ActionScript 3.0 :: Play A Movieclip At Moment Is Showed?

Jun 11, 2009

I'm using:this.flipQ1One.visible = false;  and this.flipQ1One.visible = true; to hide and show a movie clip, the problem is that the movie clip is an object that flips then stops and by the time is shown (when the condition is complied) the flip had already happen while hide so you don't see it.What I need is that the movie clip starts playing at the moment the "visible" becomes true not before.

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[URL]

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[Code]...

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[Code]....

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[code]....

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ActionScript 3.0 :: Button Code Play MovieClip Within A MovieClip?

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Can a button play a movieclip if it lives within another movieclip? Let me explain: Buttons in a map key ran route animations on the map. Code for button (accessed by selecting button and F9) ..reads : on (release) { gotoAndPlay("BusRoute_375");}

[Code]...

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CS3 Play (reference) MovieClip Instance From Within MovieClip

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I am trying to create an interactive graphic. Basically, it's three squares layered on top of each other, with a large square in back, a medium square centered in the middle of the large square, and a small square in front centered in the middle of the medium square.

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My actionscript for the medium square activity, currently:

Code:
stop();
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if(rewind == true){

[Code]....


how to have this rolling over action get rid of the small square and then bring it back on roll out.

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My question is fairly simple, but I can't find a sollution. I have a button, and I want to play a movieclip inside a movieclip from the main stage. It is the 5th frame inside the movieclip 'page' from the movieclip 'book'. I have this, but it doesn't seem to work.

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content_mc.gotoAndStop(_global.destination_detail) ;
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ActionScript 2.0 :: Play Frame In Movieclip From Other Movieclip

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i am trying to make a movieclip within a movieclip play using event.target but cant seem to make it work...

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[Code]...

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I am trying to play a movieclip from a certain frame in a different movieclip. I've tried the following but all of them give errors.

Code:
clipname.gotoAndPlay(1);
Code:
_root.clipname.gotoAndPlay(1);
Code:
stage.clipname.gotoAndPlay(1);

The error is:

Access of undefined property clipname.

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I am creating a webpage in flash, and for now, it consists of 3 scenes. First one is a loading bar, scene 2 is a main page with all menus, and on 3rd scene there is a gallery. I plan to make many galleries, each in different scene. Everything is ok to the moment, when I want to go back from scene 3 to scene 2. Scene 2 consists of many layers and movieclips, however, the main timeline consists only of one frame. When, in scene 2, I will get to the moment from which I am going to scene 3, so to some gallery, then after I am comming back to scene 2 (via gotoAndPlay('Scene 2', 1)), I am getting to scene in a state, as I see it just after loading bar disappears. But I want to be in a place, from which I went to scene 3. How do I achieve this? I think, there should be a way of remembering status of the scene 2 in such a way, that after comming back from scene 3 I would be in the same place from which I left to the mentioned scene 3. Be advised, that scene 2 is in one frame, and all movement in the scene 2 is done by actionscript and movieclips. I am using AS2.0.

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