ActionScript 3.0 :: AddChild To Package Extending MovieClip Not Showing?

Mar 22, 2010

[Code].....

The added movie clip is not displaying at all? I've ported the code over to frame 1 of the timeline and it is not showing up either.

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why i keep getting Parameter child must be non-null. And my code won't display 5 enemyBlock objects onto the stage but only just one.

returns:
TypeError: Error #2007: Parameter child must be non-null.
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[Code]....

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[code]...

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I'm using AS2, and trying to use AS2's packages for the first time, so I can organize my .as files properly. I'm running into some problems though I've got some classes that extend MovieClip, and I've put the class names in the Linkage>Class fields. When I publish, though, I get the error: The class or interface 'ClassName' could not be loaded. anyone know what I'm doing wrong? I tried importing the classes on the main timeline, and even including the directories of those classes on the classpaths list, but no dice

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[Code]...

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ActionScript 2.0 :: Why Is Extending MovieClip Class Different

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I've been going through the OOP AS 2.0 tutorial here on Kirupa, and I was curious WHY this code is in a class which extends the MovieClip class and is used to affect a linkage item in the library:

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[code].....

Is there something undocumented about why I wouldn't pass those parameters in when instantiating a new instance of the class in question? What is different about extending the MovieClip class?

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When you do, you'll see that the movieclip should obviously be at position (0, 0) on the stage. However it appears at (25, 5)! if I leave in the original "this.x = xx;", then it appears at (50, 5). If I also leave in "this.y=yy;" then it appears at (50, 10).

[Code]...

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What more can be done if I extend MainClass with MovieClip rather than Sprite. I know that MovieClip extends Sprite and it has Timeline defined under it. But still how it will be usable to me by MovieClip ?

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Is there any way of extending a class which is extending the movieClip class? Or generally a way to add extra methods to an allready existing class without having to add them in the actual class declaration. I was thinking of using Interfaces but how can I implement an Interface to a class which is extending a movieclip?

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import interfaceName
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class className extends MovieClip{
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ActionScript 3.0 :: Class Extending MovieClip Has Innacurate This.x/this.y Values?

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I would love if someone could take a look at the code below. When you do, you'll see that the movieclip should obviously be at position (0, 0) on the stage. However it appears at (25, 5)! if I leave in the original "this.x = xx;", then it appears at (50, 5). If I also leave in "this.y=yy;" then it appears at (50, 10).

[Code]...

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ActionScript 3.0 :: MovieClip (Controlled By Extending Class) On Stage Reference

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I'm currently working on a AS3.0 project in Flash. I have a main movie clip in flash on the stage. This mc contains 3 frames. They represent the pages in my application. In each of those frames are a lot of nested MCs. Such as menu buttons, display content for the MC buttons, etc. Everything is controlled by a class extending from MovieClip. When I run the application and press the green button on the second frame in a nested MC of the main Movie Clip on the stage. The event must jump to the 3th frame in that main MovieClip.

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I've got a simple class:
 
package somepackage
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public class NewMc extends MovieClip{  public var myVar:String = "something";}}
 
And there is a question now: how can I assign a "real" MovieClip object to my created-class object?
I mean: var realMc:MovieClip = new MovieClip();

[Code]...

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Actionscript 3 :: Extending Any Class From MovieClip Make Both The Classes Fixed

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I have a library symbol, exported for Action-Script and to Frame1. Now in the document Class, i write

public class Test
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[Code]....

Now the code works fine but when i write my own (sealed/fixed) Box Class that surely Extends MOVIE-CLIP, statement-2 gives error , i know the Box Class is not dynamic but the Movie-Clip is Dynamic. Now what i understand that Movie-Clip Class being dynamic becomes fixed/sealed when it is extended by any Fixed/sealed Class???

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ActionScript 3.0 :: Extending MovieClip Makes Clip To Ignore Frame Actions?

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When we want to know if a MovieClip animation has ended, we use to listen the enter frame event and check if current frame is the final one (where the movieclip frame has a stop).

But we've thought on a new idea: to extend MovieClip and override stop method. In the override we dispatch an event indicating the animation is ended. So, we hope the clip to find a stop in a frame, call the overriden method and execute both, the super.stop() and the event dispatch.

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Use A Variable And Then AddChild With A RemoveChild For The Old MovieClip After The New MovieClip Has Loaded

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This is something I'm experimenting with, but haven't seemed to figure out... I have several MovieClips, basically the same, only different colors. As each one plays, I'd like it to "overlap" whichever one is already there. Right now I have each button linked to a gotoAndPlay function, but I don't think that will ever get me what I want. You can see how I have it now here: [URL]

Instead of having the content MovieClip go back to all white when a button is clicked, I'd like the preivious one to remain, and get "covered up" by the new one. You continue to see the old color, and the new color overlaps it. I have a feeling I need to use a variable and then addChild, with a removeChild for the old MovieClip after the new MovieClip has loaded, but I'm not getting any good results yet.

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ActionScript 3.0 :: Get The Width Or Height Of The Parent Movieclip It Always Showing The Values Of The Small Nested Movieclip

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i am using a movieclip who has two nested movieclips, the problem i am dealing is that when i try to get the width or height of the parent movieclip it always showing the values of the small nested movieclip, when i draw the movieclip it draw perfect but when i read this values shows that error, what can i do?

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ActionScript 3.0 :: Can't AddChild To Movieclip Inside Movieclip

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my_mediafile.load(new URLRequest("PMP2.jpg"));
//trace ("my_mediafile "+my_mediafile);
trace(mc_pmp.gfx_pmp)
mc_pmp.addChild(my_mediafile);

i have a movie clip(called gfx_pmp) inside of my movieclip (called mc_pmp) and i wanted to add a child to that movieclip gfx_pmp

thought i could use this code

mc_pmp.gfx_pmp.addChild(my_mediafile)

but it doesn't seem to work. when i ran a trace on mc_pmp.gfx_pmp it returned null as a value

trace(mc_pmp.gfx_pmp)
//returns null

i dont see what the issue is here, or why the trace on that is returning null

[object mc_pmp_43]
1st trace gfx_pmp [object MovieClip]
2ndtrace gfx_pmp [object MovieClip]

[Code]....

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I am having troubles passing an x and y argument into a package function that creates a projectile on stage at the tank.gun's x and y.I have attached a zip of the code I am working on.[code]

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ActionScript 3.0 :: ASDoc Only Documents 1 Package Function Per Package?

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I'm running into this weird thing with ASDoc. It will only document one package function per package.For example.I have these two functions:

gs.util.printf
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In these files:

gs/util/printf.as
gs/util/ftrace.as

The only function that get's documented in ASDocs is "printf". But I know it can do more than one. As an example, in the livedocs [URL] There are more than one functions documented.

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I have a timer on my main flash document, and a package class that opens a MovieClip on a button click.
 
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Calling an object's method from the main flash doc is object.method(); But I need to do the reverse. I know this a low level super easy question, but I cant find the answer. Something like _MainDocument.function(); would be my guess. Or is there a addEventListener(class Deconstructs, doSomethig) ?

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