ActionScript 3.0 :: Random Number To Textfield?

Apr 28, 2010

I'm trying to create a keypad, that when the number buttons are clicked, it will show the corresponding numbers in a textfield.

I'm also trying to get a random 6 digit number to appear in another textbox and when both the random textfield and keypad textfield are compared and found identical, it will go on to another frame.

Now! the problem is two fold:

1) the random number function isnt displaying the random number in the textfield. the text field is dynamic and called guessStringText. Heres the code im using for that..

var guessStringText:Number = getRandom(); //this is in the main fla
public function getRandom():Number { //this function is in an external AS3 file
var high:Number = 000001;
var low:Number = 999999;

[Code]....

These problems are starting to get frustrating lol. I feel as if I'm hitting my head off a brick wall. Every time i find a new way to try writing the code it still doesn't work.

View 3 Replies


Similar Posts:


ActionScript 3.0 :: Put The Result Of The Random Number Operation In The Textfield ?

Sep 26, 2011

I have a random number and a textfield.how to put the result of the random number operation in the textfield ?

function fl_GenerateRandomNumber(limit:Number):Number{ var randomNumber:Number = Math.floor(Math.random()*(limit+1)); return randomNumber;}trace(fl_GenerateRandomNumber(100));[code]....

View 3 Replies

ActionScript 2.0 :: Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number?

Jul 16, 2009

Dear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution

View 5 Replies

IDE :: Generate Random Number Between 2 Number BUT Without Generating 2 Same Number?

Jul 16, 2009

I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It,

View 4 Replies

ActionScript 3.0 :: Display A Random Number On The Click Of A Button Without Repeating Any Number In The Array

Sep 9, 2011

I'm trying to create a shuffle button for my mp3 player. I don't want it to repeat any song in the xml playlist until all the songs are played. Is there to display a random number on the click of a button, without repeating any number in the array until all the numbers in the array are used?

View 9 Replies

ActionScript 2.0 :: Function To Create A Random Number And The Char Move Accordingly Depending On The Number?

Aug 9, 2005

my functions in this fla i have. I use the function to create a random number and the char move accordingly depending on the number.

View 4 Replies

ActionScript 3.0 :: Random Number Generator - Make Each Number Unique So It Only Comes Up Once?

Nov 24, 2009

ActionScript Code:
var numbers:Array = [];
var newNb:Number;
var max:Number = 81;

[code]...

View 6 Replies

ActionScript 2.0 :: Random Number - Click On A Button The Variable Number?

Sep 18, 2005

lets say that when you click on a button the variable number goes up 1 or 2 but it picks it randomly
how would i do it

[Code]...

View 8 Replies

ActionScript 2.0 :: What Value Is Seeded To Math.random() To Generate The Random Number

Nov 18, 2010

1) what value is seeded to Math.random() to generate the random number?

View 2 Replies

IDE :: Create 100 Unique Random Numbers From Between 0 And 99 Where No Random Number Is Repeated?

Feb 28, 2009

Making a random number between lets say 0 and 99 is relatively straight forward using the Math.random class What is the best way to create 100 unique random numbers from between 0 and 99 where no random number is repeated?Would I make a random number, chuck it into an array then the next random number created is checked against the array, and if the number has been created before try for another number?

View 2 Replies

ActionScript 3.0 :: Make Random Number Between 1 To 10 Without Repeat Number Twice?

Dec 30, 2008

i want to make random number between 1 to 10 without repeat number twice or more i use this function to make random

function getRandomNumber(min:Number, max:Number):Number
{
var randomNumber:Number = Math.round(Math.random() * (max - min) + min);
return randomNumber;
}
getRandomNumber(1, 10);

View 2 Replies

ActionScript 2.0 :: Create A Random Number Without Using Math.random()?

Feb 5, 2010

How can i create a random number without using Math.random() I think this can be done with a array... i just don't know how.

i need it for a google banner. they don't allow Math.random() of random() in the sript

View 2 Replies

ActionScript 2.0 :: Creating An Input Text - A Random Number Will Be Typed In That Text Instead Of Having A Fixed, Pre-set Number?

May 13, 2006

I want to change the code a little bit by creating an Input Text. A random number will be typed in that text instead of having a fixed, pre-set number.

View 6 Replies

ActionScript 2.0 :: When A Specific Variable Equals A Specific Value A Random Number Decreases On The Current Number?

Feb 20, 2008

i have a project and i need that when a specific variable equals a specific value a random number decreases on the current number, its easy to make it decrease but i need to decrease instead of 4 to decrease a maximun of 5 and minimun of 3.ere is the code :

Code:

numeroDeTazos = 20;
quantidade.text = numeroDeTazos;
if (nrfinal2 == 33)
{

[code]....

View 1 Replies

Make A Random Number And If Else Get Along?

Oct 22, 2010

I have code that I got off line that will create a random number in the output tab. I put together an if else statement, however I can not figure out what how to call the random number into the if else statement. My last try was calling "n," However that did not work. I have a bit of the code that I am working with. I am giving only the first 3 but there are 13 in total, but as they are all the same just going to different frames I thought that it was not necessary to show them all.

function randRange(min:Number, max:Number):Number {
var randomNum:Number = Math.floor(Math.random() * (max - min + 1)) + min;
return randomNum;

[code]...

If there is an easier way to get the same thing I am open. I just want it to start on a specific random frame (13 of them).

View 21 Replies

ActionScript 3.0 :: Random Number Between 1 & 16?

Nov 1, 2010

I need to create a variable that holds a random number  between 1 & 16. This is the way the variable looks right now:
 
var randomTurkey:Number = Math.floor(Math.random()*100);

View 1 Replies

ActionScript 3.0 :: Random Number Between 0 And 1?

Jan 21, 2010

How do I generate the following random numbers: .1, .2, .3, .4, .5, .6, .7, .8, .9

starting with the code below? I can only get whole numbers between 0 and 9 whole numbers. Is there a way to add the decimal point in front?

ActionScript Code: var randomNumScale:int = Math.floor(Math.random()  * 10)  + 0;

View 4 Replies

ActionScript 2.0 :: Random Number Of The Same Mc?

Jun 6, 2007

I have tried to create 'simple' (!) application where a user enters a 2 digit number in a input text box with instance named 'calc_num', clicks a button named 'cplay_btn' and a random number of the movieclip 'bf_mc' appears on the stage, between 1 and the number in the input box. I have tried numeous ways of writing the script., of which the example below is the most simple:

[Code]...

View 1 Replies

ActionScript 2.0 :: Use Random Without Getting The Same Number Twice

Aug 2, 2009

I'm building a dynamic Grid Gallery in AS2 consisting of 35 image spaces with over a 100 images to select from. I want the images to be selected randomly, but don't want any of the images to repeat. This is the code I have for the Randomnization.
I figured that if the imageNumber equaled itself then it would continue to randomize until it did not equal it self, but this is not the case.

Code:
function loading_function(a:Number){
imageNumber = Math.floor(Math.random() * 100);
trace("this variable equals..." + a);

[Code]....

View 6 Replies

ActionScript 2.0 :: Random Number 1 To 5?

Mar 18, 2002

When i click on a button, there should appear a random number from 1 to 5 in MC or somewhere. It doesn't matter. (easy isn't it, but i don't know).

View 8 Replies

ActionScript 2.0 :: Get A Random Number From 5 To 15?

Sep 8, 2002

I know how to get a random number from 0 to XX: random(xx) or Math.random()*XX; but how to get a random number from 5 to 15 for example?

View 5 Replies

ActionScript 3.0 :: Get Number Of Lines For A Textfield?

Nov 20, 2009

The stage width is 300px. I have the TextField for Question, wrapped set to true, so that if the Question is long it will continue to second line.Now the problem is i need to show options as radio buttons, say 10px below, where the question ends. But since i don't know the question consisted of two lines or one line, it becomes difficult for me to place the radio buttons programatically.How do i get the number of lines for a text field?

questionField = new TextField();
questionField.text = question;
questionField.width =280;

[code].....

View 2 Replies

ActionScript 3.0 :: Get A Textfield Line Number?

May 29, 2009

i have a text field with text within it. Im wanting to get the line number of that text element once its clicked. Using an event listener I can get a specific value

PHP Code:

function clickHandler(event:MouseEvent):void {
trace(myTF.getLineText(0));
}

Of course I would have to use either an if statement or an if statement within a for loop, but what would I check it against?

View 7 Replies

ActionScript 3.0 :: Number Of Lines In TextField?

Jun 14, 2011

How to detect the no of lines in dynamic of input textfield at runtime in as3 if wordwrap is set to true

View 1 Replies

Flash8 :: Random Number Decrease?

Oct 23, 2010

i have this script

Quote:

on (release) {
health -= 10;
if (health>500) {[code].........

I was wondering if there is a code i can use to replace the 10 with a random number between say 1-10.(Ergo when the script triggers the health is decreased with something between 1-10 instead of the set nr 10)

View 2 Replies

ActionScript 3.0 :: Random Number Between A Range Fix

Jun 5, 2009

I need to place an object on the stage.x randomly but not going .

The stage is 1024 pixel and the object 726. I do the following, it works ok but sometimes some part of the object goes of the stage.

menucenter=Stage.width-_root.object._width;_root.object._x=Math.floor(Math.random() * (menucenter - 0)) - 0; 

View 1 Replies

ActionScript 3.0 :: Create A Random Number?

Feb 16, 2010

I have created a flash ad, that cycles through 3 different ads, in order, always starting at 1.

I'm trying to find script to generate a random number, say between 1 and 3. Then, based on that number, it will start playing at a predetermined frame. [code]...

View 8 Replies

ActionScript 1/2 :: Getting A Random Number Without Clicking

Oct 7, 2010

I've been making a game sort of like Four Second Fury (Frenzy and Firestorm). Im right now just at the begging process and i've come across a problem that i cant quite figure out whats going on =/. Heres what i have.

[Code]....

When i run it, myDisplay never changes it always stays at 0. I made a new Flash Document and I tried doing this but instead it was onRelease() and it worked just fine. So i was wondering if there was anyway i could do this without using the onRelease() method.

View 2 Replies

ActionScript 3.0 :: Create A Random Number That Is Between -3 And 3?

Dec 27, 2011

I'm looking to create a random number that is between -3 and 3

View 1 Replies

Actionscript 3 :: Generate A Random Number?

Mar 27, 2011

How can I generate a random number in Flash CS5 using AS3, I'd prefer it as simple as possible.

[Code]...

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved