ActionScript 3.0 :: Porting IOIO For Android Library?

Jun 10, 2011

porting a java/C library to AS3?If so there is a library for something called a IOIO board for Android - http://www.sparkfun.com/products/10585 which would be amazing if it worked with AS3.It would mean that we could create Android apps within Flash that can interact with real world hardware over USB.

View 2 Replies


Similar Posts:


Flash :: Porting SWFs To Android Devices?

Jun 24, 2011

we have a number of SWFs we want to repurpose as Android apps, but are having trouble finding some information.

I realise that Android is spread across a lot of different Hardware but are there any standardised resolutions? If not how would you go about resizing the Stage depending on the screen?

Secondly can SWFs be uploaded to the Android store and if not what is the best way to mantain the SWF functionality whilst converting it to a format that can?

View 1 Replies

Android :: Flex - Android AIR App Call An NDK Library?

Oct 14, 2010

Using AIR for Android, is it possible to call from Flex into an NDK library? If so, how can this be done? I have a large C library that I need to use. I know that I can do this from an Android Java app (through JNI), but I have a large Flex codebase that I'd like to reuse.

View 2 Replies

Iphone :: WebSocket Library For Android / IOS And Flash

Jun 14, 2011

can someone please provide an example of WebSocket implementation in Android, iOS(iPhone/iPad) and Flash (not flex!).I found some libraries but none of that work :). My browser WebSocket implementation is working great using Socket.IO, now I would like to dig also into Android, iPhone and Flash. I tried to implement a Android webview pointing to a website where sockets are implemented, but it doesn't work. I would be great to have some native library for that.

View 5 Replies

Android :: Upgrading And Existing Flex Application Using The Mx Library To Work?

Aug 12, 2011

I am trying to make my flex app work on Android, and that involves making an AIR app to run on Android. Seeing as the flex app needs the mic, an AIR app is required. I am using flash builder 4.5 on win7 with air 2.6. The trouble seems to be that most of it is now not available. For example mx.containers is there, but not mx.containers.viewStack. I notice that there are obvious equivalents in spark for some components but not others. VBox, HBox, Canvas VDividedBox, AdvancedDataGrid and associated custom renderers are the components my application uses the most. What is the fastest way to make this work on Android, I am under time pressure. Is there a site somewhere that recommends the best way to do this, and what components can be replaced with which?

[URL]

View 1 Replies

C# :: Porting Silverlight App To Flex?

Mar 30, 2011

Perhaps a dumb question, but if you write a relative simple 2D game in .NET (e.g. for Silverlight) C# and you want to port it to Flex - just because you know C# and don't want to bother with other language, are there any means to facilitate this porting process?

Let's suppose that we are using FRAME BASED development (as Flash is, opposed to TimeLine in Silverlight) using the CompositionTarget.Rendering event.

I pose this question because I would like to try to create a fully functional app in .NET and then port it to Flex.

View 2 Replies

Javascript :: Porting SHA512 Implemention ?

Aug 12, 2009

porting a SHA-512 implemention in Javascript to Actionscript.Since both Javascript and Actionscript share the same origin, I think porting it will be easy for people who are used to Actionscript.The code for sha512 in javascript can be found here: http:[url].......

View 2 Replies

LibFLAC Porting Using Adobe Alchemy?

May 16, 2011

I'm trying to port FLAC encoder using Adobe Alchemy for use in flash but can't figure out where the problem is. I'm using Alchemy for Cygwin on Windows. It is properly installed and configured. The following are the steps that I have followed in order to port FLAC encoder:

[Code]...

View 2 Replies

ActionScript 2.0 :: Porting Fluid Layout Code?

Nov 23, 2010

I have been given a site to update/improve, which uses many AS1 and AS2 elements, and my team likes a piece of AS3 I've found for a fluid layout which tweens the site container to the centre of the browser's window, and we want to keep it.But at the moment, I have to load the AS1 site into an AS3 container in order to make this work, and this means we lose the deep linking, and it's really cumbersome loading 1 thing into another which is loaded into another...

Sooo, I was hoping someone knows how to translate this AS3 code into AS1/2. Is this possible? Does AS1/2 have the appropriate tween/ease classes? Here's what the container page looks (please ignore the commented out sections).siteLoader is the MC i'm loading the main site's SWF into. AS1 would also make this much simpler with loadMovie command.

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;[code].......

View 3 Replies

Javascript :: Porting An HTML5 Canvas WebGL Game To Flash

Sep 23, 2011

I had created an HTML5 Canvas WebGL game in January for the Mozilla Game On 2010 competition (pretty late, I know - I never released it until yesterday). Now I want to port it to Flash ActionScript 3.0 for a college assignment.I'm well versed with both static languages like C/C++ and Java; and dynamic languages like Python and JavaScript. However I don't know ActionScript, but since it's a subset of ECMAScript it should be pretty easy to understand.I want to learn programming in ActionScript 3.0 so that I may be able to port my game in Flash. To be more specific, I want to know more about:How is ActionScript different from Browser and Server-Side JavaScript, and basics.OpenGL programming in ActionScript (including loading textures, shaders, etc).How to create a HUD in Flash using a 2D HTML5 Canvas like API (in my game I have 2 canvases, one for the 3D game and another overlaying it for the heads-up display).Support for vector and matrix calculations in ActionScript.How to load assets like audio and sprites in Flash.It would be even more helpful if you would check my source code in JavaScript and suggest the best possible way for me to tackle this problem.The code for the main game engine and the game itself may be found in my Github repository.

View 2 Replies

ActionScript 3.0 :: Porting Gallery Code From Flash To Separate Class

Mar 26, 2010

I have an xml gallery sort of that works fine when I have the code not as a class, in first frame in Flash. So I decided I wanted to port it into a class and the problem I get is at:
thumb = new Thumbnail(xmlList[i].image);
It expects 0 arguments. How come that line of code works in first frame in flash but not as a class? There is a movieclip in the library called thumb with linkage of Thumbnail.

Below if the code when used in first frame:
PHP Code:
var urlRequest:URLRequest = new URLRequest("pics.xml");
var urlLoader:URLLoader = new URLLoader();
var xml:XML;
var xmlList:XMLList;
urlLoader.load(urlRequest);
[Code] .....

View 4 Replies

Flash :: Air Android App Always Launches In Portrait Mode Irrespective Of The Way The Android Device Is Held?

Jan 25, 2011

i have an AIR android app which i am running on an android device ( samsung TAB ). i want the app to get laid out in landscape mode when the user starts the app holding the device in landscape ( same goes with portrait ).

but the AIR app always gets started in portrait mode irrespective of the way the device is held.

i tried the following ways use stage.deviceorientation (but when the app starts (after the applicationComplete notification ) the value is UNKNOWN) use stage resize event. (this gets triggered at start itself, a manual resize is not required - the values are based on portrait mode though - the width is 600 and height is 1024 (should have been otherway) )

i get correct values when i try changing the orientation of device, only at the startup i see problem with the required values.

View 1 Replies

Android :: Android Tablet Browser Flash Movie To Landscape When In Fullscreen Mode?

Oct 28, 2011

I have an as3 built osmf video player swf that we embed on a standard HTML page. When you touch the image the video automatically goes fullscreen and begins playing. Droid and Flash often break after changing back and forth between landscape and portrait while in fullscreen.(by break I mean freeze, where you can hear the video and use the controls, but everything is just a still frozen image, the redrawing fails).Can you lock the fullscreen orientation in html, javascript, or do you have to try to handle it inside the swf?

View 1 Replies

Android :: Capture Video And Stream It To Flash Server On Realtime In Android?

Mar 14, 2012

I working on a project where the client side need to capture video and audio from the camera, use some library (proberly ffmpeg) to convert from mp4 to flv and send it to flash server on realtime,in the other side the client need to get flv and convert it to video type of android on real time. Is it possible to do?

View 2 Replies

Android :: Frame Rate Is Very Low For Android Game Developed By Flash CS5?

Dec 29, 2010

I am porting my flash games on android. I have ported 3 successfully. But the problem with all of them is they are giving very low frame rate near about 7-8. And I have observed 1 thing that frame rate always varies. Sometimes it goes upto 45 and again in next frame it comes to 3-4 and again goes to 15-16.

I am quite confused. Please let me know if anyone is having any idea about this.

View 1 Replies

Android :: Flash Inside Android WebView - How To Set Fullscreen Automatically

Apr 14, 2011

I am loading flash SWFs into an android WebView.I want the SWF to be instantly fullscreen and focused.The class name that handles flash is com.adobe.flashplayer.FlashPaintSurface .

Watching the log, when I fullscreen the flash manually, it calls com.adobe.flashplayer.FlashPaintSurface.toggleFullScreen()The first part of my question is, How can i call that method manually for my flash swf? Note that with a webview with a flash embedded, the only way i seem to be able to fullscreen it properly (to have flash's surfaceview fullscreen instead of the flash being displayed over top of the webview view) is by touching the screen with two fingers until an interface pops up at the top of the screen, and doesnt happen reliably.For focus, inside my webview class I call

@Override
protected boolean drawChild (Canvas canvas, View child, long drawingTime) {
if (child.getClass().getName().equals("com.adobe.flashplayer.FlashPaintSurface")) {

[code]...

This doesnt set the focus as I thought it would. Although i assume, if fullscreened properly, the flashpaintsurface should give itself focus. But if if the first part is not doable, i would wonder at least to not have to give focus to the SWF by clicking on it on startup.

View 1 Replies

Access Front Camera In Android Devices Using Flex-android?

May 17, 2011

There are samples to show how to access front camera of android devices using android sdk.

View 1 Replies

Android :: Performance - Taking Too Much Time To Finish The Activity In Android?

Jul 20, 2011

I have loading the webview in my Activity. the Web content is having some flash content. when i try to finish the Activity. Its taking too much time. the screen goes to blank screen for little time and resuming to the app.

View 1 Replies

Android :: What Versions Of Android And IOS Is Adobe AIR 3.0 Captive Runtime Compatible With?

Nov 16, 2011

I can't find this information online or in the documentation, does anyone know what versions of Android and iOS the AIR 3.0 captive runtime is compatible with? I'm assuming there is some restriction there, but short of actually compiling a program and trying it on iPhone for example, which I don't have, how can I tell which OS versions are supported?

I know that you can compile an Adobe AIR 2.7(?) application to target say Android 2.2, but what about the captive runtime with AIR 3.0? Also I don't see anywhere to find out the iOS version restriction with AIR, as you have to pay $100 to Apple to even get the SDK which would allow me to make an iOS project in the first place.

View 2 Replies

Android :: Adobe Flash Application Is Not Working On Android Tablet

Dec 2, 2011

I gone thorough the adobe flash builder video tutorials and did the same thing to create an application for android device, but when i run the application it is showing Sorry dialog box saying that, The application Test1-debug(process air.Test1.debug) has stopped unexpectedly. Please try again. I tried many times but it is not working. Initially i thought no Adobe-AIR in my device, but it is there. I am using Reliance 3G Tab. I don't why it is not working, if anybody know this please reply me.

One more thing, i downloaded one APK (which is designed with adobe flash or flex) file from [URL]..and installed on my android device. When i run that application only blank screen is appearing, but in video they shown, it is working. Why it is happening like this?? Is any problem with my tablet ?? or application ?? or adobe AIR not installed properly on device ?? Like this i am getting too many doubts.

View 1 Replies

Android :: Eclipse Can't Locate Android.webkit.WebSettings.PluginState?

Dec 12, 2011

I am trying to load a flash in a webview using the codes below

mWebView.getSettings().setJavaScriptEnabled(true);
mWebView.getSettings().setPluginState(WebSettings.PluginState.ON);
mWebView.loadUrl("http://www.adobe.com/software/flash/about/");

but when I import android.webkit.WebSettings.PluginState; eclipse return an error, asking me to search repositories to find it , the minSDK of my app is 7, any ideas?

View 1 Replies

Flash :: Android - Playing SWF Files Locally From Android Webview

Feb 21, 2012

What is the right way to view .Swf files that plays .Flv videos in Android? The code that I am using right now to enable Flash support in web view is

[Code]....

For the HTML file, I'm using swfObject. The problem is that I can open up the SWF file just fine from third party apps like SWF Player from the market. In addition, I can load up the HTML page from the browser by calling it directly through file:///. However, when I load it up using my webview, I'm stuck with a blank screen.

View 1 Replies

Android :: Install Adobe Flash On The Android Emulator?

Sep 14, 2010

I want to use Adobe Flash in the development of Android applications. But how do I install flash on the emulator so that I can test my software with flash?

View 5 Replies

Android :: Away3DLite On Android Objects Doesn't Appear On The Screen?

Mar 16, 2011

I have implemented an Augmented Reality application on Adobe Air for Android. When I publish my app on the android mobile phone (Nexus One) the 3D models that I have created don't appear on the screen.On flash CS5 it is working fine.I have used Away3DLite engine and I have imported a 3D collada object.I have also tried to publish some projects that I found online and I checked if the the 3D model appears on the screen but it doesn't show it either. how the 3D Models that I have imported in my project using Away3DLite can be visible when I publish the application on the android phone. Some extra stuff be usefull: I'm using GPU rendering.A also using a combination of the following softwares in order to create my AR application:

FLARToolkit
FLARManager
Away3DLite

I have created one 3D Model on 3DS MAX and another one on Maya 2010.

View 1 Replies

Android :: Choosing Flash / OpenGL / Other Animation For An Android App?

Jun 1, 2011

I need to add some animation to the UI of my application. Something similar to the Talking Tom application that is all the rage these days. I am a complete noob to animation, so had the following questions to zero in on a particular platform before I began with any development.

Out of Flash/Rendered Images/OpenGL which one would be the fastest to implement (assuming that I have a graphics designer to do the drawing)? If I was to go with flash, would I still be able to interact with the application or will it be more of a one-way play-and-stop kind of animation? I have looked over a lot of questions on SO about this issue and have not been able to make up my mind.

View 2 Replies

Android :: Android, Hook Mount As Flash Drive?

Nov 12, 2011

There are way for:On USB connect to PC (or other flash drive reader) - hook process and allow access only specified files and folder on android (custom store)?

View 1 Replies

Android :: Recording Audio With Adobe Flex On Android And IOS

Dec 1, 2011

is it possible to record Audio on iOS and Android with Adobe Flex Mobile? I can't find anything about that feature on Adobe's website.

View 1 Replies

Android :: Flex - App Requires Android.permission.BROADCAST_STICKY?

Jan 26, 2012

I've recompiled my app with Flex 4.6 / AIR 3.1 and now when I upload to the Android market it says my app is using a "android.permission.BROADCAST_STICKY" permission. In it's simplest terms what is it and can or should I turn it off (it's not in the app descriptor file)?

BTW I used captive runtime for the first time in this upload. Would that have anything to do with it?

View 1 Replies

Android :: Android - Flex Mobile Project Option?

Mar 12, 2012

I have a problem with Flash builder, I can't find the "Flex mobile project option in the list" How can I install it?

View 1 Replies

Android :: Flash CS5 Android And Blackberry Development?

Feb 2, 2011

If I build a Android and Blackberry app with Flash/AIR, do i get access to the file system and database for both platforms?

My app will need to save downloaded images.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved