I am writing an app that, when loaded byt the HTML, could be any size. For example, using SWFObject and the following line: swfobject.embedSWF("Untitled-1.swf", "SMHSWF", "500", "500", "10", "expressInstall.swf", null, params); The problem is I'm having some difficulty finding the size once the SWF is loaded. I've tried the following:
I want it to take the whole screen but i dont want to scale it.The elements on the application will change the position according to the stage size,but i dont know how to change the stage size according to the browser size.
I'm wondering how to set my stage to resize relative to the size of the user's browser and keep the main movieclip centered. But I don't want the stage to scale, I want the physical boundaries to get larger without scaling the content.
The reason for this: I have something that we'll call "snow" falling in the background. When the browser resizes, I don't want the stage to scale and the snow flakes get bigger or smaller, but have the stage show more area for the snow flakes to fall. I already have the snow flakes falling outside the current stage boundaries, I'm just wondering how to make the stage boundaries extend dynamically to the size of the browsers.
When I use the following code, I'm able to track the stage size within the browser. But what I don't understand is that when I use StageScaleMode.SHOW_ALL instead, the reported height and width of the stage is always fixed at 1920 x 1080 (my stage size in Flash authoring) no matter how small I bring the browser into.
i have searched this and many other forums as well as the doc for the answer to this question. I have a flash movie in which I dynamically create a diagram at runtime. The size of the diagram varies, but I need to display it within a fixed size area on the HTML page. What I would like is for the stage to scroll dynamically based on the size of the diagram, but have no scrollbars at all if the diagram fits within the fixed area in the browser.
I'm trying to get an object to increase in size the lower it goes down the stage, and decrease in size the high it moves up the stage.
It only needs to increase or decrease by a small amount. Basically, it's for a game character. To ad realism to his movements, it would be nice to have this feature.
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.I have found this solution [URL].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip.
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.
I have found this solution [url].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip...
I need it to stay exactly at the same position whatever the size of the movie-clip. [code]...
I would like to know how to make flash size (width and height) full size in the browser? the real size of flash is w:955px h:600px I tried to make w:100% and h:100%, it makes pictures pixelate.
I'm trying to print a movieclip from flash. I'm using the PrintJob pageWidth and pageHeight properties to scale the clip to be as large as possible. Also, I'm trying to center the movieclip on the page.Now, in the standalone player, this works. In a browser however, the margins appear to be zero:[code]But when printing, the margins are there, and mess up the page layout (not centered + cropping).
[URL].. Anyone know the AS to make it automatically check the size of the browser for the listeners_notice when you resize the browser it works perfectly...but not when it first loads up.
I'm working on a slideshow where I'm calling in photos from an xml file. How do I tell AS to resize the stage according to photo dimensions? Would I need to list the dimensions in the xml file? If so, how would I pull that into the fla file with AS?
I'm making a mockup for a client and I need to Load the .swf with the exact stage size so the graphic elements do not float outside the loaded movies stage area. [URL]Basic load code I'm using...
I've created a website in Flash and have posted it to the net. I want it to scale as the user resizes the window, but having little formal training in Flash I'm not entirely sure how to go about it.
Can I get the obtain the size of the browser window in AS3?The best method I've found is to get the size with Javascript and send it to Flash as a FlashVar. One limitation of this method is that it doesn't give the current size if the window is resized.Is there a pure Flash way to do this?
Can I get the obtain the size of the browser window in AS3?
The best method I've found is to get the size with Javascript and send it to Flash as a FlashVar. One limitation of this method is that it doesn't give the current size if the window is resized.
For a project I need to import a game (3 SWF into one html). After I published my SWF's, I inserted the first SWF file into an HTML in dreamweaver (index.swf). When I preview in the browser everything looks perfect, but when I click on the button that takes me to the next SWF file (game1.swf) the next SWF file changes in size, it looks a lot bigger than it is (original size is 650x450). Is the problem the publish settings on flash?
Just wondering if anyone knows what I would add to my actionscript for a getURL command to make the browser window that opens up a certain size, in my case, really small.
I am making full browser page, but resize doesnt work well. It looks like the flash took wrong stageWidth and stageHeight at the start... Then it all works but with wrong numbers [URL] (when you launch swf in standalone player, it works well - download [URL]
I have this problem whenever I publish a .html file from flash. There is always white borders around it and the swf never fits to the browser size and with scrolls. I saw a few websites , the .swf fits the web browser nicely without any scrolls. May I know how do I do that? I checked swfobject2, but I am not really sure how to do it...
I have a code for randomized stars. My problem is how do I make it randomize at any browser size? It's a full flash site that I am making. Actionscript nub here. Heres what I have for the size of the randomization.
ActionScript Code: var areaWidth = 500; var areaHeight = 500;
I'm having an issue on a dynamic textfield in some browsers; it seems that some browsers are increasing the font size on some textfields, but not all;[code]my flash textfield is embedded ... not all textfields are being affected in the same way.
I want a movieclip in my swf file that will float a given number a pixels from the left side of my browser window. I have made my swf file trasparent and things outside of my stage show up and so far I have an actionscript code that will only use my stage size and I want the browser window size to control it.