AS3 :: Flash - AddChild With TextFields Only Showing The Last One Added?

Nov 3, 2011

I'm building a Facebook client in actionscript, and I'm running into a problem. I have this block of code:

var loader:URLLoader = URLLoader(event.target);
var feedResponse:String = (event.target.data);
var object:Object = JSON.decode(feedResponse); //getting the data

[code].....

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ActionScript 3.0 :: Accessing Textfields In Movieclips Added By Addchild

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I have a bunch of movieclips which were created by "addChild" method. These movieclips are added to "gamecontainer". There was a dynamic textfield in each movieclip. Now the problem is how can I change the text in the dynamic textfield inside each movieclip outside this function.

Here is the code:
private function arrangeClips():void {
for (var i:uint=0; i<7; i++) {
var tile_mc:whiteTail=new whiteTail();

[Code].....

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I am not new to html or flash but, some what new to XML. I created a carousel based off the tutorials and it works great on my computer but, when I create an html file and attach the .swf file the flash file loads but, the icon images or anything from the .xml file doesn't appear.This is what I use to load my .swf file :

<div id="spacer">
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" [code].....

Do I have to put a special script in the html document for it to be able to see the xml file?

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ActionScript 3.0 :: Some TextFields Not Showing?

May 9, 2011

Basicly I'm adding dynamicaly sprites and textfields, which i populate from xml, in for loop. I'm building sort of table, so for every sprite, I'm adding new data in textfields. I've loaded xml and passed data to 2 xmllists, both traced and doing fine... Later on I add data from xmllist to array which then I'm looping in for loop.

Problem is that from 1st xmllist, 6 out of 7 textfields are visible, 1 can't be found nowhere :/ from the 2nd xmllist only 1 out of 4 are visible...

I've tried everything, tracing them returns that they are visible, on good position, filled with text, contrasted color from background...

Code:
for(mojbroj=0;mojbroj < dohvatiosamih2;mojbroj++){
if(mojbroj%2){
lista.graphics.beginFill(0xdddddd);

[Code]....

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Actionscript 3 :: Some Textfields Not Showing?

Jul 20, 2006

Basically I'm adding dynamicaly sprites and textfields, which i populate from xml, in for loop. I'm building sort of table, so for every sprite, I'm adding new data in textfields. I've loaded xml and passed data to 2 xmllists, both traced and doing fine... Later on I add data from xmllist to array which then I'm looping in for loop.

Problem is that from 1st xmllist, 6 out of 7 textfields are visible, 1 can't be found nowhere :/ from the 2nd xmllist only 1 out of 4 are visible...I've tried everything, tracing them returns that they are visible, on good position, filled with text, contrasted color from background...

PS: here is the part probably causing the problems..

for(mojbroj = 0; mojbroj < dohvatiosamih2; mojbroj++)
{
if(mojbroj % 2)
{

[code]....

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IDE :: Remove Images Added With AddChild

Jan 20, 2009

what happens is a timer is kicked off, the counter counts 10 secons and fires off a rotate picture function. The rotate picture function is supposed to display 7 pictures in sequence, starting with 1.jpg, then 2.jpg, etc...

All the images are loading, but I can't get it to unload the previous image before loading the next one.

I've tried removeChild, unload();, try/catch, etc... this is the basic part of the code that loads the images....

Code:

var picloader:Loader = new Loader();
addChild (picloader);
if(_picDisplayed < numOfImages+1){

[Code]....

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ActionScript 3.0 :: Displaying Dynamic Textfields With AddChild - Line Breaks?

Jun 5, 2009

At the moment, everything is output to stage in one big clump. But I can't figure how to make each text field display on separate lines. Messing with the y value doesn't seem to do the trick nor do line breaks in the XML.

Code:
var dtxt:TextField;
for (var i:uint = 0; i < occID.length(); i++) {
dtxt = new TextField();

[Code]....

The purpose of this code is to create a dynamic textfield or a movieclip with values from an XML file to be added to stage as options in a drop down menu. Putting them in a text field or movie clip would allow me apply mouse events, etc. I'm a novice coder and so I'm just trying to feel out the best way I can handle it at the moment!

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ActionScript 3.0 :: Buttons Inside MC Added With AddChild

Feb 22, 2011

I have my Stage. On this I have an empty MovieClip (MC). To begin with I do:

MCContent = new TestMC();
MC.addChild(MCContent);

This works. But in my TestMC, I have another MovieClip Button01, which is named Button01, where I have the code:

Button01.addEventListener(MouseEvent.MOUSE_UP, handleMouseUp);
function handleMouseUp(event:MouseEvent):void {
trace('Hello World);
}

But when I click on Button01 nothing happens... What am I doing wrong?

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ActionScript 3.0 :: AddChild: Contents Of Added Clip Not There?

Jul 29, 2010

I have a movieclip in the library called flare that consists (for now) of nothing but a drawing of a pentagon. Its associated class is called Flare. The movieclip instantiates just fine, but I don't see the pentagon. When the clip is instantiated, it traces its x and its width. They are both 0. But the width should be 100.Boiled down to the extreme basics, I was getting the same result. What am I forgetting here???Document class

Code:
package com {
import flash.display.MovieClip;

[code].......

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AS3: Added Children Not Showing Up?

Nov 27, 2009

I'm getting a list of movieclips with attached scripts to display, but when I try to put them on the sceen nothing shows up.I can trace the elements in the list and it will tell me there are elements there.I can trace getChildAt(numChildren -1) and it will tell me there is something there but nothing is visible.If I generate the list in the constructor of the class that handles the displaying it does show them, but when I try to load them when they are actually needed they don't show up.Here's a simplification of the code(its a small part of a larger project and I can't put all of it up somewhere public)This code does what it should do(unfortunately that is not what I need done)

Code:

package foo.bar
{
import flash.display.MovieClip;
import flash.display.DisplayObjectContainer;

[code]...

The traces all show up so I know its running the method, the traces tell me it adds stuff the the screen, but what I see on the screen remains completely stagnant, as if nothing is being added.

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ActionScript 3.0 :: Controlling A Movieclip Added Whit AddChild()

Jun 26, 2009

In my library I have a symbol.

This symbol class is:

xmx

I export this symbol for actionscript.

I export this symbol in the first frame.

In the main time line i have a movielcip named: mc_mask

Inside mc_mask I use this code to duplicate "xmx" movieclip inside "mc_mask" moveclip:

* * * * * *
BEGIN CODE
* * * * * *
var x_pos:int = 0;
var y_pos:int = 0;

[Code].....

If I MANUALLY put an instance of "xmx" movieclip inside "mc_mask" movieclip and assign an instance name (for example pic1), I CAN CONTROL IT with:

mc_mask.pic1.alpha = .1;

But i want to add the "xmx" movieclip using ACTIONSCRIPT...

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ActionScript 3.0 :: Loading Multiple Mcs - They Don't Appear On Screen - Have Added AddChild

Jun 11, 2010

[Code].....

loading multiple mcs - They don't appear on screen - have added addChild

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ActionScript 3.0 :: New MovieClip Class Added With AddChild Will Not Play

Apr 20, 2009

I have a 20 frame MovieClip in the library with a Class attached to it. There is nothing in the Class except the usual stuff pertaining to MovieClips with a Class (import display.movieClip and so on). The first frame in the movieClip timeline is a stop() command. I only want the clip to play sometimes. So in the main document timeline, I add the clip from the library as such:
Code:
var testClip:SampleClass = new SampleClass();
addChild(testClip);

But with this instance, I also want it to begin playing. However the following is not working:
Code:
MovieClip(testClip).play();// doesn't work?
testClip.play();// also doesn't work?

But, if I delay things a bit it DOES work - like this:
Code:
Tweener.addTween(testClip, {y:0, time:.5, onComplete:function() {testClip.play()}});
// works fine, clip begins playing
Why delaying the play command works, but telling it to play on instantiating doesn't?

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ActionScript 3.0 :: AddChild Is Replacing Previously Added Child?

Jul 28, 2009

The code below is called after a thumbnail is generated and available. It is supposed to add the thumbnail to a MC along with the file name. The first go around (after a file is uploaded and converted) works, but the second time around the 2nd MC is generated and placed on stage with the correct file name and thumb image, but the first thumbnail image isappears (the file name stays).I don't understand why.

Code:
function initlistener(e:Event):void{
myURLFILE = "myURL";//reset URL

[code]......

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ActionScript 3.0 :: Refrencing Children Added By AddChild Method?

Oct 10, 2009

I used to have the checkbox MovieClips in the menuListingClass, but I instead wanted to add them using something like addChild(). However when I try to reference the checkboxs later in the same way as I did before, I get an Error #1010: A term is undefined and has no properties. What do I need to add to reference the checkboxes like I did before?

Code:
for (j=0; j<styles.length; j++)
{

[code]....

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I am trying to use ContextMenu() to display context menus in Flex 4.

Full Render code here [URL]

The problem is that the context menu does not change when I add items to it.

how to add a custom right click menu to a List box in flex (without using external JS, just using ContextMenu as Adobe intended.

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Aug 12, 2009

I'm a self learning flash programer. Currently having trouble on a xml photo album for a friend's website. The rest of the site is working like a charm, except for a few glitches here and there. My real problem is that i can't put the thumbs on the stage. I'm using this code to do it.

[Code]....

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[URL] This article seems to say that all Flex 4 elements are now being added to a project using addElement() instead of addChild(). So my only question is why the switch?

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ActionScript 3.0 :: Input Textfields Only Showing Caret If Clicked Around Their Halfway Point?

Nov 8, 2010

Im having an odd problem--I have 5 input textfields on the stage, but for some reason when run in order to input text within the first two fields I have to click within those fields from around its middle all the way to the right.Otherwise, no caret shows up and no typing displays.The other fields all work fine--ie, I can click at their leftmost point and get a caret and start typing..I even used the same textfield(#3) to create fields 1 and 2 and still I have to click about midway or to the right to get the caret.

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ActionScript 3.0 :: TextField Not Showing As HtmlText When Using AddChild

Mar 16, 2009

I have an odd predicament that I'm trying to wrap my head around. I have a textField, that is populated by data from an xml file. It contains simple line html line break tags, and when I use the htmlText option, it doesn't seem to recognize those tags, even though they don't show up when I view it online. Here is my code:


Code:
//FLASHVARS CODE
var varName:String;
var paramObj:Object = LoaderInfo(this.root.loaderInfo).parameters;
for (varName in paramObj) {

[Code]......

I can't figure out how to make it render properly. If I choose a dynamic text field already on the stage it works fine, but then the scrollbar doesn't work. I read that a TextField automatically uses a scrollbar when it gets too long. Can anyone suggest a possible work around for this? I feel the answer is staring me in the face and I just can't see it.

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ActionScript 3.0 :: TextField Not Showing As HtmlText When Using AddChild?

Apr 29, 2009

I have an odd predicament that I'm trying to wrap my head around. I have a textField, that is populated by data from an xml file. It contains simple line html line break tags, and when I use the htmlText option, it doesn't seem to recognize those tags, even though they don't show up when I view it online. Here is my code:

Code:

//FLASHVARS CODE
var varName:String;
var paramObj:Object = LoaderInfo(this.root.loaderInfo).parameters;

[code]...

I can't figure out how to make it render properly. If I choose a dynamic text field already on the stage it works fine, but then the scrollbar doesn't work. I read that a TextField automatically uses a scrollbar when it gets too long.

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I am creating a simple game for kids.  On the first page, I added an "input text" field for their first name. I called the variable firstname.When they move to the next page, I used a "dyanamic text" field so I can call them by name on this page. It works. However, When I test the game, on the first page, where the firstname is input, it shows_level0.firstname  instead of just a blank space for them to input their name. I know I fixed this in the past and it was something simple, but I can't remember how to do it

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I have an object which needs to be added to an array, but when it is, it doesn't show the string inside. However, when I alert the exact same object, I get the result I'm looking for.

Here's my code.
newArray.push(obj.responseData.results[i].phoneNumbers[0].number);
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The first line shows nothing in that location in the array, and the second pops up a phone number, just like I'm after.

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ActionScript 3.0 :: AddChild To Package Extending MovieClip Not Showing?

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[Code].....

The added movie clip is not displaying at all? I've ported the code over to frame 1 of the timeline and it is not showing up either.

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[Code] .....

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Flash - Tell The Root Timeline To Root.gotoAndStop(2); From The Timeline Of A MovieClip Added Using AddChild?

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How do you tell the root timeline to root.gotoAndStop(2); from the timeline of a movieClip added using addChild?In the maintime line I have

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root.gotoAndStop(2);
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Actionscript 3 :: MovieClip In Array Displays Null, And Aren't Showing Up On Stage.addChild

Apr 26, 2010

why i keep getting Parameter child must be non-null. And my code won't display 5 enemyBlock objects onto the stage but only just one.

returns:
TypeError: Error #2007: Parameter child must be non-null.
at flash.display::DisplayObjectContainer/addChild()
at flash.display::Stage/addChild()

[Code]....

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I am using a Flash AS2 template for a PayPal shopping cart on my site. As the code is now, a new shipping charge is added to the buyers total for every item added. I would like it to have only 1 shipping charge, no matter how many items are added!

Actionscript Code:
import caurina.transitions.Tweener;cartItems = new Array();itemNr = -1;itemQty = 1;cartin = false;ctrl_mc.cart_mc.onRelease = showCart;attachMovie("cart","cart_mc",15000,

[code].....

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ActionScript 3.0 :: AddChild From A Class - Get The Error "1180 : Call To A Possibly Undefined Method AddChild?

Jun 15, 2011

I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?

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I have downloaded Box2d ([URL]) and created a project that looks like this: [URL]. catalyst is the green cube and it has the base class "shapes.box", it is inside "world" which has the base class "wck.World". What i want to do is to add another "catalyst" from the library inside "world" when i click on add_btn. I tried to accomplish this by this code:

[Code]...

Symbol 'buttons', Layer 'Actions', Frame 1, Line 41061: Call to a possibly undefined method addChild through a reference with static type Class.

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