ActionScript 3.0 :: Resources For Package / Class Design?

Dec 17, 2009

I am somewhat new to OOP and am attempting to learn how to design and execute custom classes. My goal is to create a package that extracts data from an XML document. Do any of you have links, books or other resources you would recommend? So far, I've got the following:

[Code]...

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[Code]...

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I have a font in my library and I want to access it from a class.

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So basically i have my root folder with my fla and my document class in it, then I have a folder called 'main' with another class in it (Control)

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Oct 15, 2010

have been trying to create a 24 hour countdown clock that will loop and play backwards counting it self back down to 00:00:00:00o Andrei1 for providing me with this code to create the following animtion:

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Jun 7, 2011

I'm trying to design a class that uses functions from multiple classes, but as Google tells me, you cannot extend multiple classes.

Here's my code:

Code:
package com.levelGenerator {
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import flash.events.KeyboardEvent;

[code]...

How do I use the Keyboard functions and nextFrame() without extending multiple classes?

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Nov 9, 2009

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[Code]...

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ActionScript :: Import Class Into A Package?

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I'm having a bit of trouble getting a class to import.[code]...

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ActionScript 2.0 :: Cannot Load Class From Package In Another One

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I have classes witch resides in this package :com.network.interface_as. When I try to load one class from that package in another class in the same package like this:

Code:
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[Code]...

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Flex :: Compile An ActionScript Class That Is In A Package To A Swf Using Builder 3?

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How do I configure an ActionScript Project in Flex Builder 3 Pro so that I can compile an ActionScript class that is part of a package into a swf. For example, the class that I want to compile to swf is:

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Feb 9, 2010

public function addNewMc():void{
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, Line 1 There is no class or package
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This is odd because nowhere do I refer to a "com.es3" package. It's always "com.es3.as2".If I remove the import line, the movie compiles with no errors (but without the initialization code, it doesn't run correctly).

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Flash - Reset Main Class When First Loaded The Package

May 12, 2011

[Code]...

Is there an easy way to reset all of my variables to the way they were when I first loaded the package so that I don't have to go through all of the variables and reset them manually?

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