ActionScript 2.0 :: Play Movieclip And Remove Random Mc At Same Time?
Dec 23, 2010
Given a scenario where i have 3 movieclip that is playing together at one time, is it possible when i click on a button, a new movieclip will be loaded while 1 of the currently playing movieclip will be randomly removed/opacity reduce to 0?
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Mar 4, 2008
I have 10 mc's on my page which I want to load from alpha = 0 to 100, one at a time, but in a random order each time the page is loaded. I have code which uses an array to loop the mc's and I can then load the array into a tween using as2, but I don't know how to randomly create an array, then load these answers into a tween and play them one after another until the loop is complete.
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Dec 22, 2009
I have 10 mc's on my page which I want to load from alpha = 0 to 100, one at a time, but in a random order each time the page is loaded. I have code which uses an array to loop the mc's and I can then load the array into a tween using as2, but I don't know how to randomly create an array, then load these answers into a tween and play them one after another until the loop is complete.
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May 14, 2003
How do you make a movie clip play at a random time? And keep on playing at random times until the flash movie is over.
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Jun 4, 2007
URL...I have created an animation which has the bird fly up & chirp, and would like to replace all the birds with this.For now I have replaced all buttons w/ the animation on stage and they all lie on the 1st frame. But thats kinda not what I want.How can I get any one bird animation to play, one at a time, at a random interval of 15-45 seconds?
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Oct 29, 2010
have 16 instances of one movie clip on the stage and each one has their own unique instance name. The movie clips have a nested animation and I want each clip to play randomly. I'm familiar with the Math.random class, but not for animating clips. Here is what I have so far:
var turkeyArray:Array = new Array();turkeyArray[0] = turkey1_mc;turkeyArray[1] = turkey2_mc;turkeyArray[2] = turkey3_mc;turkeyArray[3] = turkey4_mc;turkeyArray[4] = turkey5_mc;turkeyArray[5] = turkey6_mc;turkeyArray[6] = turkey7_mc;turkeyArray[7] =
[code]....
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Mar 28, 2005
Is there an actionscript to play a movieclip at random times? This is when it reached the end frame of the timeline.
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Mar 28, 2005
Is there an actionscript to play a movieclip at random times? This is when it reached the end frame of the timeline.
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Apr 17, 2010
I am using Flash CS4. To illustrate, I created a new flash file and added a short tick sound to the library. I set the properties of the sound to export to Actionscript and named the class "overSound". I added a Movieclip object to the stage to represent a button and gave it an instance name of "overButton". On frame 1 of the main timeline I added the following code:
[Code]...
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May 3, 2010
What I want to do is to get the movie to display random images (from a selection) for random amounts of time (subject to minimum and maximum times).
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Aug 24, 2009
I'm testing Live streaming with FMSS. The stream is pushed to FMSS buy Adobe FMLE software. Streaming works fine until I reach 1300-1400 simultaneous connections.No matter what the encoding ratebit is (150kbps or 2000kbps) the stream is no longer play from time to time (5-8 seconds).
The CPU (2xIntel Quad) is loaded less than 20% and memory used is about 2 GB (there is plenty of memory installed 32G). The OS is RedHat 5.3 64bit platform. Network uplink maximum rate is 4Gbps.I disabled the Queue but the problem still persist.
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May 4, 2010
This is something I used to know how to do in the first versions of actionscript, but I've been away from flash for a few years and am utterly lost. What I want to do is to get the movie to display random images (from a selection) for random amounts of time (subject to minimum and maximum times).
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Dec 20, 2009
I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip
[code]...
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Aug 4, 2010
Ive tried to impliment everything I could find. No luck. I have an xml playlist with external .as files for an mp3 player. Here is my code. My code is below.
// Setup sound object
var s:Sound = new Sound();
s.onSoundComplete = playSong;
[Code].....
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May 5, 2009
I have 5 boxes on the stage as movie clips, each one with the same animation waiting to be targeted. What I need is a random script that will make them play in "random" order. This should occur after a few seconds of inactivity where they each play, but once there's mouse movement, whichever ones did animate should "reset" or play back to their original positions, (assuming there's more boxes and there's movement before all of them play). I have some code in there for arrays and some random script that isn't working right now. I just need the random setup, really. I may be able to figure out the time delay, (maybe), and then be able to tweak the rest of it for how I need. Right now, I've just simplified everything in a 5 box example hoping someone might be able to work with what I have.
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Nov 3, 2011
I literally saved the file as a swf etc and when I viewed it, there were massive random red shapes all over the dynamic areas completely ruining it.how these were formed as I changed nothing in the movie.
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Apr 14, 2010
im trying to figure out how to hit a brick more than once with my ball created, i just want it to happen to random bricks only.here is the coding;
Code: Select allpackage {
import flash.display.*;
import flash.events.*;
[code].....
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Mar 24, 2012
I have a timer script[code]...
wrongBtn will decrease time by 10 seconds, correctBtn will increase time by adding 10 seconds.But when the timer second is around 2:05 and I press wrongBtn, the time is displayed incorrectly, like this: "2:0-5". Likewise, when the time is around 2:55 and I press the correctBtn, the time will be displayed as "2:65"...
How can I get this working, so that the output is displayed correctly?
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Nov 14, 2010
I'm dynamically creating in loop 10 movie clips (circles). I want to remove them in different period of time one after another.
1. after 1s remove second circle
2. after next 2s remove third circle
3. after next 3s remove first circle
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Sep 21, 2011
can i make the animation appear randomly but with time limite ?example:if the random number allow that the animation appear, the animation must stay 3 secondes then dissapear even if the random number is changed before the 3 secondes are finish.also when random number allow that the animation disappear, the animation must stay hidden 3 to 6 secondes randomly but at least it must stay disappeared 3 secondes .
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Mar 10, 2003
there is a way to run an MC or a movie at a random time.IE... while a user is at my site, i want to randomly load a movie or MC or two at different times. almost like an ad banner popping up at 3 minutes into you visiting the site.
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Nov 30, 2005
i want to make a movement. An object has to come from behind an object and go back again.The interval between each time the object appears has to be random.i was trting to maken something with the setTimer() function, and a random. The random gives a var.This var i would use as time for the object appears in combination with the setTimer().i can't come up with a decent code that would work.Where do i need to define the start vars, adn where do i define the random script.
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Oct 25, 2007
I have "leaf" MC that floats across the screen. It's affected by a wind generator. I want to duplicate the leaf movie clip at random time intervals (between 2-9 secs).I can get the random time interval, I can dup the MC. How do I get it to re-set the interval and dup the MC at the new random time interval?The final effect I'm after is a MC that reproduces at random intervals every single time.
Some of my code so far:
// set time in between each clip
var seconds:Number = Math.floor(Math.random()*(8+1))+2;
// initialize depth
var depth:Number = 0;
[code]....
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Jun 26, 2010
I have a random motion script that I need to remove when the object in random motion hovers over a specific area in the background. I need the object to just keep moving in the direction it was going in and not randomly switch directions or bounce.This is my script for the random motion which is on the object:[code]
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Dec 4, 2011
I want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:
1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc
[Code]....
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Mar 12, 2011
below shows how to add child in a movieclip. ebd.target.addChild(info_grd); there is button named my_btn inside the movieclip info_grd.I would like to remove movieclip info_grd.parent
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i have a problem with Math.random().here is part of the code:
PHP Code:
//FIRST PLATFORM
if (P1.vy > 0 && d1 <= 0)
{[code].....
as you can see i have Math.random twice, and 99% of the time they return the same value...
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