ActionScript 2.0 :: Function To Create A Random Number And The Char Move Accordingly Depending On The Number?

Aug 9, 2005

my functions in this fla i have. I use the function to create a random number and the char move accordingly depending on the number.

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ActionScript 3.0 :: Create Function That Creates Random Number Shuffle

Dec 4, 2009

I have just start to learning AS3.I have create a function that creates a random number shuffle.I have another array that holds linkages from the library and I'm using addchild to attach clip from the number generated.when a new number is generated how can i attach that amount of movieclips from the library to stage?[code]

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Certain Pages To Be Loaded Depending On Random Generated Number

Mar 2, 2010

I'm working on a game that needs certain pages to be loaded depending on a random generated number.Here's what I've done to make each room load up.[code]I know I'm meant to put the relevant page inside removeChild"(this)" but the 'mapButton' applies to all pages and there is in total, 36 of them.

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ActionScript 3.0 :: Round A Given Number To An Even Number That Is Divisible By 10, 100, Or 1000 Depending On It's Size?

Feb 5, 2009

I need to be able to round a given number to an even number that is divisible by 10, 100, or 1000 depending on it's size.

For example:

4 would be 0 -- Round to nearest 10
6 would be 10 -- Round to nearest 10
54 would be 50 -- Round to nearest 10

[code]....

I've been scanning the WWW for a formula to do this in as3, but have come up empty handed.

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ActionScript 2.0 :: Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number?

Jul 16, 2009

Dear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution

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IDE :: Generate Random Number Between 2 Number BUT Without Generating 2 Same Number?

Jul 16, 2009

I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It,

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IDE :: Create 100 Unique Random Numbers From Between 0 And 99 Where No Random Number Is Repeated?

Feb 28, 2009

Making a random number between lets say 0 and 99 is relatively straight forward using the Math.random class What is the best way to create 100 unique random numbers from between 0 and 99 where no random number is repeated?Would I make a random number, chuck it into an array then the next random number created is checked against the array, and if the number has been created before try for another number?

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ActionScript 2.0 :: Create A Random Number Without Using Math.random()?

Feb 5, 2010

How can i create a random number without using Math.random() I think this can be done with a array... i just don't know how.

i need it for a google banner. they don't allow Math.random() of random() in the sript

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ActionScript 3.0 :: Display A Random Number On The Click Of A Button Without Repeating Any Number In The Array

Sep 9, 2011

I'm trying to create a shuffle button for my mp3 player. I don't want it to repeat any song in the xml playlist until all the songs are played. Is there to display a random number on the click of a button, without repeating any number in the array until all the numbers in the array are used?

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ActionScript 3.0 :: Random Number Generator - Make Each Number Unique So It Only Comes Up Once?

Nov 24, 2009

ActionScript Code:
var numbers:Array = [];
var newNb:Number;
var max:Number = 81;

[code]...

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ActionScript 2.0 :: Random Number - Click On A Button The Variable Number?

Sep 18, 2005

lets say that when you click on a button the variable number goes up 1 or 2 but it picks it randomly
how would i do it

[Code]...

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ActionScript 3.0 :: Make Random Number Between 1 To 10 Without Repeat Number Twice?

Dec 30, 2008

i want to make random number between 1 to 10 without repeat number twice or more i use this function to make random

function getRandomNumber(min:Number, max:Number):Number
{
var randomNumber:Number = Math.round(Math.random() * (max - min) + min);
return randomNumber;
}
getRandomNumber(1, 10);

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ActionScript 3.0 :: Create A Random Number?

Feb 16, 2010

I have created a flash ad, that cycles through 3 different ads, in order, always starting at 1.

I'm trying to find script to generate a random number, say between 1 and 3. Then, based on that number, it will start playing at a predetermined frame. [code]...

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ActionScript 3.0 :: Create A Random Number That Is Between -3 And 3?

Dec 27, 2011

I'm looking to create a random number that is between -3 and 3

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ActionScript 3.0 :: Create A Random Number That Is Between 0 - 360?

Nov 2, 2011

How would I create a random number that is between 0 - 360, that is also divisible by 45? I have 8 spots on a wheel that I want to stop at randomly with a button click.

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ActionScript 2.0 :: Function To Get A Random Number Between 111 And 666?

Oct 18, 2009

is there any chance someone could give me a function to get a random number between 111 and 666. I need to put this function in a local variable in order to make the result appears in a dynamic text. So I need a simple function in as2 to get that number.

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ActionScript 2.0 :: Create A Log File For Random Number?

Apr 24, 2010

I have created a random number displaying for every 5 seconds in dynamic text field with this code:Code:randomnumber = random(100);I want to keep every random number. Can I create like a log file to keep these number? Or is there any way to do this kind of work.

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ActionScript 2.0 :: Function For Random Number With No Repeats?

Jul 27, 2007

I'd like to have a random number generator that, once it chooses a number, deletes it from the pool of possibilities (it's for a photo gallery that shuffles images from an array)...either that or it keeps repeating the function until it gets a number that hasn't been used.

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ActionScript 3.0 :: Create A Simple Random Number Generator?

Oct 11, 2010

I'm totally new to ActionScript 3 and just trying some very simple things to try to understand how it works in Flash CS5. I have no-one mentoring me so these forums are my first port of call.  I wanted to create a simple random number generator. Very simple. Click on a button (first_50) that displays a random number in a text box (main_balls.text) set to Classic/Dynamic. The script I have is as follows:
 
first_50.addEventListener(MouseEvent.CLICK, firstFiftyGenerator);
function firstFiftyGenerator(limit:Number):Number
{
var randomNumber:Number = Math.floor(Math.random()*(limit+1));
return randomNumber;
main_balls.text = String(firstFiftyGenerator(50));
 
I get no errors in the compiler and my button works in runtime. I just don't get a number in my text box when I click on it.

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ActionScript 2.0 :: Create Random Numbers Without Ever Repeating Same Number Twice Or More

Mar 20, 2003

i was just wondering how to create random numbers without ever repeating the same number twice or more

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ActionScript 1/2 :: Create A Code To Generate Non Repeating Random Number?

Jul 1, 2010

How to create a code to generate non repeating random number?

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ActionScript 2.0 :: Creating An Input Text - A Random Number Will Be Typed In That Text Instead Of Having A Fixed, Pre-set Number?

May 13, 2006

I want to change the code a little bit by creating an Input Text. A random number will be typed in that text instead of having a fixed, pre-set number.

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ActionScript 2.0 :: When A Specific Variable Equals A Specific Value A Random Number Decreases On The Current Number?

Feb 20, 2008

i have a project and i need that when a specific variable equals a specific value a random number decreases on the current number, its easy to make it decrease but i need to decrease instead of 4 to decrease a maximun of 5 and minimun of 3.ere is the code :

Code:

numeroDeTazos = 20;
quantidade.text = numeroDeTazos;
if (nrfinal2 == 33)
{

[code]....

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ActionScript 3.0 :: Create A Code Such That Everytime A Button Is Pressed A Random Number Is Generated Between 0-14?

Feb 28, 2011

I am trying to create a code such that everytime a button is pressed a random number is generated between 0-14. With each of the 15 numbers (0-14) only being hit 10 times. I know how to create buttons and all that, its the random number thing thats stopping me.I created it using arrays in another programing language and tried to translate it to flash but I was unsuccessful. this is generally what i got

ActionScript Code:
var events:Array = new Array();
var order:Array = new Array();
var used:Array = new Array();

[code]...

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ActionScript 3.0 :: Write Small Function To Create Number Of Array?

Apr 15, 2010

How can I have a function create Array depending upon the passed argument. Am I doing this right?

function createArray(n:int):Array
{
for(var i:int=0; i<n; i++)
{
var nArr = new Array();

[Code]...

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ActionScript 2.0 :: What Value Is Seeded To Math.random() To Generate The Random Number

Nov 18, 2010

1) what value is seeded to Math.random() to generate the random number?

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ActionScript 2.0 :: "Number Of A String VS Number Of A Number" AKA Conversion

Jul 14, 2011

Inside my code i have some variables declared as Numbers, and i get some others from an external source; these variables can either be Numbers or String representation of Numbers. Now, i have to implement some equality controls on these variables, and since i don't know in that moment which type are them of, i'm converting all of them to Numbers (i don't need and neither want to compare strings) via the Number() function which accepts either Numbers or Strings as an input. These controls can compare 2 single variables or a variable and a sum (or subtraction) of other variables, for example:

[Code]....

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Make A Random Number And If Else Get Along?

Oct 22, 2010

I have code that I got off line that will create a random number in the output tab. I put together an if else statement, however I can not figure out what how to call the random number into the if else statement. My last try was calling "n," However that did not work. I have a bit of the code that I am working with. I am giving only the first 3 but there are 13 in total, but as they are all the same just going to different frames I thought that it was not necessary to show them all.

function randRange(min:Number, max:Number):Number {
var randomNum:Number = Math.floor(Math.random() * (max - min + 1)) + min;
return randomNum;

[code]...

If there is an easier way to get the same thing I am open. I just want it to start on a specific random frame (13 of them).

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ActionScript 3.0 :: Random Number Between 1 & 16?

Nov 1, 2010

I need to create a variable that holds a random number  between 1 & 16. This is the way the variable looks right now:
 
var randomTurkey:Number = Math.floor(Math.random()*100);

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ActionScript 3.0 :: Random Number Between 0 And 1?

Jan 21, 2010

How do I generate the following random numbers: .1, .2, .3, .4, .5, .6, .7, .8, .9

starting with the code below? I can only get whole numbers between 0 and 9 whole numbers. Is there a way to add the decimal point in front?

ActionScript Code: var randomNumScale:int = Math.floor(Math.random()  * 10)  + 0;

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