ActionScript 2.0 :: Play Movieclip At Random Times On Load
Mar 28, 2005Is there an actionscript to play a movieclip at random times? This is when it reached the end frame of the timeline.
View 6 RepliesIs there an actionscript to play a movieclip at random times? This is when it reached the end frame of the timeline.
View 6 RepliesIs there an actionscript to play a movieclip at random times? This is when it reached the end frame of the timeline.
View 6 RepliesWhat I want to do is to get the movie to display random images (from a selection) for random amounts of time (subject to minimum and maximum times).
View 3 RepliesI'm trying to use an array adapted from AS2 script to load random swfs called "koan_1.swf" or "koan_2.swf" etc into a "koan_loader_mc" on the stage. Each "koan_#.swf" has code in its last frame to both advance the "shuffle" array in the action script in the first frame of the stage and to load the next koan swf. The code below -- almost -- works, but....?
Frame on main stage:
// creates function called at the end of koan_#.swfs
function shuffle(a:Array) {
for (var ivar = a.length-1; ivar>=0; ivar--) {
[Code]...
have 16 instances of one movie clip on the stage and each one has their own unique instance name. The movie clips have a nested animation and I want each clip to play randomly. I'm familiar with the Math.random class, but not for animating clips. Here is what I have so far:
var turkeyArray:Array = new Array();turkeyArray[0] = turkey1_mc;turkeyArray[1] = turkey2_mc;turkeyArray[2] = turkey3_mc;turkeyArray[3] = turkey4_mc;turkeyArray[4] = turkey5_mc;turkeyArray[5] = turkey6_mc;turkeyArray[6] = turkey7_mc;turkeyArray[7] =
[code]....
Im new to the AS3 game but I need some help with something. I have built a pretty good website mp3 player but it plays the songs in order. I want the the mp3 player to play a different song everytime it loads.[code]
View 2 RepliesI've got 12 MovieClips, which all have specific functions in the movie. Those MC's will appear and dissappear after a few seconds. But what I want is, that those MC's have to appear at random .If all 12 MC's have appeared, the appearance has to be stopped. So for example MovieClip number 4 has to appear just once. So 12 MC's will appear, but everytime when the movie starts, the appearance has an other sequence.What is written above I want to place in an other MC. So there is one MC which 'load' 12 MC's within it
View 2 RepliesGiven a scenario where i have 3 movieclip that is playing together at one time, is it possible when i click on a button, a new movieclip will be loaded while 1 of the currently playing movieclip will be randomly removed/opacity reduce to 0?
View 0 RepliesSo on my scene is one button and a movie clip.
and so far i have it that when you click the button the movie clip plays and the cookie breaks and the fortune animates out.
my question, is their a way to generate random quotes or "fortunes" every time you play the movie clip. like can their be dynamic text inside the movie clip that randomly picks one of the fortune to display?
How to load a random image (movieclip) onto the stage using actionscript 3?
View 3 RepliesI am wondering how to make the MC "bonus" appear at random times onto the stage and stay until the MC has stopped playing or it has been clicked on.
I.e
- after 5 seconds, "bonus" appears on stage.
- the 20 frames inside the MC play and then it disappears.
Firstly I aim to load random jpgs into a movieclip from a folder online. online image dir As jpgs will be constantly added to this by anyone, I will never know the file.jpg names to put into my AS. So i was advised I needed PHP to do this, (I know little about PHP) I got some space where PHP works! PHP enabled Right so at the moment I have a Movie Clip in flash with a piece of AS that says
[AS]onClipEvent (load) {
loadVariables("http://www.cppa.co.uk/t/test1.php", this, "GET");
filenames.split(":");[code]....
But when trying my php file through firefox its says (php file ."Parse error: parse error, unexpected '.' in c:websitesfreecrystalwww est1.php on line 5"
how to make this piece of PHP script send the flash the filenames of the directory, so flash can random insert on into a movie clip,
Firstly I aim to load random jpgs into a movieclip from a folder online. online image dir As jpgs will be constantly added to this by anyone, I will never know the file.jpg names to put into my AS. o i was advised I needed PHP to do this, (I know little about PHP) I got some space where PHP works! PHP enabled Right so at the moment I have a Movie Clip in flash with a piece of AS that says
[AS]onClipEvent (load) {
loadVariables("http://www.cppa.co.uk/t/test1.php", this, "GET");
filenames.split(":");
myRandom = random(filenames.length);
[code]....
But when trying my php file through firefox its says (php file
"Parse error: parse error, unexpected '.' in c:websitesfreecrystalwww est1.php on line 5"
So if anyone could give me any advice on how to make this piece of PHP script send the flash the filenames of the directory, so flash can random insert on into a movie clip.
why my flv video is pausing itself at random times. I did this by removing code and ruling things out. It seems that any usage of setInterval while playing an .flv file will cause the video randomly pause itself. Sometimes it's after 3 seconds, sometimes 12, sometimes 30.. completely random.
Why would setInterval randomly pause flv playback? I'm rather suprised that there is not more info online about this bug, as I'm sure a large number of people are using setInterval and also playing an flv file.Try this code for yourself and you should see what I mean. You will need to save this to a folder and copy a .flv file to the same folder for this to work (as with any script that includes files). It might not work on the first or second time, but do the "Test Movie" in Flash a few times and you should see this happen.
Code:
function getMessages() {
trace("got messages");
}[code]..........
when I click a button it loads an SWF, then when I click another button it loads another SWF into the same loader. However it appears to be loading multiple SWF's in conjuction with the amount of times I clicked a button. So say if I clicked a button 3 times it would load 4 of the same SWF's on the forth time and load them at the same time.
[Code].....
I am wondering how to make the MC "bonus" appear at random times onto the stage and stay until the MC has stopped playing or it has been clicked on. I.e
- after 5 seconds, "bonus" appears on stage.
- the 20 frames inside the MC play and then it disappears.
Is this possible?I have a .fla-file. On the timeline I only have one frame (keyframe).In the library I have a movieclip called mc_testi would like to do something like this.1. when mc_test is loaded2. if num == x3. gotoandplay frame 6 (frame 6 inside the clip)I think I would place the code on the first (and only frame) in the timeline och the mainscene.
View 3 RepliesI was taking this tutorial, >>LINK<< I want to change it from,
Code:
on (click) {
Duplicate Movie clip to,
Code:
onClipEvent (Load) {
That way once it load's it will duplicate the circle MC a random number of times. This circle MC is inside of another MC so it wouldnt be _root i want it to goto, it would be t_mc that I want it to look for it in.
So in the t_mc MC I put this code,
Code:
onClipEvent (load) {
i = i + 1;
duplicateMovieClip (t_mc.circle, "circle" + i, i);
}
And on the circle, I put this code,
Code:
onClipEvent (load) {
scale = (random(100) + 50)
this._x = random(250);
this._y = random(150);
[Code] .....
What i need to know, is how to make create random instances of the objects falling (as seen on footer) , so i need to figure out how to create random instances and random times in which they fall.
View 1 RepliesCreate a 12x9 grid;Populate the cells with random numbers ranging from 1-9;Assign a symbol (custom graphic) to each cell depending upon which random number is generated in it;Limit the amount of times each number in the random range is used to 12.My question is simply this: how do I, using AS3, create a random number function that will only use each number in its range a maximum of 12 times (it is important to note that my grid consists of 108 cells using the numbers 1-9 exactly 12 times each)? So for example, if the random number function populates 12 cells with the number "4," it will then exclude that number from its remaining iterations.I am adhering to OOP standards so including script in actual timeline frames is not desirable.
View 5 Replies0i am looking for something easy enough, but i can't find the right way it seems mission: when a button is pressed i want to load a mc (no swf) from my library, play that and when it's done playing(the mc) it deletes. purpose: i just want to make somekind of "flash" "blink" when a button is pressed. when another button is pressed the "blink" loads again. i tried it with the my_mc. _visible = true/false code. but it just doesn't work out.
View 6 RepliesI have a movie in which three balls bounce up and down 3 times and then bounce high and trade places, then they bounce 3 times and repeat.Instead of bouncing three times I would like to shorten it with a loop.How do I tell the movie to loop from frame 156 back to frame 106 three times, and then go to frame 157 and play?
View 10 RepliesI am going out of my mind trying to get this to work. I can do it in AS2 without a hitch - but not AS3.I just need to load an external swf file into an empty movieclip. Then I have 2 buttons play and pause that need to be on the top layer of the new movie and they need to play and pause the loaded swf file.
View 3 RepliesI am going out of my mind trying to get this to work. I can do it in AS2 without a hitch - but not AS3.I just need to load an external swf file into an empty movieclip. Then I have 2 buttons play and pause that need to be on the top layer of the new movie and they need to play and pause the loaded swf file.
View 0 RepliesI'm creating a mini site for a course I'm doing and I have a row of buttons that have an image of a character that I want to animate when the viewers mouse goes over them. I'm not good with action script and I'm stumped on what to look up when googling for an answer.
Ideally I would like the row of buttons (that the chacters sit in - and when they are clicked they go to that characters main page) to animate - ie blink or move slightly but when the viewer hovers their mouse over them they then go into a new animated sequence - so I guess that would require two movieclips - so that would mean that the first animation of a blink would run all the time (I can do that bit! ) but how to get it to switch to another movieclip for the duration of the mouse hover - and to only play when the mouse is in that area (I've done scrolling image bars before and I hated the way it scrolled even when the mouse was no where near the images!)
this is a very rough bare bones of the flash page I'm doing - I've attached it to my main website just so others can see what I'm talking about. [URL] all the squares at the bottom will have a characters in them and I want them to do very subtle things like blink or the occasional wave but when someone goes to click on them they wave or jump around - this would stop if the viewer then moves the mouse away and it goes back to the initial movieclip.
I am trying to play a banner ad 3 times and then stop for a banner ad. Does anyone know how to do this using actionscript. I have tried and failed.
View 2 RepliesI learned to play a movieclip a specified number of times then stop. I need to stop an entire .fla (or, it may become a scene, but for now it's the only content) after it loops TWO times only.The .fla has one frame containing graphics and text on separate layers and 4 movieclips on different layers. The movieclips have no actionscript in them right now. They are essentially tweens over staggered times.
In fact, right now there's no actionscript anywhere in this particular .fla.How can I play it two times then stop. Also, I need to be able to accomodate further stuff after this.. that is, the movie is not yet been completed..it was just a start, but it's only this part that *is* completed I need to loop twice.
I have a very simple banner that I would like to play 3 times and stop. How can I do that in Actionscrip 3.0?
View 4 RepliesI'm working on a project using a MVC design pattern where flvs are played form a xml playlist. I noticed something strange in the Output window. For the first flv the NetStatusEvent NetStream.Play.Start fires once, the second one fires twice, the third one three times....
Here is the part of the code where I load the video :
Code: Select allpublic function loadVideo(url:String):void
{
_nextBtn.mouseEnabled = true;
_playHead.x = 0;
[Code].....
I recently got back into animating and I need some help with my latest project. I have a number of different animations that I would like to be played on the inside of a tv, however I would like for these animations to play at certain times. For example, at 9:00 pm (real time) the tv displays the animation of the character sleeping. I'm not sure how to do this, and I'm not sure if I need an internal clock.
View 6 Replies