ActionScript 3.0 :: RANDOM - SWF Loading Multiple Times?

Oct 20, 2009

when I click a button it loads an SWF, then when I click another button it loads another SWF into the same loader. However it appears to be loading multiple SWF's in conjuction with the amount of times I clicked a button. So say if I clicked a button 3 times it would load 4 of the same SWF's on the forth time and load them at the same time.

[Code].....

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ActionScript 3.0 :: SWF Loading Multiple Times?

Oct 20, 2009

when I click a button it loads an SWF, then when I click another button it loads another SWF into the same loader. However it appears to be loading multiple SWF's in conjuction with the amount of times I clicked a button. So say if I clicked a button 3 times it would load 4 of the same SWF's on the forth time and load them at the same time.

[Code]...

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ActionScript 3.0 :: Get The Movie To Display Random Images (from A Selection) For Random Amounts Of Time (subject To Minimum And Maximum Times)?

May 3, 2010

What I want to do is to get the movie to display random images (from a selection) for random amounts of time (subject to minimum and maximum times).

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ActionScript 2.0 :: Loading Random External Swf - With Multiple Instances

Mar 2, 2007

I was wondering if there was a way to modify the current tutorial regarding "loading random movie clips from external swfs", into MC containers on the stage? I would like it to do the following

[Code]....

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ActionScript 2.0 :: Loading Multiple External .swfs Into Random Empty Movieclips

Aug 14, 2008

I have 20 external .swfs im trying to load into 20 blank movieclips . i am trying to load them randomly into each blanck movieclip without the external .swf's duplicating.

so far I have this code

[Code].....

Im trying to load all the movieclips with all the external .swfs without any
of the .swf's repeating.

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ActionScript 2.0 :: MC Appears At Random Times?

Feb 24, 2004

I am wondering how to make the MC "bonus" appear at random times onto the stage and stay until the MC has stopped playing or it has been clicked on.

I.e

- after 5 seconds, "bonus" appears on stage.

- the 20 frames inside the MC play and then it disappears.

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ActionScript 3.0 :: Flv Video Is Pausing Itself At Random Times?

Aug 1, 2009

why my flv video is pausing itself at random times. I did this by removing code and ruling things out. It seems that any usage of setInterval while playing an .flv file will cause the video randomly pause itself. Sometimes it's after 3 seconds, sometimes 12, sometimes 30.. completely random.

Why would setInterval randomly pause flv playback? I'm rather suprised that there is not more info online about this bug, as I'm sure a large number of people are using setInterval and also playing an flv file.Try this code for yourself and you should see what I mean. You will need to save this to a folder and copy a .flv file to the same folder for this to work (as with any script that includes files). It might not work on the first or second time, but do the "Test Movie" in Flash a few times and you should see this happen.

Code:
function getMessages() {
trace("got messages");
}[code]..........

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ActionScript 2.0 :: MC Appears At Random Times Into The Stage

Feb 24, 2004

I am wondering how to make the MC "bonus" appear at random times onto the stage and stay until the MC has stopped playing or it has been clicked on. I.e

- after 5 seconds, "bonus" appears on stage.
- the 20 frames inside the MC play and then it disappears.

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ActionScript 2.0 :: Duplicate Circle MC Random Number Of Times

May 2, 2004

I was taking this tutorial, >>LINK<< I want to change it from,
Code:
on (click) {

Duplicate Movie clip to,
Code:
onClipEvent (Load) {

That way once it load's it will duplicate the circle MC a random number of times. This circle MC is inside of another MC so it wouldnt be _root i want it to goto, it would be t_mc that I want it to look for it in.

So in the t_mc MC I put this code,
Code:
onClipEvent (load) {
i = i + 1;
duplicateMovieClip (t_mc.circle, "circle" + i, i);
}

And on the circle, I put this code,
Code:
onClipEvent (load) {
scale = (random(100) + 50)
this._x = random(250);
this._y = random(150);
[Code] .....

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ActionScript 2.0 :: Make Random Instances And Same Times In Which They Fall?

Feb 5, 2003

What i need to know, is how to make create random instances of the objects falling (as seen on footer) , so i need to figure out how to create random instances and random times in which they fall.

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ActionScript 2.0 :: Play Movieclip At Random Times On Load.

Mar 28, 2005

Is there an actionscript to play a movieclip at random times? This is when it reached the end frame of the timeline.

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ActionScript 2.0 :: Play Movieclip At Random Times On Load

Mar 28, 2005

Is there an actionscript to play a movieclip at random times? This is when it reached the end frame of the timeline.

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ActionScript 3.0 :: Limit Amount Of Times Number Is Used In Its Random Range?

Apr 1, 2011

Create a 12x9 grid;Populate the cells with random numbers ranging from 1-9;Assign a symbol (custom graphic) to each cell depending upon which random number is generated in it;Limit the amount of times each number in the random range is used to 12.My question is simply this: how do I, using AS3, create a random number function that will only use each number in its range a maximum of 12 times (it is important to note that my grid consists of 108 cells using the numbers 1-9 exactly 12 times each)? So for example, if the random number function populates 12 cells with the number "4," it will then exclude that number from its remaining iterations.I am adhering to OOP standards so including script in actual timeline frames is not desirable.

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Professional :: Use The "same" Button Multiple Times For Multiple Galleries?

Feb 14, 2011

I am extremely untrained in CS4 and Actionscript. However I have managed to get along fairly well until I started to dynamically upload images as a gallery. This works great if I have one gallery, but for my site I have 9 galleries!!! I have a back and next button, but I want to be able to use those same buttons for all of the galleries so they look the same. I have split them up and renamed them, but I am clueless on how to script the buttons to work.This is what I have now because I do not know where to put the other button names without getting errors.

stop();
next_btn .addEventListener(MouseEvent.CLICK, nextImage);
var imageNumber: Number=1;

[code]......

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Load An Image Multiple Times?

Jun 27, 2011

I have a image of a person that I would like to load a certain number of times in a row to show a total of how many people took part in this particular event.  In total I need 166 replications of this image, is there any actionscript I can use to do this without having to create a key frame for every separate image?

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Bug : Using The Same Movie Clip Multiple Times?

Jan 10, 2012

I have this animated block that I want to use multiple times in a scene. Everything looks fine until I move the background(separate layer) with a tween. The second it moves it shows only one animating block instead of 4. Also, if I click on "show this layer only" it only shows the one block.So how can I use this movie clip multiple times?

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ActionScript 3.0 :: Using One Loader Multiple Times?

Sep 9, 2011

I have an array of suffixes that I'm using to load images, some of which are used multiple times:

Code:
for(i = 0; i < imageSuffixARR.length; i++){
var tempLoader:Loader = new Loader();
var loaderOBJ:Object = new Object();

[Code].....

I'm running into is that whatever loader calls the multiple used SWF last gets it. How do I fix this so that the same loader can be used multiple times?

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ActionScript 2.0 :: Multiple Tweens At Different Times

Mar 11, 2007

What I want is to do this [URL] in actionscript rather than with tweens...as u can see, it takes EONS too long to load (on some PCs at least) (and I know, it DOES need a preloader (which I have), but I'm going to add that later. I want to get this going first). Now, I read a decent bit about onEnterFrame, and did some tutes, but I'm not quite sure how to use it to do what I want.

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ActionScript 3.0 :: Any Way To Use PNGEncoder Multiple Times?

Jun 7, 2009

I have a large image that exceeds the bitmapdata limits, so I am trying to break it up into 4 separate images and encode them separately using the PNGEncoder. The first 1 comes out great. The remaining 3 all contain the same bytearray data and result in a blank image.

Code:
public function encodeUsersDrawing():void{
pngImageQuadrant1 = new BitmapData(1875, 2400, true);
pngImageQuadrant2 = new BitmapData(1875, 2400, true);
pngImageQuadrant3 = new BitmapData(1875, 2400, true);
pngImageQuadrant4 = new BitmapData(1875, 2400, true);
[Code] .....

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ActionScript 3.0 :: HitTestObject - Multiple Times?

May 10, 2010

I have the following code to pick up collision detection between two objects:

[Code]...

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ActionScript 2.0 :: Running Through Xml Multiple Times?

Jun 22, 2010

Im sure there is a simple way to do this, but it's been driving me nuts for days now.I am trying to loop through all the data in my xml file, thats no problem, however I need to read the data three times for the menu I am building. Is there a simple way to do this? Basically I want to take the first set of results, then add on the second then the third. So I will end up with a list of data three times what is actually contained in the xml doc.

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ActionScript 2.0 :: IE Loads Same Image Multiple Times, FF OK?

Dec 4, 2009

I'm creating a movie where I need to have several copies of the same external image.It seems that when viewing the movie in Firefox the external image is downloaded only once regardless of the number of copies I make, which seems correct.In IE the external image is downloaded once each time I copy it within the movie.And that just doesn't seem right.(I've upgraded both IE and FF to Flash Player 10.)For testing purposes I've written the following code

Code:
var pages = new Array();
pages[0] = "images/Page_01.jpg";

[code].....

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ActionScript 3.0 :: Same Tween Multiple Times On Stage?

Jun 24, 2009

i want to have multiple blocks moving over my stage, but i want use just the one mc in the libary and my function, what adds a new block with random color, alpha and speed.I think, that i have to use addChild();, but i have no idea how to use it properly.

Attachments:
block.zip (7.1 K)

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Professional :: Drag And Drop Multiple Times?

Aug 12, 2010

Is there a way to make an item, which can be draged onto the stage mulitple times? Like in making beats in music apps. You select a sample and drag it into the stage.

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Actionscript 3 :: Sound Plays Multiple Times At Once?

Apr 10, 2012

I'm having trouble with sound in Flash. I may have went about coding the wrong way, because most of my codes are on frames.

So, I have these two variables

var outsideDay:Sound = new daysong();
var outsideNight:Sound = new nightsong();

And I want to play these songs on a specific frame. However, the sounds play sporadically, like 50 times at once. I think it's because I have other codes that link to the frames with a Enter_Frame function. How can I get the sounds to loop and not play multiple times at once?

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Flex :: Datagrid - Use An Image Multiple Times?

Dec 3, 2009

i want to reuse an image multiple times within an item renderer, is it possible to embed the image and then reuse multiple times without having to go back to the server for the image? Is this the most performant solution?

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Flex :: Result Event Multiple Times?

May 1, 2010

This code is for my login component. I want to get a special string for encrypting my password. This string is given by my authservice. But when i login i get a multiple times a alert with Done(line 69 in the pastebin code or line 4 in the code on the bottom of this question). But i want that it shows one single time. Does someone know what is wrong with this code?

protected function tryLogin():void {
encryptStringResult.addEventListener('result', function(event:ResultEvent):void {
var encryptString:String = event.result.toString();

[code].....

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Flex :: Alert Is Triggered Multiple Times?

Aug 10, 2011

The following code works in the following way:

When I enter incorrect values in the txtother.textbox and focuses out, an alert will be displayed as "Please enter a valid Format Mask." . After pressing the "ok" button in the Alertbox the txtOther.focusout even is triggered again. i.e. immediately after pressing the OK of alert, the same ALERT is displayed again.

I have added the code for ur reference:

//in mxml File:
<mx:Canvas label="General" >
<mx:VBox>

[Code].....

I don't want to the alert to come again and again .. I need it in such a way that when the ok button of alert is pressed. The txtother.text should be in focus, and the alert should not come again and again as before.

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ActionScript 2.0 :: Drag N' Drop Same MC's Multiple Times?

Aug 8, 2009

I have 3 movieclips each containing an audio. These will be dragged and dropped on stage.However I need to be able to click a MC and have it "copy", or whatever, it self to be dragged so I can drag n' drop a mc multiple times.So for instance lets say I have 3 movieclips a_mc, b_mc and c_mc, on stage.In the area I want to drop them lets say I want to do thisa_mc, a_mc, c_mc, -or- b_mc,c_mc,c_mc etc... but still leaving a_mc, b_mc and c_mc in there original area.

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ActionScript 2.0 :: Get AttachMovie Multiple Times In One Movieclip?

Feb 17, 2010

Here's what i've got...

_root.onMouseDown = function() {
_root.attachMovie("flag_mc", "flag_mc" + nextDepth(), nextDepth(),{_x:_xmouse, _y:_ymouse});
}

My problem is that it only adds one instance of flag_mc to the movieclip. When I press the mouse down again, it removes my old instance and puts a new one. Is it possible to make it leave the old one and add another?

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