ActionScript 3.0 :: Referencing A MovieClip Based On Variables

Mar 15, 2012

I am having trouble referencing a MovieClip based on certain variables in my code. I am using Flash Player 9 as the player setting and ActionScript 3.

I have a symbol with a name "Check1" set as a MovieClip, exported for ActionScript, I have ten of these on the stage with an Instance Name of ch0, ch1, ch2...ch9.

Each ch? has 21 frames on the timeline, each with a label name (named with a Number reference "00", "32", etc...) and a different image in each keyframe.

What I would like to do based on these variables:

Code:
iTurn = 1;
iLeft = 3;
iRight = 2;

This is how I would like to use it:

Code:
Check1.ch[iTurn].gotoAndStop(iLeft+iRight);

//iLeft & iRight as a frame label and not a frame number, so in the case I would like to access framelabel "32" which is frame 10 on the timeline.

I have tried many way to try and make this work with no luck, the only way I have been able to make it work is by using:

Code:
ch1.gotoAndStop("32");

Doing this, I would have 10 clips, each with 21 possibilities. I can do this with many lines of code but I have been unable to tighten it into smaller code.

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