ActionScript 3.0 :: Preloader Not Working With External Multiple Swf Loading?
Aug 31, 2010
My preloader works fine only for the first time, then after it not works ? I got 3 buttons on the stage which are calling 3 external swfs. I am getting this Error ?
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:: DisplayObjectContainer/removeChild()
at Design_fla::MainTimeline/finishLoading()
[Code].....
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Aug 19, 2009
I export all my stage assets to frame 1, so the external preloader FLA is the approach I've been using for a while to show the nice percentage before the real SWF is loaded. I've just finished with a project and I'm getting errors when the file is done loading.The file works fine as long as it's not it a Loader component (stand-alone SWF), but as soon as I try to get it in the preloader it gives me a ton of errors.
The only major thing I did differently with this project is that a number of classes have their own individual Event.ENTER_FRAME listeners and that *I'm making a lot of stage calls* from various classes to get locations and what-not. I'm thinking it might have something to do with the latter, since I used the stage width/height for a lot of the positioning (stage.stageWidth/2, stage.stageHeight/2, etc).
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Nov 6, 2009
I was wondering if someone could help me. I've spent months looking for an AS2 preloader that does the following:
1. Preloads multiple external swf files into a single movie holder.
2. Starts automatically preloading once the parent file is launched.
3. Contains a progress bar with % downloaded.
4. Can be placed on a "Preload" scene.
Working on the file in Flash CS3, AS2. I've looked at tutorials, scanned the web, etc. And I still can't find the right one, or even how to make one.
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Sep 4, 2009
i tried looking here with the keyword 'preloader', to find answers to my problem but I didn't.I'm a freshman AS3 developer....with a portfolio site to launch asap.
I have a movieClip in my library that is exported to AS (external jpg) - it is loaded separately from anything else in my scene (which is disrupting my normal preloader animation). When I simulate the download my preloader doesn't appear in my preview window, and I have no error message either. At first, not sure what the problem was I tried various preloader tutorials online hoping to find a solution.
I only realized later on that my preloader didn't work because of my external jpg.How can I make my preloader (code below) load everything altogether? (elements in my scene + external jpg)
PRELOADER (first frame);
Code: Select allimport flash.display.MovieClip;
import flash.events.ProgressEvent;
[code]...
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Mar 26, 2011
Working in Flash CS5 and using ActionScript 2.0 I'm trying to attach a preloader to a MovieClip which has a loader component inside to load an external jpeg. This MovieClip is inside my navigation MovieClip on the main timeline. I've used the same preloader to load my main website and it works fine. I want to have a preloader for my main photos as they take about a second to load and during this time there is just a blank space that shows.Below is the working code for the preloader;
stop();
onEnterFrame = function(){
var percent_loaded = _root.getBytesLoaded()/_root.getBytesTotal();
[code].....
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Jul 4, 2011
I have a movieClip in my library that is exported to AS (external jpg) - it is loaded separately from anything else in my scene (which is disrupting my normal preloader animation). When I simulate the download my preloader doesn't appear in my preview window, and I have no error message either. I only realized later on that my preloader didn't work because of my external jpg. How can I make my preloader (code below) load everything altogether? (elements in my scene + external jpg)
PRELOADER (first frame);
Code:
Select allimport flash.display.MovieClip;
import flash.events.ProgressEvent;
addEventListener(Event.ENTER_FRAME, loaderF);
function loaderF(e:Event):void {
var toLoad:Number=loaderInfo.bytesTotal;
[Code] .....
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Aug 4, 2009
I have the following preloader code which works fine when loading movies individually, but when I put all files on server and try and load my external movie clip it does not load.[code]
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Mar 22, 2011
Working in Flash CS5 and using ActionScript 2.0 I'm trying to attach a preloader to a MovieClip which has a loader component inside to load an external jpeg. The MovieClip is inside a another MovieClip.I've used the same preloader to load my main website and it works fine.I also want to have a preloader for my main photos as they take about a second to load and during this time there is just a blank space that shows.[code]I've changed the _root. part to this. as the MovieClip is not on the main timeline. Any idea how to get the preloader working on my photos?
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Apr 10, 2009
I am experimenting with AS3 and I created a page that loads around 35 images to the screen from XML and randomly scatters them on the stage. I know how to use the ProgressEvent to show the loading for each individual image, but I am trying to figure out a way to show it as a whole. The one think ive tried & acheived is to have total number of loaded images divided by total number of images. So when 15 of 30 images are loaded its 50 %, etc.... But Id like to have a more effcient preloader that shows the actually loading.
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Jun 19, 2009
I'm creating a 360 turn by importing .png files into each movie clip. I wanted the preloader bar to increase in size as each one loads. Once the preloader is completed on frame one, I have it go and stop on frame 2, but there is a blank screen for a view seconds. I think the images were still loading after the preloader was completed.
[Code]...
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May 2, 2005
I need to preload 2 external .swfs, one containing animation and one containing sound, and I need them to start playing at the same time. As of now I have a general preloader on the main timeline, but as you might expect, after the preloader finishes, there is a lag while the .swf's are being loaded. I thought everything was solved, until a friend of mine looked at it in dial-up, and the preloader just kept looping 10 times before the animation started, so now I'm starting over. Part of my complication I believe is that I'm using loadMovieNum into levels as opposed to loading the external .swf's in a separate container MC (that's what I've noticed most people recommend for this problem), but I tried doing that technique several times with no luck. Right now my main movie, index.fla, has a preloader MC in the first frame, with this AS attached to the clip:
Code:
onClipEvent (enterFrame) {
loading = _parent.getBytesLoaded();
total = _parent.getBytesTotal();
percent -= (percent-((loading/total)*100))*.25;
per = int(percent);
[Code] .....
The clip contains a loadbar, static text (which just says 'Loading'), dynamic text (which tells the percentage), and a 'stop' in the actions layer. In the actions layer within my main movie, there is a 'stop' on the first frame as well. On the second frame, there is this AS:
Code:
var audioOn = false;
loadMovieNum("musicfile.swf", 1);
loadMovieNum("1movie.swf", 2);
stop();
In order that the animation and music starts at the same time, within my animation .swf (1movie.swf), I have this AS on the first frame of the actions layer:
Code:
if (_level0.audioOn == true) {
gotoAndPlay(2);
}
Within my musicfile.swf, there is this AS on the second frame of the mp3:
Code:
_level0.audioOn = true;
My main objective is to be able to use my preloader to preload both of these .swf's concurrently in my main movie so that they may start at the same time.
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Jul 18, 2008
I was just wondering if its possible to load multiple external clips using one MovieClipLoader instance and object and one animation to accompany that. How could I write the code for this?
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May 2, 2005
I've tried to approach this from several angles, employing several of the tutorials, attachments found in various threads, etc, and nothing has worked. So, please bear me as I ask yet another question regarding this subject.I need to preload 2 external .swfs, one containing animation and one containing sound, and I need them to start playing at the same time. As of now I have a general preloader on the main timeline, but as you might expect, after the preloader finishes, there is a lag while the .swf's are being loaded.thought everything was solved, until a friend of mine looked at it in dial-up, and the preloader just kept looping 10 times before the animation started, so now I'm starting over. Part of my complication I believe is that I'm using loadMovieNum into levels as opposed to loading the external .swf's in a separate container MC (that's what I've noticed most people recommend for this problem), but I tried doing that technique several times with no luck. Right now my main movie, index.fla, has a preloader MC in the first frame, with this AS attached to the clip:
Code:
onClipEvent (enterFrame) {
loading = _parent.getBytesLoaded();
[code].....
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Jun 20, 2009
I've been searching to find a simple answer to external preloaders, but it seems there are many ways to accomplish this with ac3.I am new to as3 and this is what I've come up with so far:
green_mc.scaleX = 0;black_mc.scaleX = 0;var loader = new Loader();loader.load(new URLRequest("zibapistachiointeractivesmfilesize03.swf"));loader.contentLoaderInfo.addEventListener(Event.COMPLETE,
[code].....
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Dec 16, 2009
I have a preloader and 10 swf that needs to be cache. My problem was that when the preloader started, it was not only caching the swf, but a lot of .flv and a lot of the same player skin (flvplayback component). I don't need and don't want to preload or cache those .flv. They need to be load only when someone is on the page not before (in real time, not preload).
But the problem is that the videos (flv) are on the first frame of every swf cause I need the video to start when they enter the page. So when the preloader start, it starts to preload the videos too (since they are on the first frame).Is there a solution to change the behavior of the preloader or restrict what he can load ?Is there a better way to make my video start on enter frame without putting it on the first frame ? Something that would not be preload and cache but that would start when the user enter the page ?
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Jul 28, 2009
Having problems with creating a simple progress bar with percentage loader recieving bytes loaded from a external swf file loading into a empty movieclip using as2. When exported the progress bar is complete and reads 100% and doesn't load the swf. Other attempts resulted with the loader not being shown and the swf being loaded, which is good but, the progress loader doesn't appear.
Here is the code I'm using.
--------------------------------
//First Frame
[code]......
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Feb 6, 2011
I am using an external preloader (loader.swf) to load the movie (ayproj.swf). The preloader works fine when running the .swf file in flash player and when simulating a download in flash cs5 but when i upload it to the internet and open the index.html in which the flash is in a 100% frame it either sticks on 100% (Ff and IE) or just says "pl" (chrome) - the initial text in the dynamic percentage text box.
[Code]...
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Aug 14, 2010
I have an AS3 .fla that loads an external XML file of image names, and then iteratively loads the images into the .fla. All this works great. What I want is to create a preloader that is aware of the size of all these external images. As far as I can tell there's no way to do this, but I'm hoping someone here is smarter than I am.
I tried Lee Brimelow's method of having a separate SWF whose only job is to load another SWF in its place. This doesn't work because the preloader's call to .bytesTotal only reads the bytes of the main SWF, not of the external XML or JPGs that are dynamically loaded into it. So the result is the preloader reaches 100% when the main SWF is loaded, but that happens really quickly and the bulk of the load time comes after the 100% mark, when the main SWF starts loading in images.
The more I think about this, the more it seems that you can never access the .bytesTotal property until you've already instantiated the loader and called the .load() method. Am I wrong? Is there a way to fetch just the SIZE of an external file without actually initiating the act of loading the file into memory?
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Feb 10, 2009
I'm creating a website with an animated intro. I would like the intro and the website to load at the same time using the same preloader.it would be Swf 1 + swf 2 = total bytes
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Sep 25, 2009
First of I'm using Flash CS4 and AS 3.0 I'm trying to make a photo gallery for my website. I have the gallery all setup and made and now I need a preloader for loading my images. Right now my gallery is setup like this:
-A list of clickable thumbnails. (20 thumbnails)
-A UILoader
-You click a thumbnail and it loads an external image into the UILoader.
Actionscript: I have an array with 20 images. I have 20 different event listeners for each thumbnail.
The eventlistener looks like this:
thumbs.thumbs1.t1_btn.addEventListener(MouseEvent. CLICK, loadP1);
The function looks like this:
[Code]....
The UILoader is inside 2 moveclips because of a transition effect I have. The buttons are also 2 movieclips deep because of motion tweens.specific reason.
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May 5, 2010
Basically I have this one level "stencil.swf" which is a page showing thumbnails.when you click on one of the thumbnails it does an onrelease / loadmovie that loads an above level of one the works ("stencil1.swf", "stencil2.swf" etc etc) pertaining to the thumbnail you clicked..What the problem is when you click a thumbnail some of those external swf's take a while to load and you can't tell anything is happening. I know I need to put a preloader on the main stencil level to show that it's loading something above, but I don't know where? is there a way to run a preloader when you onrelease?
looking around this site I've found you can do a levelXX.getbytes in the main level so that it will tell you something is loading above, but I don't know how this can work for me in my case because they load onrelease, where would I put these loaders for each thumbnail? I'm stuck, and I have 2 more pages with similar problems. because they are loading when you click a button...click here for files
files include
"stencil.fla" - which is the main level
"stencil1.swf" "stencil2.swf" "stencil3.swf" "stencil4.swf" etc - the swf's that load in
[code].....
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Sep 21, 2010
I like to play external preloader before it's load original movie index.swf. But I have a problem on resizing index movie. Sample files on link [URL].
Here is preload AS3 code:
package{
import flash.display.*
import flash.display.MovieClip;
import flash.net.URLLoader;
import flash.net.URLRequest;
[Code] .....
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Sep 25, 2009
I created a flash slideshow which preloads the images. After preloading the images, it proceeds to load an external flash file and then the images. The problem is, very very occasionally, it will fail to actually load the images into view, and I'll just see the preloading animation, but it might still load the external swf. Additionally, it might do the reverse, and load the images and not load the external swf.
Here is the (I think) relevant code:
function onXMLLoadComplete(e:Event):void {
// create new xml with the received data
xmlSlideshow = new XML(e.target.data);
// get total slide count
// misc xml data
[Code] .....
The live site is here: [URL]
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Nov 23, 2009
I am facing a problem using a preloader which is nested in an MC. When I load an external swf the preloader gets stuck on 100%. This is the code for the preloader:
ActionScript Code:
//stoped the playback
MovieClip(root).stop();
//importing all neccessary libraries
import flash.utils.Timer;
[Code]...
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Jan 8, 2011
I'm made a simple preloader that works fine for my main movie. Now I need it to work when loading external movies.Below is the code I'm using (AS 2.0) for the preloader.
onClipEvent (enterFrame) {
loading = _parent.getBytesLoaded();
total = _parent.getBytesTotal();
percent -= (percent-((loading/total)*100))*.25;
[code]....
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Nov 12, 2009
I can't get the preloader to show when loading these external swfs.The functionality works but I need to show the preloader. When I test it the first movie will show the preloader.Does anything in my code keep the preloader from showing?[code]
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Jan 29, 2003
I'm writing a preloader to load external movie clips but my function doesn't seem to be working properly. I call the function and it says that 100% is loaded and makes the movie clip thats showing the out put invisible...thats what supposed to happen except for the going to 100% straight away. the percent is being calculated properly but i think that the function is being executed before the new movie even starts to load...i've tried movieClip.onData but it doesn't seem to work..
Well heres the code
Code:
function loader() {
percentClip._visible = true;
targetClip._visible = false;
percent = 0;
[code]....
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Nov 11, 2009
I can't get the preloader to show when loading these external swfs. The functionality works but I need to show the preloader. When I test it the first movie will show the preloader. Does anything in my code keep the preloader from showing?
Code:
package
{
import flash.display.MovieClip;
[Code].....
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Feb 15, 2011
I've been searching to find a simple answer to external preloaders, but it seems there are many ways to accomplish this with ac3.
I am new to as3 and this is what I've come up with so far:
green_mc.scaleX = 0;
black_mc.scaleX = 0;
var loader = new Loader();
loader.load(new URLRequest("zibapistachiointeractivesmfilesize03.swf"));
[Code] .....
Everything else is working except my dynamic text that should also be calculating the % of loading.
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Jun 10, 2010
I have my preloader loading my main swf where I'm loading another swf that contains a background.
When my preloader is done it shows my main swf but it takes a while after that for the background to load.
Whats the easiest way to get my preloader to wait until the background swf is done loading?
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