ActionScript 3.0 :: Objects Not Being Garbage Collected?

Jul 21, 2009

I have checked and rechecked, and I do not know why these "buckets" aren't being killed when I run the reset menu function, a fresh set of eyes could really help.

Code:
package com.Views {
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.events.Event;

[Code]...

i'm sure there are a lot of problems, but the only one I care about is destroying those buckets. inside the buckets, I have a listener for "removed from stage", and that kills all the listeners, etc, inside the buckets.

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