ActionScript 3.0 :: Referencing Variables / Objects From External FLA Files?

Dec 1, 2010

I am trying to display in 'Reciever.swf' the value a shared object updated in 'TextSO.swf' . The following is my code for the Reciever[code].,...

I am getting an error that says that 'text_so' is an undefined property and that I can't access it. Yes, I have not declared 'text_so' in 'Reciever.as'. However it is the shared object instance from the 'Text_SO.as' file. How do I reference it from the 'Reciever.as' so that I won't get this error anymore?

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ActionScript 3.0 :: Referencing Variables/objects From External FLA Files?

Dec 1, 2010

I am trying to display in 'Reciever.swf' the value a shared object updated in 'TextSO.swf'. The following is my code for the Reciever

Reciever.as-----------------
package {
import flash.events.SyncEvent; import flash.events.NetStatusEvent; import flash.events.MouseEvent; import flash.net.SharedObject; import

[Code]....

I am getting an error that says that 'text_so' is an undefined property and that I can't access it. Yes, I have not declared 'text_so' in 'Reciever.as'. However it is the shared object instance from the 'Text_SO.as' file. How do I reference it from the 'Reciever.as' so that I won't get this error anymore?

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ActionScript 2.0 :: [external Variables] Loading Textformats From .txt Files?

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I want to make a small flash animation in which the user can specify what text and what font/color will be used throughout the animation, by typing in the text file.On with the code which is of interest:

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[code]...

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ActionScript 2.0 :: [external Variables]Loading Textformats From .txt Files?

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I have just recently joined and am enjoying the multiple forum q&a's and the tutorials around here. I want to make a small flash animation in which the user can specify what text and what font/color will be used throughout the animation, by typing in the text file.On with the code which is of interest:

Code:
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Jul 13, 2010

How can use stage variables and function from external loaded swf files.& Can Possible without using parent.parent fromat, can possible root.format

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Is it possible to control an object/element on a instance? If so, how is it done through actionscript?

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ActionScript 3.0 :: Referencing Objects In Array?

Feb 25, 2010

I've created a for loop to do the following:add instances of button MovieClip from library to stagename the instances via name propertyadd instance names to array for later referenceadd event listenershese 4 steps are working peachy, however, I'm having troubles referencing these instances later on through my code. I'm pretty sure that the problem is in my data types not matching, but I'm not sure how to fix it.

var menuBtn:mc_menuBtn;var menuBtnList:Array = new Array();
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[code].....

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ActionScript 2.0 :: Referencing Objects By Variable Name

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I have a simple function that dynamically creates text fields. My text field name is referenced by var thisTextField. Problem is, when I try to do things with my text field, actionscript shoots back an error as such: There is no property with the name 'text'. How am I supposed to apply properties to my object if my objects name is a variable?

Code:
function showProducts() {
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[Code] .....

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I have a bunch of variables in a class. There are situations when I want to set then to null/ "temp" etc as per a well defined logic. The challenge is to list out the variables at multiple places- tedious and error-prone.

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ActionScript 3.0 :: Referencing Stage Objects From Within Class

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Code:
package {
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[Code] .....

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ActionScript 2.0 :: Referencing Objects From Inside A Function?

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[code].....

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ActionScript 3.0 :: Referencing Objects That Are Not Present On Frame 1 Of A Movieclip

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I'm working with a movieclip right now that has two frames in it. I want the user to be able to go back and forth between the pages by clicking on tabs on either page. The button that they click on is only present on the frame that it is applicable (so, the button to switch to frame 2 is only present on frame 1, and vice versa).

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[Code]....

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ActionScript 3.0 :: Referencing Objects In The Level Above The Movie Clip?

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i want to referance objects in the level above the movie clip that i have the AS in.  what i mean is that i have a movie clip on the stage, and that movie clip has some actionscript in it, and that AS needs to refer to an object on the main stage, how would i do that?  i have tried parent and stage 1, but neither seem to work

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ActionScript 3.0 :: Dynamically Referencing Objects Names In Loop

Jul 12, 2009

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I want to reference clip with some variable name because i want to change dynamicaly target clip. Example:

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ActionScript 3.0 :: Referencing A MovieClip Based On Variables

Mar 15, 2012

I am having trouble referencing a MovieClip based on certain variables in my code. I am using Flash Player 9 as the player setting and ActionScript 3.

I have a symbol with a name "Check1" set as a MovieClip, exported for ActionScript, I have ten of these on the stage with an Instance Name of ch0, ch1, ch2...ch9.

Each ch? has 21 frames on the timeline, each with a label name (named with a Number reference "00", "32", etc...) and a different image in each keyframe.

What I would like to do based on these variables:

Code:
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This is how I would like to use it:

Code:
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I have tried many way to try and make this work with no luck, the only way I have been able to make it work is by using:

Code:
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Doing this, I would have 10 clips, each with 21 possibilities. I can do this with many lines of code but I have been unable to tighten it into smaller code.

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ActionScript 2.0 :: Referencing Dynamically Created Variables?

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I have a number of 'TweenField' instances created in a for loop. The problem is that each time the loop increments, the 'myTweenField' variable has the same name, so I don't know how they can be referenced individually from elsewhere in the script. How can I rewrite it so that each instance has a unique name, and how would I then reference it from outside the loop?

Code:
package
{

[code].....

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ActionScript 2.0 :: Referencing Variables In A Loaded Movie?

Sep 22, 2003

I'm having trouble referencing variables in a loaded movie. I read in other posts that you simply refer to the variable as if it belongs to the clip you load it into, however this doesn't seem to be working for me

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ActionScript 3.0 :: Referencing Class Variables For A Movieclip?

Dec 5, 2011

Hey guys. It's been a while since I've used Flash and I am still trying to wrap my head around Actionscript 3.0 and the way it works; I am so used to the way AS2 works.I have provided the code below, it's very simple, so you might be able to skip this explanation and just take a look at the error and the code:

- I have made a movieclip called HeroMC in my FLA.

- The HeroMC movieclip has the AS Class linkage of exactly the same name, "HeroMC".

- I have made an actionscript class file, HeroMC.as, to house specific variables for my hero; such as Name, Age, xPos and yPos.

- I have also made an actionscript class file, Main.as, the document class for this FLA.

- In Main.as I instantiate HeroMC using the variable hero, and then run the function addHero() from my constructor.

- addHero() is a simple stage.addChild(hero);

This all works perfectly fine and it adds my hero to the stage. However, the problem arises whenever I try to reference one of the variables from HeroMC.as. I am met with this error - I will use the variable xPos as an example.

Here is the error:

1119: Access of possibly undefined property xPos through a reference with static type HeroMC.

Here is the code for Main.as:

Code:
package {
import flash.display.*;
import flash.events.*;

[code]....

It is obvious this is a very simple problem, but I have searched Google, Kirupa and Flashkit for an answer, but none of the threads I find discuss my specific circumstances and I am unable to find the specific information I need to.

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ActionScript 3.0 :: Object Oriented Game - Referencing Dynamic Objects

Jun 26, 2009

I'm doing this object oriented game and I create a bunch of 'boxes' via a for loop

Code:
Select allfor (var z=0; z < numOfBoxes; z++){
var box:Object = new Object();
box.mc = new Box();
box.mc.name = "box"+z
box.mc.x = Math.round((Math.random()*(530-box.mc.width)) + 20);
for (var i=0; i<boxXArray.length; i++){
[Code] .....

I get my random amount of boxes scattered over my stage (I haven't put in any checks to see if they are touching). How do I 'name' these boxes so I can reference them later? Say I want to move the .x of boxA in another function? Is there a simple way to call them box+z instead of just all as box? (Then I can run them through a loop later to talk to them).

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Flash :: Referencing Static Variables From Frame Scripts?

Oct 27, 2009

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So, ordinarily in other AS files I can call this with MyClass.foo = bar;

However, this seems to be different in timeline scripts. Every time I try this I get the reference with a static type error 1119: Access of possibly undefined property foo through a reference with static type flash.display:DisplayObjectContainer.

I've tried doing an import MyClass, etc... nothing seems to be firing.

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Actionscript 3 :: Flex 3 Referencing Old Files, Will Not Compile Updates To Code

Feb 28, 2012

I am using Flex Builder 3, working on a PC. Everything was working as expected throughout my first day of code updates, but on day 2 Flex started behaving badly.The problem started when I removed a component, and then got an error that it couldn't find the specified component in some accompanying AS3 code. No problem, I updated the reference so it wouldn't look for the old missing component (a form item). When I compiled the project in debugger to check my work, it failed when it got to that part, and gave an error that it couldn't find the component I'd removed. However, my code had fixed the problem, and the error was referencing a line of code that wasn't there any more. I proceeded to change the file around greatly, and even resorted to creating a new file, changing the name of it, and then recompiling it. I did a clean compile as well, rebooted my machine, restarted Flex, but every time it gives an error referencing the bit of code that isn't even there any more. It's as if it's loading a cached project each time (both in debugger and run mode).

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ActionScript 3.0 :: Loading An External .swf Then Referencing To It's Label?

Aug 25, 2008

I'm new with Actionscript and am currently working atbuilding a website. I've got a lot figured out so far but oneproblem I'm running into is when I try to load an external .swfusing the loader component and then reference it or try to point toit within my main .swf I can only load the "gallery.swf." throughmyLoader.contentPath = "gallery.swf";I'm trying to load it and then point to a specific label soit loads that frame or label. I've created separate labels for eachimage in my gallery so that when I point to them with AS, it knowswhich image to load. It worked when I had the gallery in the main.swf but when I used the loader component it didn't work.The AS I used that worked before I made a separate .swf andused a loader was:

on(release) {
_parent._parent._parent.photos_MC.gotoAndPlay("img1");
}

[code]....

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ActionScript 3.0 :: Referencing Stage From External Class

Feb 14, 2009

I'm having problems referencing the stage from an external class. I've tried :
Code:
stage.addEventListener(MouseEvent.MOUSE_UP, onUp, false,0,true);
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Code:
MovieClip(parent).addEventListener(MouseEvent.MOUSE_DOWN, onDown, false,0,true);
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Dec 16, 2010

I have made a .swf that references an external .f4v .  The swf plays fine on my own computer, but does not play on a colleagues computer, or another computer which we tested.  The file is not for upload to web , it is for local playback.  I assume this is a file path issue, but I have tried many different things including specifying a path and then recreating the same directory structure on the other computer.  What am I missing?  The f4v file can playback on the colleagues computer (I did install ffdshow , although another tested mp4 also plays back fine) but not the .swf.  !

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ActionScript 3.0 :: Referencing Object On Stage From An External Class?

Sep 6, 2011

I have a media player that I am codging together, one that will play either videos or MP3s depending on the variables it is passed. The video player part works fine. The MP3 player controls are all actual physical MCs on the stage; each one has its own AS class file as part of the package, but there is also a lot of AS that is happening in the main FLA as well. Messy, I know, but it mostly works great.

The MC on the stage in the main FLA is properly linked to the class file via Actionscript linkage, and the control itself works. However, I am trying to make some aspects of the control respond to variables that are set within the AS on the timeline of the main FLA, and I cannot seem to pass values to the control no matter what I do.

[Code]....

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