anyway, in order to open a page, when you click on thumb, after the image is loaded some sort of tween displays it on the stage. then when you click the close button, another tween closes it. But, what approach (code) should I use so that when I click on another thumb, the close tween occurs to close the current image that is displayed then the open tween plays in order to put the new image on stage?
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Jan 8, 2009
I bought one of those templates, and i was able to get around most of the stuff. But one last thing that I have issue with is that there is an AS2 script for a button, where you can change the page that you want to be updated. But every time that I click that button, it opens the new page. but then if I use the same button in the new page, and click on it, another page will open and that current page will get closed.
[Code]...
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May 6, 2004
How to shutdown/close a html page in flash? I want my form-page to be closed after pressing the submit button.
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May 6, 2004
Anyone knows how to shutdown/close a html page in flash?I want my form-page to be closed after pressing the submit button,
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Jul 11, 2011
I have a project for a site that sells fishing lures.I want to have an animated index page before moving on to the home page. My idea is to have a boat sitting on a pond fishing lines in the water, when a fish jumps out of the water, the water ripples, the next time you see the fish it's got a hook in it mouth and jumping out of the water.how do I go about it? How to I create the water rippling? I think with the fish I can do easily enough with it jumping on and off stage. Would I do the water with shape tweens?
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Feb 21, 2012
I need the ActionScript (2.0): 1) When rolling over a moving image (like a filmstrip), I want the image to stop and then it zooms into a larger image. 2) Then when you click on the larger image, it goes to another URL page in my webiste.
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Jun 2, 2011
I want to have a different image load on my home page everytime the page refreshes or someone visits it. Is it possible to do it without using Flash?
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Apr 16, 2011
I am trying to make a simulation of a blood moving in an artery and I want blood cells to continuously be moving across the stage ( so that there are no gaps in between one loop and the other) when i click the start button.I thought about doing a setinterval loop but it just overwrites the previous set of generated mcs? This is the code on my button
on (release) {
var years:Number = 80;
function generatePlatelet (){
[code]......
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Sep 15, 2009
I have a horizontal motion tween that is juddering as it moves across the page - it's text and very noticeable although I can't seem to find a resolution to make it move smoothly...
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Mar 24, 2009
I have seen instruction on event listeners to get a button to go to a URL or to make a movie pause and whatnot, but what I'm not finding is instruction on how to write the AS3 for a button that simply moves you to a new page within the site itself. Also, if it's a "goto" script, the page that I want it to go to, does that have to be a new scene? If so, how do I merge two scenes together? Essentially, you can look here for what I am trying to accomplish. [URL]
What we want to happen is when let's say the direct marketing button is clicked, we want the other buttons to slide offscreen the way they slid on screen and then a new set of buttons pertaining to the direct marketing will appear at the bottom the way the original buttons appeared at the beginning. Do I need to make these buttons sliding away and a new set of buttons sliding in on a new scene? How do I link the scenes together?
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Oct 21, 2011
I have the following code on Home_mc which is working fine. But when I move from Home_mc to Contact_mc it should stop. How can I stop it? What is the code.
Code:
var mySwf2:SWFLoader = new SWFLoader("Clouds.swf", {width:1000, height:400, container:this, onComplete:completeHandler2});
mySwf2.content.mask = MaskCloud_mc
[Code].....
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Dec 16, 2003
I visited this kool site-I cannot make the moving buttons move and load a swf. page
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Sep 14, 2011
When I move page01 to page02, I pass the same data along with it using the following code:navigator.pushView(Page02, data);How do I move to page02 with passing the next row of data (instead of the same data)? In other word, how to increment to the next row of data with pushView?
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Oct 23, 2011
With the code below I created some imgMcA and some imgMcB then I loaded images into imgMcA ones. ImgMcBs have no image at that moment. So if one of imgMcA is clicked the image should be transferred to one of the empty imgMcBs (may be randomly) and if imgmcB is clicked later the image should move back to its imgMcA back. I could not find out how I can accomplish this.
function imageList(mcname, img, index){
var imgMcA:MovieClip=new MovieClip();
imgMcA.graphics.beginFill(0x000000);
[Code]....
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Feb 1, 2008
All I want to do is move an image a pixel at a time to the left on rollover on a button.
This is my script so far:
on (rollOver) {
background._x = background._x -=1;
}
This only moves it once then you have to take mouse off then rollover again to move again
What i'd like to incorporate is a loop so ( only whilst the mouse is over the button) the image keeps moving to a maximum of 300 pixels then it can't move any more ( unless the right button has mouse over )
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Feb 17, 2009
How can I do this: [URL]
I love the image moving in the background. show me where to start or some similar code?
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Apr 2, 2010
I just started using AS3 and I wanted to make a simple script. Basically what I have is a speech bubble with text in it, and every time the player clicks on the screen, the bubble will move horizontally onto the screen. The problem is that after the 4th or 5th time clicking, the bubble will stop entering from the right, but the text will still change. Here is my script so far:
[code]....
What I noticed was that as the clicks increased, the speech bubble's x position was shifted to the left more and more each time. I don't get it, since I set the x position to 800 each time the function is run.
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Mar 15, 2010
I'm new to AS3 and I'm having a problem moving an externally loaded image within a Class. I'm just not sure how to move the externally loaded image.I thought of creating a Sprite and then moving an added child Sprite, to which I would then load the image.But I'm getting this error:1119: Access of possibly undefined property spHolder through a reference with static type flash.display:Sprite.
package {
import flash.display.MovieClip; import flash.display.Sprite; import flash.events.Event; import flash.display.Loader; import
[code]....
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Mar 15, 2011
I am trying for moving a graphic across the stage, using a png image of a vehicle created in photoshop. Top to bottom travel takes 2 secs and stage is 767 pixels height.24fps is default and I have timeline at 48 frames long.Test movie sees very noticeable jerkiness in the motion, I expected one smooth movement up the screen, I sort of see two windscreens etc. Now I seem to recall that 25fps in video editing sees smooth motion as the human eye cant't perceive individual frames at that rate. What should I be doing to get a png to run smooth ?I tried doubling the fps and timeline length, it got a bit better, I kept doubling such and each time it improved, I hit the limit at 120fps. Its acceptable now but that seems wrong to have to do that, Timeline is going to be massive as actual movie to be 20 secs. Are there settings to be made somewhere to smooth things and use 24fps ?Png is 20kb, background image is 1.28Mb as a png. Envirographics
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Jan 6, 2010
I had coded a different file similar to this and had a movieclip move along the x axis relative to where the mouse position is.
The idea is the movie clip is a panoramic photograph (eg. 6000x900) and it would move dependant on where the mouse it. ie. if mouse is in the centre it will be stationary and when it moves left and right the image will move accordingly (faster when further away from the centre).
The code below works moving the movieclip's x position but when I try and do it with TweenLite (using the quotations for relative positioning) the movieclip snaps immediately to -107374182.4
ActionScript Code:
import com.greensock.easing.*
import com.greensock.*
[Code]....
There is obviously something fundamental I am missing but cant see it at the minute. I had this working previously but then tried to progress it and write my own class for the panning (that now turns out I do not have time for) but I saved over the code and cant not go back.
I have put together an example zip with a .fla and the greensock tweening platform.
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Apr 8, 2006
I have a horizontal scrollbar. I want this scrollbar to move a movie clip left and right on the screen.I cannot figure out what I am doing. In one example I'm looking at, it has the script on the button of the slider:
onClipEvent(mouseMove){
_root.vPosition = _root.SliderMC.ButtonSliderMC._y * 5 / 6;
}
I can't figure out the math for my scrollbar. How do I find the fraction that is in this part of the script? The numbers are not matching up for me. I also can't get my slider to go left to right. It keeps going down. And my image that is suppose to be scrolling the with slider is not even moving.
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Dec 4, 2009
im using the jpgEncoder class to create an image file and what im trying to do is save that to a folder on a server, then im going to read the contents of the folder back into flash. I cant for the life of me figure out how i get the image to the folder though, i know the jpeg is being created as ive been saving it to my own pc. Can i just send the image straight to a folder without the need for php?
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Jul 17, 2004
this is old and I used to know but forgotten over time. How do you scroll an image across to a certain point when a button is released?
Preferably with easing.
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Jan 26, 2009
i'm trying to build a flash site and ran into a problem... i have a gallery page with a bunch of page numbers at the top. when you click on one, a movieclip loads of some images coming in.so the problem i'm having is that i made a little animation for when you roll the mouse over the page number (they scale up when the mouse is over, scale back when the cursor moves away)... what it's doing is when you roll over, it goes to a certain frame in the timeline and plays that animation.that's all working cool, but i need it to not do that once it's clicked on. so basically when you actually click on a page number, the over script should stop until you go to another page... here's the code i've written,
function over(event:MouseEvent):void {
this.gotoAndPlay(30);}
function out(event:MouseEvent):void {[code].....
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Feb 20, 2012
You know those paper flipbooks you would have as a kid where you would flip the pages and it would like like a moving image? How cartoons are made? I need to make that on the computer. I have a series of jpeg that I want to cycle one after another every second or so.
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May 29, 2011
I want to make a image move how would I go about it, I have a image of a machine and I want the blade to move do i need adobe flash pro to do it.
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Feb 21, 2011
I am in the midst of finishing up a design application where you can upload images and colors. I use the greensock transform manager. I am taking anything a user does and recording it so I can recreate what they made on larger scale behind the scenes (to be exported for printing purposes)
The problem I am running into is with rotation and moving x and y values. The transform manager does everything relative to a center point, but when i recreate the image object the registration point is at the top left. I have found how to rotate around the center of the object using the transform matrix, but I can't seem to move the x and y correctly because these values change when you rotate. I want to just move the image to the left or right relative to the center. How could I go about doing this.
Here is how I rotate.
private function rotateAroundCenter (ob:*, angleDegrees:Number, ptRotationPoint:Point) {
var m:Matrix=ob.transform.matrix;
m.tx -= ptRotationPoint.x;
[Code]....
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Oct 18, 2010
hows things, this is my first post on kirupa. Which i have found to be a great source of information regarding AS3 flash and so much more.
I've set up an array which contains images fro a folder. when you click the thumbnail a larger version of the image with the name appears. I want to be able to click the previous or next button and move through the array eg;
var imgArray:Array = new Array (img1, img2, img3, img4)
if img3 is displayed and you press the previous button it loads img2 same with the next button
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Sep 7, 2009
I used play button image within datagrid iteam renderer, if I click image then move to another state (by using currentState ='play'). So I tried like
<mx:DataGridColumn textAlign="center" headerText="" dataField="col2">
<mx:itemRenderer><mx:Component>
<mx:HBox textAlign="center" paddingLeft="17">
<mx:Image source="@Embed(source='image/play_button.png')" click="currentState='Playsystem'"/>
</mx:HBox></mx:Component></mx:itemRenderer>
But it's shows error like undefined state 'Playsystem'. But Already I have state.
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