ActionScript 3.0 :: RegExp - Look For ID In Input Text String
Jul 8, 2010
ActionScript Code:
input.text = "[URL]";
function PlayVideo(event:MouseEvent):void {
switch (event.type) {
case "click":
var findVideo:RegExp = /(?<=?v=)([a-zA-Z0-9_-])+/;
trace(findVideo.exec(input.text));
break;
}}
I don't know what video this is (just picked it randomly off of the front page), but by clicking a button, the RegExp is called, looks for an ID in the input.text String, but when it does and I trace it, it gives me this:
ActionScript Code:
QGsGJlCpor4,4
What's with the ,4? How do I get rid of that?
How to convert a string to a regular expression? Right now if I try to convert a string to a regexp, the regular expression ends up with a / in front and a /g in the back.
In the below code if i replace st2 into the pattern of regexp without quotes, it works fine.Now since i get the regular expression from some other file, as it is shown in st2. I want to add that into the regexp pattern. But as in the below code it doesnt work.
<fx:Script> import mx.controls.Alert public function onClicking(){
search and replace text nodes from following string:
MY ORIGINAL STRING: var strTemp = '<p><text textId="textVariable1">This is my first text node.</text></p><question type="first">This is a first question.</question><p><text
So I'd like to remove all spaces from an input text box, and replace them with commas, and I'd like to learn how to do this with RegExp, which I've never before used.This doesn't work (though if I do s.search(re) it returns the first space):
Code: var s:String = searchTerms.text; var re:RegExp = /s/g;
I'm having an issue with RegExp. I have a string variable equal to "1 + 2 + 3 + 4". I'm trying to use RegExp to replace that string inside another string, however the plus signs are causing it to not be recognized. If I take the plus signs out, it works. If I replace the plus signs with minus signs, it works. I know + means something in an expression, is there a way I can get flash to ignore it and keep the + sign in there?
I would like to be able to replace a section of a string with a dash. The section being replaced will be variable.
var str:String = "permanentContainer-temporaryContainer-" var test:String = "temp"; var pattern:RegExp = /-[(+test+)]+-/i; trace( str.replace(pattern,"-"));
I am trying to parse a string in order to remove all extra white spaces.Iām working in AS3 and at the moment the only pattern I found remove all content:
On stage I have three input text boxes each with an instance name of w1, w2 and w3.On running this:[code]So, I'm trying to set up multiple input boxes and get each text string to concantonate in another string (like a MadLib)
I I have an alpha-numeric string as a variable. I would like to extract (from left to right) all of the numbers from the string and then push them into an array. Below, is what I have going so far, but it stops after the first number it meets. I was under the impression that the RegExp.exec runs through the entire string before stopping.
var testMenu:RegExp = /d/; var whichTarget:String = me.target.name[code]..........
when I trace my array, it is just filled with the first number that is encountered. So, in the two examples above the array beomes [1] (when the string that is executed is "menu1sub2hypo3" and then [3] when the string that is executed is "menu3sub4hypo8". It craps out after the first number is reached.What I really want is that the array gets filled with [1, 2, 3] in the first example and [3, 4, 8] in the second example. How in Helsinki would I do that? Does the exec function need to be looped in any way?
Not so important right now but thinking a little down the line: what regular expression would I need to find "25" instead of just "2" if I run this RegExp.exec on a string that may look like this "menu25sub3hypo6"?
I have a list control in a component mxml file. I have created a function in main mxml file, I want to input a text string and add it to this list. How can I do that. Currently using this code public function add(event:MouseEvent):void { var name:String = mytextinputid.text; currentState = 'ChatScreen'; mylist.____ } Note that this function is in main and the mylist list control is in component mxml.
I've been trying to compare two strings. One from an input text field, input_txt, and the other a variable. For some reason, even though both trace out exactly the same, it's not seeing a match.
I basically need to store a string of characters from an input text box and have them displayed at the last frame of the quiz. I declared the variable holding the input text as _global.player in the first frame, and upon clicking the start button the code is:
on (release) { _global.player=player.text; gotoAndStop (2); }
These variables are not referenced again until the last frame of the quiz, which reads thus:
stop();playerdisplay.text=_global.player;score.text=_global.correct;'Endng Comments Generator'if (_global.correct<=3) { phrase="Try a little harder next time";}if (_global.correct>3 + _global.correct<7) { }comment.text=phrase;
Yes, I know the global.correct coments are not yet complete, but i dont think that should be causing any issue with the playerdisplay.text (the dynamic text box to display the player name). If anyone could give me a hand that would be great. Nothing appears in the dynamic text box when the final frame of the movie loads.
I have an application that is trying to sort of scores. The problem is that when it tries to sort it errors as it is checking if one string is less than another string when it should be doing one number less than another number.
I have played with parseInt but I haven't managed to get it to work?
how to make a simple AS3 class.I've made a simple calculator application that allows you to add, subtract, multiply, and divide after entering 2 values into their respective text box.The problem, how ever, is once I moved it into it's own class, I cannot figure out how to reference the text fields. I have the movie clips referenced just fine, but, I cannot figure out the text fields.Here are the errors it's spitting out:
Code: 1120: Access of undefined property Number1_txt. 1120: Access of undefined property Number2_txt. 1120: Access of undefined property finalValue_txt.
And it does that for each instance of those in the Calculator.as
Main.as
Code: package { import flash.display.MovieClip; public class Main extends MovieClip {
I have a simple page with a text box and a go button on it. I am trying to build a URL from text that's put in that box.For example, someone types "peanut" in the box, then hits the go button.When they do, it loads the page "http:[url].....It seems simple, but I am not getting the variable to store/pass properly.
I have a string that searches the Twitter API, for keywords, for example :
var url:String = "http://search.twitter.com/search.json?q=Robin%20&lang=en&rpp=100";
I also have a input textfield dynamically created:
var inputField:TextField = new TextField(); addChild(inputField); inputField.border = true; inputField.width = 200;
[Code]....
But how do i take the data from the input text field and add it to the string, keep in mind the input data has to go in the keyword part for the string.
I have encountered strange problem. I have created simple Flash text field control and I wanted to compare its content with some other string. This comparison in triggered when user is pressing the button.In Action Script 2.0 code I noticed that a caret return character () was added at the end of the string coming from the input text field.It is easy to overcome the problem obviously, however I would like to understand what is going on. I use Flash CS4 with AS 2.0.
Anyone know of a good reg exp that can do this, optimally in one go? It needs to remove whitespace at begin/end of each line, remove LFs and CRs and replace with a single space but if there's a <br> (or <br/>) at the end of the line it should not add a space. I'd need this in a JavaScript conform regexp.
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
I've googled a lot, but i can't find a solution to auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
the last of many problems, is that at the very end of the test, you're shown your score, and you have the option to type your name in a text box and click "save". Doing so will apply you score data (time elapsed, date, correct answers and percentage) along with the name you typed in, and output in a form, that you can save or print off, or whatever. The problem is, the input text box will not let you type in it. If you mouse over it, the mouse stays a pointer, you don't get the text tool. If you click on it, the cursor appears for a split second after you release the mouse button, but you cannot type anything in it.This is the actionscript for the output form:
Code: // function saveRecord(record:String, field:String, now:Object, score:Object):Void {
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.
i created an input text box that puts the users input into a global variable, but when i test it it gives me not only what i have typed in but all the html formatting for the font that my input text box has on it.I only want the text that i have typed in to go into the variable but the wackload of html is going in there too. ive tried a few different things, rewriting my code, recreating the text box, changing settings, dont know what im missing.
I'm trying to build a fahrenheit to celsius convertor in AS3. How can I test to see whether what is input into a text input box (flash component) is not a number? This isn't correct but you can get an idea of what i'm trying to do:
if (celsius_txt.text == NaN || fahrenheit_txt.text == NaN) { //do something; }
i have an one input text box, first i type text into it and press space bar at this it will become empty and ready to accept next input from starting position, i make the text box empty by
textbox.text = "";
but the cursor not set to initial position in text box it consider "" as "space" and cursor will display after one space only, i need that cursor again move to starting position..