ActionScript 3.0 :: Loading Multiple MovieClips From One External SWF
Aug 26, 2009
I'm looking to setup a SWF to effectively act as a library of MovieClips. I'm looking to be able to load up the library SWF in my main SWF, and access the MovieClip's the library SWF contains - play them, move them around etc.
Here's the model I've come up with - which seems to work:
(a) Library SWF:
- Contains MovieClips, with AS3 code held in external files.
- MovieClips setup with linkage as "Export in first frame" and "Export for ActionScript"
[Code]....
... and this all seems to work. Nothing is displayed from the library SWF until I want it to - all seems fine.
Isn't it a bit naff needing all my library MovieClips sitting on the stage on the first frame on the library timeline?
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Apr 1, 2010
I have to modify an existing flash 8 movie (not created by me) which uses as2, and is composed of multiple movieclips. One such movieclip holds a textbox (static) which however needs to be updated frequently to show latest news, and because of this now I have to make this movieclip's textbox to read texts from an external file instead, a text file to be precise. How to proceed with this in Flash 8 AS2, whether I need to create a new layer for the as code or add it directly to the movieclip's layer, and also the as 2 code itself, as I tried the following but it is returning an error that cannot load the text file, I also change the textbox from static to dynamic and gave it an instance name Text1 (I once tried something like this in flash cs4 and it worked fine, but in flash 8 its not working.
Code:
var timeStamp:String = "&timeStamp=" + new Date().getTime();
var noCacheUrl:String = "?noCache=" + Math.random() + timeStamp;
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_root.mcNews.Text1.text = this.VarEn;
}}
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Aug 14, 2008
I have 20 external .swfs im trying to load into 20 blank movieclips . i am trying to load them randomly into each blanck movieclip without the external .swf's duplicating.
so far I have this code
[Code].....
Im trying to load all the movieclips with all the external .swfs without any
of the .swf's repeating.
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Feb 5, 2012
[Code].....
I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.
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I have 50 images that need to be on stage, which will be embedded into 50 different movie clips. I named the movie clips image1-image50 and the images are in an external folder named 1-50. Every freaking article or tutorial I have found clearly explains how to upload one image, or just one at a time. I can do that, and spend 2 days renaming all the functions, but I do not want to do that. Is there a better way to just load all 50 images, place them accordingly?
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Sep 27, 2007
I'm working with four movie clips- I have each movie clip load an external image and then fade in. These images have to remain on the screen once they are faded in - not replace each other.So I have dragged 4 movie clips into their position on the stage, and gave them a name: m1, m2, m3, m4. Each movie clip is on their own layer in the timeline because they will display on the screen at different times. On each layer I have placed this corresponding code:
Code:
m1.loadMovie("_load/img1.jpg");
m1._alpha=0;
[code]....
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Jun 14, 2010
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[Code].....
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Code follows:
var numofiles:int=2;
var counter:Number=0;
var movieIndex:int;
var fileName:String;
var horzLoader:Loader = new Loader();
[Code] .....
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Nov 7, 2005
[URL]. I'm trying to load multiple swf's on a key-press. Loading to one mc is not a problem, but when I try to define multiple containers from multiple sources it doesn't work. This is an XML example:
<menu><item name="item1" >
<sub name="item2" >
<subsub name="item3" action="item3.swf" texte="text.swf"/>
function on menu mc:
function executeAction(action, texte) {
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trace(texte);
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I am a noob to Flash AS3, having a problem loading animated MC's. I am creating an AS3 file. I have 5 animated movie clips, I want to load a new clip after the previous one is done animating. I would like to load each clip with code. I can get them to load, but not sure how to removeChild after 1 cycle of animation and add the new child to follow.
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Mar 17, 2009
I'm making a game where I have a lot of movie clips that I need to load so I was wondering wheather ActionScript 3.0 allowed us to load external movieclips? Can we import an external display object (movieclip) into a display object container? Or do I have to load a .swf which contains the movieclip onto the stage? What happens if I need to pull in multiple .swf files can the movieclips overlap or will one .swf file block the user from viewing the .swf in a lower depth? Can I import the movieclip from the external .swf file from its library and add it to the main stage rather then adding the whole .swf to the main stage?
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I have a website which needs to load 3 external images into 3 movieclips when the page loads. The page gets the URLs for the 3 images from an XML document, ie.
<imgurl>graphics/panda.jpg</imgurl>
<imgurl>graphics/panda2.jpg</imgurl>
<imgurl>graphics/panda3.jpg</imgurl>
[code].....
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Dec 21, 2009
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HTML Code:
//Black Cover used for loaded movies
var blackCover:Sprite = new Sprite();
[code]....
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Feb 12, 2008
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Right, for the problem...
I would like to incorporate the preloading of the home.swf file into the main.swf preloader (which has a simple percentage loaded text field) so when the short intro animation plays the home.swf file will load instantly without the need for another wait. Can this be done?
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Could it possibly have something to do with my setup of the timeline as I have all my layers on the same line.
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this is what part of the code looks like...
cut7_btn.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler_3); function fl_MouseClickHandler_3(event:MouseEvent):void{ // Start your custom code // This example code displays the words "Mouse clicked" in the Output panel. trace("cut7_btn"); probackground.iloader.source = "images/cut7.jpg"; // End your custom code}
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Code:
function loadImage(url:String):void {
// Set properties on my Loader object
imageLoader = new Loader();
imageLoader.load(new URLRequest(url));
imageLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, imageLoading);
[Code] .....
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Code:
function printScore(mc:MovieClip):void{
var myPrintJob:PrintJob = new PrintJob();
if(myPrintJob.start()) {
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[Code] .....
//Fail no printer
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I've been racking my brain on this one and I just want to do something quite basic. I have 2 external images loading in my "Action" layer on the first frame. These load into movieclip containers which I want to tween / fade etc.The images load OK into the containers only when both motion tweens start at frame one. As soon as I move the 2nd image along the timeline the second image does not display (only the container rectangle tweens).If there is an easier way to do this then fantastic. for example should i use UIloader instead.I want to load multiple images and have them as a slideshow that moves.[code]
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Aug 14, 2009
I can't figure out how to load external swf files(9) into my master.swf file one after the other. This is the Actionscript i have written so far.....(AS2)
Code:
var myItems:Array = new Array("swf01.swf", "swf02.swf", "swf03.swf", "swf04.swf", "swf05.swf", "swf06.swf", "swf07.swf", "swf08.swf", "swf09.swf");
[code].....
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Sep 4, 2010
I am working on a photo gallery with music and everything works good except I can not seem to load multiple music files one right after another. This is the code I have that works with one music file.
View 1 Replies
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I have a fla file that I've created to load 7 external swf files. I am able to create the code to load one swf file without any trouble but I can't figure out the code to get it load swf #2 when #1 is done, and so on. My code for one is below:
[Code]...
I'm fairly new to AS3 but this seems like a pretty basic thing to do.
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Aug 31, 2009
I'm building a website that loads multiple swfs within one main swf. I would also like some swfs to unload when i click on the button situated on it. Currently I'm only able to load one swf with this code, can I somehow load more that just one swf by default? you can see the code below:
[Code]...
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Jul 26, 2011
I have a main movie that sets up the loads of multiple swfs with:
/* imports */
import flash.net.URLRequest;
import flash.display.Loader;
import flash.utils.Timer;
[Code]....
How do I get it not just to start the move but play as well? Everything I tried caused an error or didn't work.
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Apr 2, 2011
Trying to pick 4 images randomly and load them into and array and then show them using a timer when all 4 images are shown 4 more images will be loaded again. here is the code:
var images : Array = new Array();
var rndNumbers : Array = new Array();
var imageLoader : Loader;
[code].....
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Aug 31, 2010
My preloader works fine only for the first time, then after it not works ? I got 3 buttons on the stage which are calling 3 external swfs. I am getting this Error ?
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:: DisplayObjectContainer/removeChild()
at Design_fla::MainTimeline/finishLoading()
[Code].....
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Mar 2, 2007
I was wondering if there was a way to modify the current tutorial regarding "loading random movie clips from external swfs", into MC containers on the stage? I would like it to do the following
[Code]....
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Nov 15, 2007
I have been working on this script that currently loads 2 external files into two separate areas inside my application. the 2nd file loaded is supposed to have several buttons that control the 1st movie clip. Like go to next frame, etc. My problem now is the 2nd file loaded, is not controlling the 1st anymore ( i had this all sitting in one file before).
So the action script to load the files is;
Code:
this.myBtn.onRelease = function() {
//load render 1 into viewer
this._parent.viewer.createEmptyMovieClip("clipHold", this.getNextHighestDepth());
[Code]....
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Sep 17, 2010
This is a follow-up to another thread that is getting wordy and unfocused:
[URL]
I am trying to load an external library .swf to use its embedded fonts, much like this method:
[URL]
However, the swf that is loading the font swf is loaded within a wrapper swf, and is defined as a separate ApplicationDomain as the wrapper.
Wrapper swf (app domain 1) <--- Player swf (app domain 2) <--- font library swf
The font is loading fine, and I'm even able to retrieve the font name (so I'm able to reference the object), but it is *not* showing up in the textfield as it should be.
When I remove the ApplicationDomain issue between wrapper and player swf by testing the player swf locally in the IDE (*not* loaded through the wrapper), it works fine. But I'm not sure how or why this is, because like I said, I'm able to get the font name so I'm able to reference it, it seems.
The TextField is being set to embedFonts, the font is loading, everything else seems to be working 100%, but there's some issue between the application domains that I just *can't* figure out.
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