ActionScript 2.0 :: Loading Random External Swf - With Multiple Instances

Mar 2, 2007

I was wondering if there was a way to modify the current tutorial regarding "loading random movie clips from external swfs", into MC containers on the stage? I would like it to do the following

[Code]....

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I'm trying to make a custom PDF viewer in flash. Currently I've found a freeware server side script that will convert the PDF into a single Flash AS3 SWF file with each page from the PDF on a new frame. Loading this is no problem. I can navigate through the pages with a simple gotoAndStop(frame); call.

Here's my problem: I want to display more then one page at a time. I want to be able to scroll through the pages and see one page going off the top of the screen while the next is coming up from below. So, how can I put multiple instances of this SWF on the stage? Do I have to load it with a loader and URLRequest multiple times? or can I make copies of the one I've already got somehow?

I still have to load PDF in flash, but if I could find a better way to create an SWF out of the PDF. I'm currently using pdf2swf and it's great and all. Maybe there is some functionality to that program that I'm missing. Some other way to organize the PDF pages in the SWF.

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I have 20 external .swfs im trying to load into 20 blank movieclips . i am trying to load them randomly into each blanck movieclip without the external .swf's duplicating.

so far I have this code

[Code].....

Im trying to load all the movieclips with all the external .swfs without any
of the .swf's repeating.

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I am trying to load in 5 pictures but 2 of those pictures need to be added multiple times to the same scene. For example you would use Loader to load one tree but would show that tree 9 times. The problem I am experiencing is that each object loads fine once but objects that are the same with different x and y values are placed at the last location that was set in the loop.

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[code]........

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Is there any way to load an external image and add it to more than one movie clip?

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ActionScript 3.0 :: Loading Multiple Instances Of A Movieclip From The Library?

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Basically, I have made a new FLA file, and in it's library I have created two symbols. Both symbols have their own class .as file.The first symbol is a movie called GridBox, and it's class has a package that uses lines to draw a shape, namely, a diagonal box tile.The second symbol is a movie called MainGrid, and it has a class that loads the movie GridBox from the library, in to its self.All my code works fine, the thing is, I would like to load more than one instance of the same movie clip, at a series of different locations, and im lost.Here is the code:

Actionscript Code:
package { import flash.display.MovieClip;   public class MainGrid extends MovieClip private var myMovieClip:MovieClip;  

[code].....

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I preface this with the disclaimer that I'm new to flash and actionscript and I've read the tutorials on this site and others regarding depths, levels, this, and loadmovie. I have a problem with scope I believe in some AS while using the loadmovie() function. I am loading multiple instances (5) of the the same .swf on _level0 of my main movieclip using createEmptyMovieClip and LoadMovie. When I play the main MC the loaded swfs complete thier initial animation but do not respond to onrollover events. Here's the AS for the main MC:

[Code]...

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I'm using this AS to load multiple external images into mc instances on a stage, using different loaders.[code] The external images always load from the upper left corner down,  how can you make the image load from the center of the instance on stage?I found this code below and doubt it will work for me since I have 5 mc instances on different parts of the stage, so the stage wouldnt be a good reference point.[code]

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when I click a button it loads an SWF, then when I click another button it loads another SWF into the same loader. However it appears to be loading multiple SWF's in conjuction with the amount of times I clicked a button. So say if I clicked a button 3 times it would load 4 of the same SWF's on the forth time and load them at the same time.

[Code].....

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On my web site, i would like to load some external FLV files, so that they play as soon as the page loads. I would probably load them into a movie clip, or just directly into the site, either way i dont mind. The catch is, can they be randomly selected from a folder external to the site at the site's route?

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ActionScript 2.0 :: Flash8 - Buttons Inside Multiple Random External Swfs

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detailed as possible. Took basic Flash classes, but no AS other than searching online, taking a couple Kirupa tutorials, so it's all greek tho recognizably so. I have 10 individual "scenes" currently in one swf file, but would love to break these apart individually, and load each into a "container" swf with a "random" code (so each visit to my site starts differently) which I've located and tested with Kirupa's super "Loading random movies" tutorial. Question is: currently I have active buttons in each scene which advance playhead to the next scene. How can I code these to load another swf into the main "container" file and kill/replace the current swf?

Another tutorial "Transitions between external swfs" suggests "if your buttons are not located on the main timeline, you will have to change the path to the container movieclip" - but doesn't show exactly how to do this, and I have to say I can't figure the "path" out! Another issue I foresee is that I'll need the script to automatically pull in the next swf file when the current one finishes, if the visitor doesn't click the button first... Haven't been able to find this with a few hours searching, though some threads come close.

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Actionscript 3.0 :: Loading Random External Swfs?

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I have this code that I am using to randomly load in external swfs. It seems to be working but, as I know very little about coding I just wanted to ask the experts and see if its ok? or should be done differently. I added the preloader code from watching the tutorials but not sure if its even in the right place?

Code: Select allimport flash.display.Loader;
import flash.net.URLRequest;
import flash.events.Event;

[Code].....

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IDE :: Loading Random External Flash Files?

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I have 5 external flash files that i am trying to load randomly in from a seperate flash files (main.swf is trying to randomly load: Flash1.swf, flash2.swf, flash3.swf, flash4.swf, flash 5.swf)

this is what i have so far:

var myLoader:Loader = new Loader();
addChild(myLoader);
var url:URLRequest = new URLRequest("flash1.swf");
myLoader.load(url);

it works in loading just one flash movie but im looking to have to randomly load from the five .swf's

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ActionScript 3.0 :: Loading Random External Flash Files?

Sep 17, 2009

I have 5 external flash files that i am trying to load randomly in from a seperate flash files (main.swf is trying to randomly load: Flash1.swf, flash2.swf, flash3.swf, flash4.swf, flash 5.swf) this is what i have so far:

var myLoader:Loader = new Loader();
addChild(myLoader);
var url:URLRequest = new URLRequest("flash1.swf");
myLoader.load(url);

it works in loading just one flash movie but im looking to have to randomly load from the five .swf's

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I've got main time line as Main.swf (level 0) and few external swf files: Message_01, Message_02, Message_03 etc.By the end of the main time line there is a key frame with the script (AS2).The script should call randomly one of the external swf and load it to level 2.

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ActionScript 2.0 :: Pre-loading Multiple External Swf's?

Feb 12, 2008

I have a main swf file which has a container mc in which four separate swf files load into when called from four buttons (home, services, testimonials and contact). When the main swf file loads it calls the home.swf file as the default file to load in to the container.

The main swf has a preloader on the first two frames and so does the home.swf. When you view the main swf file the preloader plays fine, then the short intro animation which sets up the interface and then the home.swf's preloader kicks in and then the home.swf loads and animates in.

Right, for the problem...

I would like to incorporate the preloading of the home.swf file into the main.swf preloader (which has a simple percentage loaded text field) so when the short intro animation plays the home.swf file will load instantly without the need for another wait. Can this be done?

I am not a programmer and so all the answers I have found have either not been quite what I am looking for or way over my head - Is there an easy way of achieving this?

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I have a game which has various cutscenes. Each cutscene is split up into 3 or 4 seperate swf movie files which can be played (and replayed) by the user.

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Oct 22, 2010

I have created invisible buttons which when clicked will load an image into a UILoader. When testing, an output error message comes up saying:

Error #2044: Unhandled ioError:. text=Error #2035: URL Not Found. URL: file:///E|/butcher1/images/cut0.jpg

I thought it might have been incorrect naming conventions or instance names but I have checked and I'm sure i've got it all right.
 
Could it possibly have something to do with my setup of the timeline as I have all my layers on the same line.
 
Should I start all over?

This is what some of the code looks like an i have done the same for the rest of the invisible buttons

this is what part of the code looks like...

cut7_btn.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler_3); function fl_MouseClickHandler_3(event:MouseEvent):void{ // Start your custom code // This example code displays the words "Mouse clicked" in the Output panel. trace("cut7_btn"); probackground.iloader.source = "images/cut7.jpg"; // End your custom code}

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ActionScript 3.0 :: Loading Multiple MovieClips From One External SWF

Aug 26, 2009

I'm looking to setup a SWF to effectively act as a library of MovieClips. I'm looking to be able to load up the library SWF in my main SWF, and access the MovieClip's the library SWF contains - play them, move them around etc.

Here's the model I've come up with - which seems to work:

(a) Library SWF:

- Contains MovieClips, with AS3 code held in external files.

- MovieClips setup with linkage as "Export in first frame" and "Export for ActionScript"

[Code]....

... and this all seems to work. Nothing is displayed from the library SWF until I want it to - all seems fine.

Isn't it a bit naff needing all my library MovieClips sitting on the stage on the first frame on the library timeline?

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ActionScript 3.0 :: Loading External SWF With Multiple Pages

Jun 19, 2010

I am trying to load an external swf with multiple pages so that I can print it in flash this is what I am doing:

Code:
function loadImage(url:String):void {
// Set properties on my Loader object
imageLoader = new Loader();
imageLoader.load(new URLRequest(url));
imageLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, imageLoading);
[Code] .....

I use the loadImage() function to load a multiframed swf movie then I use the function below to print but only one page comes out what am I doing wrong? How do I get it to print all the pages of the external swf?
Code:
function printScore(mc:MovieClip):void{
var myPrintJob:PrintJob = new PrintJob();
if(myPrintJob.start()) {
var printOptions = new PrintJobOptions(false);
[Code] .....
//Fail no printer

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I'm trying to load multiple external txt files in different sections. Right now I only got the home section working and I'm trying to load another external txt file on the services section but it's not working.

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ActionScript 3.0 :: Loading Multiple External Images

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I've been racking my brain on this one and I just want to do something quite basic. I have 2 external images loading in my "Action" layer on the first frame. These load into movieclip containers which I want to tween / fade etc.The images load OK into the containers only when both motion tweens start at frame one. As soon as I move the 2nd image along the timeline the second image does not display (only the container rectangle tweens).If there is an easier way to do this then fantastic. for example should i use UIloader instead.I want to load multiple images and have them as a slideshow that moves.[code]

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ActionScript 2.0 :: Loading Multiple External Swfs?

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I can't figure out how to load external swf files(9) into my master.swf file one after the other. This is the Actionscript i have written so far.....(AS2)

Code:
var myItems:Array = new Array("swf01.swf", "swf02.swf", "swf03.swf", "swf04.swf", "swf05.swf", "swf06.swf", "swf07.swf", "swf08.swf", "swf09.swf");

[code].....

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ActionScript 3.0 :: Multiple Scenes With Multiple Instances Of The Same Slide Show

Sep 8, 2009

Ok so here is my XML slideshow Actionscript:

ActionScript Code:
stop();
var xmlRequest:URLRequest= new URLRequest("graphicImages.xml");
var xmlLoader:URLLoader = new URLLoader(xmlRequest);

[Code]....

So I figured that the coding of separate scenes would work independently of one another, but I guess I was dead wrong, because when I apply this to a different scene and change the XML path for a different set of images, I get all sorts of conflict errors when I test the entire movie. I have my flash film set up so that each link send the user to a different scene, which plays a unique intro for each, and then the slideshow appears on screen and the viewer can navigate the images.

Is there a work around for this? Or am I going to have to break my flash movie into separate movies? Or should I just add a suffix to all my vars and functions so that they are unique for each scene?

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I am working on a photo gallery with music and everything works good except I can not seem to load multiple music files one right after another. This is the code I have that works with one music file.

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ActionScript 3.0 :: Loading Multiple External SWF Files In Sequence?

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I have a fla file that I've created to load 7 external swf files. I am able to create the code to load one swf file without any trouble but I can't figure out the code to get it load swf #2 when #1 is done, and so on. My code for one is below:

[Code]...

I'm fairly new to AS3 but this seems like a pretty basic thing to do.

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ActionScript 3.0 :: Loading Multiple External SWFs Within A Main Swf

Aug 31, 2009

I'm building a website that loads multiple swfs within one main swf. I would also like some swfs to unload when i click on the button situated on it. Currently I'm only able to load one swf with this code, can I somehow load more that just one swf by default? you can see the code below:

[Code]...

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ActionScript 3.0 :: Loading And Playing Multiple External Swfs?

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I have a main movie that sets up the loads of multiple swfs with:
 
/* imports */
import flash.net.URLRequest;
import flash.display.Loader;
import flash.utils.Timer;

[Code]....

How do I get it not just to start the move but play as well? Everything I tried caused an error or didn't work.

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AS3 :: Flash - Loading Multiple External Images Into An Array?

Apr 2, 2011

Trying to pick 4 images randomly and load them into and array and then show them using a timer when all 4 images are shown 4 more images will be loaded again. here is the code:

var images : Array = new Array();
var rndNumbers : Array = new Array();
var imageLoader : Loader;

[code].....

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ActionScript 3.0 :: Preloader Not Working With External Multiple Swf Loading?

Aug 31, 2010

My preloader works fine only for the first time, then after it not works ? I got 3 buttons on the stage which are calling 3 external swfs. I am getting this Error ?

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:: DisplayObjectContainer/removeChild()
at Design_fla::MainTimeline/finishLoading()

[Code].....

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