ActionScript 3.0 :: AddChild Not Showing Thumbnail
Aug 12, 2009
I'm a self learning flash programer. Currently having trouble on a xml photo album for a friend's website. The rest of the site is working like a charm, except for a few glitches here and there. My real problem is that i can't put the thumbs on the stage. I'm using this code to do it.
[Code]....
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Jul 31, 2006
I am building a Flash file that has two thumbnail scrollers, and I'm having difficulty with it. The basic way it's supposed to work is like this. I have a t-shirt, and want to put a graphic on the t-shirt. The t-shirt is already loaded with no problem. I load the thumbnail script so I can pick from available graphics to place on the t-shirt. Fine so far. Now I want to show the back of the t-shirt, and select a different image for the back.
I've tried this two different ways:
1) Have them in different layers of the same frame, so that I can hide the inactive layer without erasing the info for that layer. The problem with this is that it seems something in the second instance of the thumbnail script is overriding the ability of the first instance to work properly. As you'll see here, the thumbnails load fine either way, but you can only change the picture if you hit "flip product": [URL]
or
2) Have the front and back in different frames. This seems to work better, but now it refreshes the initial image every time it flips between the frames rather than keeping the image that had been chosen: [URL].
So basically I'm curious how I can either
1) Keep the second instance from interfering with the first if in the same frame; or
2) Disable the refreshing of the initial image.
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Nov 17, 2009
I have redesigned my site from a flashmo template and all is fine except for my thumbnail string not loading/showing in any browsers or even in my dreamweaver & flash previews.
my site is [url]... if you press on the 'decor' button you'll see the place where the thumbnails should be coming up and loading - but all it shows is a permanent loading sign on the first thumbnail and nothing else.
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Jan 11, 2009
I'm trying to create a video gallery that has thumbnails. But I want the thumbs to be the first frame of the video. Is there any way to extract the first (or any other) frame and display it as bitmap data without having to download the entire .flv file?
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Mar 16, 2009
I have an odd predicament that I'm trying to wrap my head around. I have a textField, that is populated by data from an xml file. It contains simple line html line break tags, and when I use the htmlText option, it doesn't seem to recognize those tags, even though they don't show up when I view it online. Here is my code:
Code:
//FLASHVARS CODE
var varName:String;
var paramObj:Object = LoaderInfo(this.root.loaderInfo).parameters;
for (varName in paramObj) {
[Code]......
I can't figure out how to make it render properly. If I choose a dynamic text field already on the stage it works fine, but then the scrollbar doesn't work. I read that a TextField automatically uses a scrollbar when it gets too long. Can anyone suggest a possible work around for this? I feel the answer is staring me in the face and I just can't see it.
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Apr 29, 2009
I have an odd predicament that I'm trying to wrap my head around. I have a textField, that is populated by data from an xml file. It contains simple line html line break tags, and when I use the htmlText option, it doesn't seem to recognize those tags, even though they don't show up when I view it online. Here is my code:
Code:
//FLASHVARS CODE
var varName:String;
var paramObj:Object = LoaderInfo(this.root.loaderInfo).parameters;
[code]...
I can't figure out how to make it render properly. If I choose a dynamic text field already on the stage it works fine, but then the scrollbar doesn't work. I read that a TextField automatically uses a scrollbar when it gets too long.
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Nov 3, 2011
I'm building a Facebook client in actionscript, and I'm running into a problem. I have this block of code:
var loader:URLLoader = URLLoader(event.target);
var feedResponse:String = (event.target.data);
var object:Object = JSON.decode(feedResponse); //getting the data
[code].....
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Mar 22, 2010
[Code].....
The added movie clip is not displaying at all? I've ported the code over to frame 1 of the timeline and it is not showing up either.
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Apr 26, 2010
why i keep getting Parameter child must be non-null. And my code won't display 5 enemyBlock objects onto the stage but only just one.
returns:
TypeError: Error #2007: Parameter child must be non-null.
at flash.display::DisplayObjectContainer/addChild()
at flash.display::Stage/addChild()
[Code]....
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Nov 28, 2007
I have made a image-viewer. I've this AS for the viewer:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
function loadXML(loaded) {[code].....
Now i would like to make a loop for the thumbnails so they don't have a beginning or end(Now when i scroll to the right the thumbnails stop at the last thumbnail, i want it to begin at the first thumb again).I'm also trying to make that the middle thumbnail represents the photo in target_mc.
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Jul 10, 2007
I am making a gallery, which you can view here:[URL]ok, firstly, when you click a thumbnail, you cannot scroll them until you roll off the click thumbnail, and I'm not sure why. is it just a movieclip thing? or can I put some code in to re-get focus of something? ok, now for the two general questions:
1. When you roll over the thumbs, they go up, sometimes they flick back down though, even though you are rolled over them still. is this just because they are moving?
2. Does anyone know why when I add this:
[Code]...
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Oct 11, 2009
Im trying to create via xml and a for() loop a thumbnails wiewer and each thumbnail have a simple onrelease function.....but my probleme is that my 'container' movieClip and 'BT' movieClip dont show when I export the movie...also when i trace()them the output is empty. maybe is because they are inside x.onLoad(xml){} function ? At the end of the script you can remove // before the trace() function for ckecking in the output panel. here is my code:
xml file: TumbLoader.xml
<?xml version="1.0" encoding="ISO-8859-1"?><slideshow><photos thumbnail="thumbnail/1.jpg" /><photos thumbnail="thumbnail/2.jpg" /><photos thumbnail="thumbnail/3.jpg" /><photos[code]...
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Jun 15, 2011
I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?
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Jan 16, 2012
I have downloaded Box2d ([URL]) and created a project that looks like this: [URL]. catalyst is the green cube and it has the base class "shapes.box", it is inside "world" which has the base class "wck.World". What i want to do is to add another "catalyst" from the library inside "world" when i click on add_btn. I tried to accomplish this by this code:
[Code]...
Symbol 'buttons', Layer 'Actions', Frame 1, Line 41061: Call to a possibly undefined method addChild through a reference with static type Class.
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Jan 20, 2011
I have the followings:
_p:Player (which is a MC)
a1:Animation1 (which is a MC)
_p.addChild(a1); //doesn't display anything
_p.stage.addChild(a1); //displays a1
Why won't the MC display a child without using his stage?
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Aug 11, 2009
I'm trying to resolve an issue that reared it's ugly head yesterday.Frame one of main timeline I have the following code:
Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]....
The newMC doesn't show up.If I add 'parent.' in front of the addChild then it appears.mc_LibItem has a base class of "flash.display.MovieClip" and is exporting for ActionScript and on frame one.For grins I created a new .fla and began messing around with the same addChild idea and it worked.
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Oct 30, 2005
somewhat understood the basics of adding and removing children, however, I am facing another problem. After using the removeChild Function, I can't seem to add another child.For example:
ActionScript Code:
var attachedMC = new (getDefinitionByName("Content1") as Class)()
Page.addChild(attachedMC);
[code].....
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Jul 29, 2009
I have a main "shell" swf which, by clicking several buttons, will load/unload various external swfs into a Placeholder_mc which resides on the main timeline in Shell.swf In the documentation and tutorials I've seen a couple different methods, and I'm not sure I quite understand the difference, or at least the reason you would use one over the other...In the 1st method, you can just add the Loader object using the addChild() method:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
Placeholder_mc.addChild(myLoader);
This will apparently add myLoader to the display list once it has completely loaded.The 2nd method, you supposedly can add the Loader.content; however, it appears you can only do this once the content has completed loading, so you need to incorporate an event handler with the contentLoaderInfo object:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
[code]....
What are the pros/cons of adding the entire Loader object, as opposed to the Loader.content and vice versa?
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Jul 5, 2007
Yes, I'm making a photo gallery like everyone else. I'm making it so people can order pics from the site. There are going to be about 500 photos per album in 5 different categories. The photos can be shrunk down to about 60kb a piece. If I use the actual pictures as thumbnails, just scaled down, the total size of all the pics will be about 30mb. I know this is a lot.
Either way, the people looking at the album will most likely look at nearly all the pics so they will be using up bandwidth either way. Plus, if I use the actual pics as thumbs the user will not have to wait to see actual pic when it's clicked on because it's already loaded. A preloader is annoying to me. I do realize a preloader would be wise when loading the thumbs. Just dislike them after you click one for the big picture.
So is using shrunken thumbs a necessity or if the big pic is under a certain size it shouldn't matter if I use it for a thumb also?
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Jul 16, 2009
I am working on a flash photogallery. It is pretty basic, just consists of thumbnails. The larger images are on another page all together. I didn't write this script myself, I'm still learning. So i grabbed a flashmo file. It is flashmo_067.Anyways, i changed some things around. I made the images scroll with the mouse and i took out alot of the extra stuff in the gallery. I also changed the document size and the thumbnail size.I created thumbnails to the exact size i made the holder in the flash file. Yet when i pull up the movie, the images are doubled in size and are overlapping. I have looked at the actionscript a bunch of times and still cant figure it out. I changed the size of the thumbnail to be smaller but it just blows it up and makes it very pixelated. I cant seem to figure it out.
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May 26, 2009
We bought this Flash template to save time:to make this siteI knew a template would limit us (especially since I only know HTML/a little CSS), but of course, we need a few tweeks. To save time (and if anyone is interested), I have uploaded the source files so you can see the structure here:The flash file is set up like this:Fla file for all the image souces & layoutIndex.html File has some sort of fancy javascriptText.html file is the editable file where non-flash-knowing dingbats like me can just edit the text and POOF! Magic!I know I have bastardized them from the original and some stuff is probably wonky.The biggest problem is that the "thumbnails" that you click on at the starpage are auto-generated, cropping the top left 100x100 square. I don't know why this is the case, and honestly, I think it looks awful.
Is there any way to manually set the thumbnail images, so they are cropped artistically rather than randomly? I asked the template tech support and they told me to "make my images 100x100". I did that for the first blue logo, and it looks like CRAP! Sure, I have the icon I would like, but when someone goes to browse the gallery, they get a 100x100 icon displaying instead of a lovely fullscreen pic.
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Sep 6, 2009
Having a problem coding a mouse over small image to enlarge effect. I have a filmstrip of photos at the bottom of my page and want the user to be able to enlarge them slightly by rolling over them with the mouse. Id like this to happen as smoothly as possible. Having a real problem with something so simple.
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Aug 25, 2010
Having a problem coding a mouse over small image to enlarge effect. I have a filmstrip of photos at the bottom of my page and want the user to be able to enlarge them slightly by rolling over them with the mouse.
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Feb 2, 2009
I'm using an AS3 photoviewer from [URL] and I am trying to get the thumbnail images to pop out when rolled over.
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May 14, 2009
linking my thumbnail photos to the img. photo using action script 2.0?
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May 20, 2010
I need to find out if its possible to click on a thumbnail and the image opens up in a new window? the image I have is not uploaded onto the web or anything like that.
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Jan 13, 2010
Is it possible to generate multiple thumbnails from a FLV using only as3? The flv is on the same server as the swf so I'm not using any dedicated streaming server. I'd imagine that as long as the flv has load the video you'd be able to pull bitmapdata from a specific time of the flv. My idea is to pull around 8 images from every flv, convert them to buttons and use them as links to specific chapters in the flv. If this is not possible, would it work better with a dedicated streaming server like red5?
Edit: I'd also like to know how to do it if it's possible :) The idea is to not use the server. The thumbnails will only be used within the swif, so no saving to another location.
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Apr 21, 2010
i was wondering, how can i extract thumbnail from a flash-video file, then display it in a listbox.the listbox is suppose to have many videos which i need to extract thumbnails from programatically with actionscript.the flash-player is going to be on the web, and the extraction must happen when the swf file is loading, therefore, the method must not be too time-taking.
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Dec 25, 2010
I have to make thumbnails from banners in swf file format (flash 9). I want to use php, but if that's not possible anything which work in a linux command line is fine by me.
I tried to open them with ffmpeg-php, but it says: Can't open movie file /where/the/file/is
The file is there and is readable by the user.
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Feb 4, 2010
i have a grid of thumbnails (i loop through an xml file to create and display) this is working perfectly.I can trace out click commands on the MCs and load in an image just as you'd want to.I load the image into a thumbMC i created with some additional symbols in...Then i started thinking, it would be nice to have some kind of preloader for each image/thumbnail.I've implemented a MovieClipLoader and this is quite happily loading in the images and reporting when the load is complete, however i am completely unable to target my preloader symbols within this function, so am unable to either control the width of a loadbar, and also show/hide a loadLoop while the image loads.
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