ActionScript 3.0 :: AddChild From Class To Parent In Main Package?

Feb 16, 2011

I have a main package that adds the background image to the project, from here on im trying to have seperate classes that add objects to the background as a parent and control these objects.my code in the main package:

package
{
import Dinos_Control;

[code]....

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I'm working on a spider solitaire game and I need a way to bring cards out of their parent column and on to the main stage when they are selected. Here's my current code:

[Code]...

However, the above gives me an error on the stage.addChild line. "1118: Implicit coercion of a value with static type Object to a possible unrelated type flash.display: DisplayObject."

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What I describe here is not correct. My full code had some other things in it that was the reason I couln't see mc2. The code described under is actually working!

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Code:
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it works, but I dont want that, as MyContainer has custom variables and functions I use. A simple: if (mycon is DisplayObjectContainer) evaluates to true.

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[Code]...

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the MAIN class:

ActionScript Code:
package com.website
{
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[Code].....

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I have the following scenarios.

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Code:
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[code]....

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Mar 22, 2010

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ActionScript 3.0 :: Flash AddChild Does Not Work Inside Package

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I would like to create a class displaying a button:
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But when I call this from my fla file:
Code:
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Symbol 'buttons', Layer 'Actions', Frame 1, Line 41061: Call to a possibly undefined method addChild through a reference with static type Class.

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[Code]....

(In case it helps you know my skill level, I'm currently reading Foundation Game Design with Flash by Rex van dur Spuy and am a PHP web developer, also played around with Flex - ActionScript is still new to me)

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So I have Main.as and Helpers.as

I've made a function who adds children to stage but I get this error: "Main.as 1180: Call to a possibly undefined method addChildToStage"

So here's the code:

Main.as
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{
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