ActionScript 2.0 :: Make A Movie Clip Play At A Random Time?
May 14, 2003How do you make a movie clip play at a random time? And keep on playing at random times until the flash movie is over.
View 1 RepliesHow do you make a movie clip play at a random time? And keep on playing at random times until the flash movie is over.
View 1 Repliesi have a collection of movie clips (mc0, mc1, mc2...etc etc), and when motion is detected on a webcam, one of these clips is shown on the stage.however, for some reason only mc0, mc1 and mc2 are being displayed,and i cannot get mc3, mc4 or any others to be chosen.
Code:
import flash.filters.*
// Assumes a Video object named "myVideoObject" is on the Stage
[code]....
I'm making a slide show that will be playing in the background at a retirement party. I have several different slides (movie clips) that I would like continually play at random.So far my random code looks like this:
ActionScript Code:
var MCs = new Array("ball", "box", "poly");
var selectedMC = MCs[Math.floor(Math.random() * MCs.length)];
Is there a way to make it gotoAndPlay once it selects the random movieclip?
I have 4 movie clips on the stage, which can be numbered or named whatever you like.
To start, I need some code that tells one of them (at random) to play.
Then when the clip finishes playing, on the last keyframe, some similar code that tells another of the 4 clips to play (at random), but not the same clip again.
I have 5 boxes on the stage as movie clips, each one with the same animation waiting to be targeted. What I need is a random script that will make them play in "random" order. This should occur after a few seconds of inactivity where they each play, but once there's mouse movement, whichever ones did animate should "reset" or play back to their original positions, (assuming there's more boxes and there's movement before all of them play). I have some code in there for arrays and some random script that isn't working right now. I just need the random setup, really. I may be able to figure out the time delay, (maybe), and then be able to tweak the rest of it for how I need. Right now, I've just simplified everything in a 5 box example hoping someone might be able to work with what I have.
View 6 RepliesSo what time trying to do is play a specific frame in the movieclip based on the time of day:
PHP Code:
onClipEvent (enterFrame) {
var myDate = new Date();
var hour = myDate.getHours();
[code]....
but when I change to "gotoandPlay" the movieclip just loads from the beginning frame and seems like it doesnt check the time.
Is it possible (in AS2 or AS3) to have a button that starts a video as well as an MC at the same time? The idea being that the video will play alongside a movieclip that contains animated quotes from the dialog of the video, so syncing would be critical to.
View 1 RepliesDoes anyone knows how something similar can be done: [URL] surface I mean the video clips, which zoom when you mouse over them, then when you click they will go forward, blurring the background. Then on close, everything will go back t the home screen. And all the time the movies inside will play.
View 2 RepliesI'm trying to do a game in as3, but i get a problem, i got an array :var movieClipArray:Array = new Array(new monClip1(),new monClip2(),new monClip3(),new monClip4(),new monClip5())that each clip appears randomly and for a random time, but for special buttons, you can suppress some clips, the problem is that with monClip1, and monClip5, its quiet easy with shift() and pop(), because they will always be the first and last of the array, but for the rest, s they wont be the same order, we cant only use a splice(), so I tried with indexOf, but it doesnt work ...
if(blablabla ...)
{
movieClipArray.splice(movieClipArray.indexOf(new monClip2()), 1);
}
I wanted to make a preloader do something else besides just fill a bar. I wanted to make a movie clip play during loading, but I also wanted it to play and finish in time with the loading. For instance, if I created a movie clip of a boat slowly filling with water, and it was the preloader, my movie would load as the boat filled and when the boat was full the movie would be ready. The water fills as fast as the movie loads.
View 6 RepliesI have a very simple fla i built, all i need is the hover "over" stage to play this tween. On the keyframe I made it a symbol, movie clip. In there all the tweens are set exactly. It seems if you wanted motion on a stage,you would just put that clip on the over stage. I uploaded the fla file: [URL]
View 6 RepliesI simply have a rectangle vector image of a landscape and I want it to zoom in when I play it...and I guess stop at a certain point. Not a clicking function or roll over, just when I start up my swf file or go to that specific scene I want it start zooming (gradually, not fast either)
View 6 RepliesI'm working in CS4 on AS2.
I have a series of buttons that when clicked go to certain frames which all display different content. I have a unique movie clip on each one of these frames that has an initial play in, followed by a loop, and finally a play out for when they leave that frame.
I have it so the movie clip plays in and then loops, but I want the movie clip to play out when a user clicks a different button that leads them to another frame and other content. But because they can click the buttons in any order they like I can't specify the play out to the buttons.
Can I make the current frame's movie clip play its "play out" part when I switch frames?
I have a series of buttons that when clicked go to certain frames which all display different content. I have a unique movie clip on each one of these frames that has an initial play in, followed by a looping animation (the character walks in, then loops waving or something of that nature), I would like the movie clip to have a play out animation (character walks off) when the user leaves that frame so that when they go to the next frame the new movie clip can play in (new character walks on screen). [code]...
View 0 Repliesi need to make a certain movie clip play when i press a button.
View 4 RepliesI have a listener which traces the Y value of mouse:
stage.addEventListener(MouseEvent.MOUSE_MOVE,f);
function f(e:MouseEvent){
trace(e.localY);
}
I need to make a movie clip play when the localY value is less than .25 of stageY, or even less than 150 would work.
what im trying to do here is have a button's (named btn) over and out states make a movie clip play forward or reverse. and my fla is named MCC. im fairly new so the more detailed explaination of the code the better. this is my code so far in the MC
[Code]....
I have a movie clip on a scene with a button inside. How can I make this button to go to play frames on the scene but not inside the movie clip in AS3.0?
View 7 RepliesWhat I want to do is to get the movie to display random images (from a selection) for random amounts of time (subject to minimum and maximum times).
View 3 Repliesi have a movie clip with a dynamic text field being animated...i have a text file with this in it
&textline1=time
&textline2=place
&textline3=year
&textline4=month
now how do i make the movie clip to first go from frame 1 to 10( last frame in teh movieclip) with the text time and then when the movie clip starts again it should say place and so on and so forth.. depending on how many textline variables i define in the text file?
Given a scenario where i have 3 movieclip that is playing together at one time, is it possible when i click on a button, a new movieclip will be loaded while 1 of the currently playing movieclip will be randomly removed/opacity reduce to 0?
View 0 RepliesI have 10 mc's on my page which I want to load from alpha = 0 to 100, one at a time, but in a random order each time the page is loaded. I have code which uses an array to loop the mc's and I can then load the array into a tween using as2, but I don't know how to randomly create an array, then load these answers into a tween and play them one after another until the loop is complete.
View 1 RepliesI have 10 mc's on my page which I want to load from alpha = 0 to 100, one at a time, but in a random order each time the page is loaded. I have code which uses an array to loop the mc's and I can then load the array into a tween using as2, but I don't know how to randomly create an array, then load these answers into a tween and play them one after another until the loop is complete.
View 7 RepliesI am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
I have a fairly complex animation movie clip within my main timeline in a Flash file. When you click a button, it plays the movie clip, then goes back out to the main timeline. The first time the movie clip runs, it plays choppy and slow, but if I play it two or more times, it plays correctly (smoothly). Is there some actionscript I need to preload the movie clip, or some other solution to the first-run slowness?
View 2 RepliesURL...I have created an animation which has the bird fly up & chirp, and would like to replace all the birds with this.For now I have replaced all buttons w/ the animation on stage and they all lie on the 1st frame. But thats kinda not what I want.How can I get any one bird animation to play, one at a time, at a random interval of 15-45 seconds?
View 2 RepliesI want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).
View 5 RepliesI've been trying to use random to make something happen a certain percentage of the time. For example, for making the scientist go to frame 91 half the time and 181 the other half, I was using this code:
[Code]...
iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
I've just finished using this bit of simple code to get an object to move around randomly. What I want to do is try and get it to disapear or move off the stage after say a minute (with a countdown clock in the corner starting from a minute and counting down).
View 1 Replies