ActionScript 3.0 :: Resize Stage According To Browser Size?
Oct 18, 2009
I want it to take the whole screen but i dont want to scale it.The elements on the application will change the position according to the stage size,but i dont know how to change the stage size according to the browser size.
I'm wondering how to set my stage to resize relative to the size of the user's browser and keep the main movieclip centered. But I don't want the stage to scale, I want the physical boundaries to get larger without scaling the content.
The reason for this: I have something that we'll call "snow" falling in the background. When the browser resizes, I don't want the stage to scale and the snow flakes get bigger or smaller, but have the stage show more area for the snow flakes to fall. I already have the snow flakes falling outside the current stage boundaries, I'm just wondering how to make the stage boundaries extend dynamically to the size of the browsers.
i have searched this and many other forums as well as the doc for the answer to this question. I have a flash movie in which I dynamically create a diagram at runtime. The size of the diagram varies, but I need to display it within a fixed size area on the HTML page. What I would like is for the stage to scroll dynamically based on the size of the diagram, but have no scrollbars at all if the diagram fits within the fixed area in the browser.
I have been trying to resize my swf width and height to the browser size for the past 10 days...this is what I was able to get so far looked at numerous tutorials online...but no luck with my swf I would like my images to fill the entire browser without the white background on the side and I would like to do it so that my images will not look distorted...
is there anyway to have a published flash swf fill 100% of the browser? especially when the broswer resizes, so does the movie to match the browser size?
I have been looking for a tutorial or thread to help me figure this out. I am trying to make a site that when the browser is resized the objects in the site either resize or keep their position and stay visible. The link below is an example of exactly how I want this to work.[URL]...
Im working in AS2, and Im not sure if this can be done in flash alone or needs to be done in html or a combination of both.
what I want to do is publish my flash file so that it scales down but not up!So if a browser window happens to be smaller than the pixel height, the movie is scaled down but if the browser window is bigger than the pixel size, the movie is not resized and just centered.
I'm trying to get my main class to resize to the browser window size. I'm listening on the stage to Event.RESIZE, updating my width/height to match the stageWidth/stageHeight, and drawing a rectangle to show me how big it is. When I resize, it flashes between a small and big size every other time the event fires. The width and height are correct in both cases, but in the "small" case, everything is in a small box.
What i try to do, is to make a "wrapper" in Flash, in which other swfs could be embedded. (passing the URL of the external SWF by URL) to attach a link to the swfs. (ClickTag - Issue, maybe someone knows this).In the HTML - Code this would look like this:
The SWF "wrapper.swf" should load the "path-to-external-swf.swf" an puts a onClick - Event on the whole area.That works just fine, BUT The loaded external SWF should always fit to the stage size (like 100% width and 100% height) .My code looks like this:
Code: // Variables should be passed by URL _root.filename = "http://example.com/animation.swf"; _root.clickTag = "http://www.example2.com";[code]....
Code: mClip._width = Stage.width;
When i click on the swf, the movie fits exactly to the stage width...
Here is my problem (unfortunatelly didn't find solution @google or in this forum): I'm loading external swf[AS2] into main swf[AS3] using Loader class. The main swf is 800 x 600 and the external swf is 290 x 247. After adding the external swf to the main swf the external swf expands (scale to) from 290 x 247 to the main swf's size: 800 x 600. How can i prevent this? I want the loaded swf to save it's original stage size.
But it doesn't work. No error, no warnings. So I don't know what is the problem. It works only in the flash player (Ctrl+Enter), maybe the HTML is wrong?
I have a full browser site and when it is resized smaller the elements will overlap each other. I'd like to stop them from overlapping by stopping the flash from resizing after a certain screen size is reached. [URL]
Code:
var w : Number = Stage.width; var h : Number = Stage.height; w = w < 800 ? 800 : w; h = h < 600 ? 600 : h;
I've tried this and it doesn't work for me...Here is the code that I am using to set the stage elements:
Here is my problem (unfortunatelly didn't find solution @google):I'm loading external swf[AS2] into main swf[AS3] using Loader class. The main swf is 800 x 600 and the external swf is 300 x 200.After adding the external swf to the main swf the external swf expands it's size from 300 x 200 to the main swf's size: 800 x 600.
I am writing an app that, when loaded byt the HTML, could be any size. For example, using SWFObject and the following line: swfobject.embedSWF("Untitled-1.swf", "SMHSWF", "500", "500", "10", "expressInstall.swf", null, params); The problem is I'm having some difficulty finding the size once the SWF is loaded. I've tried the following:
When I use the following code, I'm able to track the stage size within the browser. But what I don't understand is that when I use StageScaleMode.SHOW_ALL instead, the reported height and width of the stage is always fixed at 1920 x 1080 (my stage size in Flash authoring) no matter how small I bring the browser into.
I'm having a bit of a problem here. As per the title, my flash swf file works fine when tested from the IDE, but when I publish it and open it through the browser, the stage doesn't seem to resize along with the window.I post below a bare-bones example. The "back" movie clip should resize, only it remains at the starting dimensions
I'm trying to get an object to increase in size the lower it goes down the stage, and decrease in size the high it moves up the stage.
It only needs to increase or decrease by a small amount. Basically, it's for a game character. To ad realism to his movements, it would be nice to have this feature.
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.I have found this solution [URL].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip.
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.
I have found this solution [url].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip...
I need it to stay exactly at the same position whatever the size of the movie-clip. [code]...
I would like to know how to make flash size (width and height) full size in the browser? the real size of flash is w:955px h:600px I tried to make w:100% and h:100%, it makes pictures pixelate.
I'm trying to print a movieclip from flash. I'm using the PrintJob pageWidth and pageHeight properties to scale the clip to be as large as possible. Also, I'm trying to center the movieclip on the page.Now, in the standalone player, this works. In a browser however, the margins appear to be zero:[code]But when printing, the margins are there, and mess up the page layout (not centered + cropping).
[URL].. Anyone know the AS to make it automatically check the size of the browser for the listeners_notice when you resize the browser it works perfectly...but not when it first loads up.
I'm working on a slideshow where I'm calling in photos from an xml file. How do I tell AS to resize the stage according to photo dimensions? Would I need to list the dimensions in the xml file? If so, how would I pull that into the fla file with AS?