IDE :: Remove Images Added With AddChild

Jan 20, 2009

what happens is a timer is kicked off, the counter counts 10 secons and fires off a rotate picture function. The rotate picture function is supposed to display 7 pictures in sequence, starting with 1.jpg, then 2.jpg, etc...

All the images are loading, but I can't get it to unload the previous image before loading the next one.

I've tried removeChild, unload();, try/catch, etc... this is the basic part of the code that loads the images....

Code:

var picloader:Loader = new Loader();
addChild (picloader);
if(_picDisplayed < numOfImages+1){

[Code]....

View 7 Replies


Similar Posts:


ActionScript 2.0 :: Remove Additional String Added To URLs Of Loaded Images

Aug 28, 2006

For our website, Im using dynamicaly loaded images. I tried both MovieClipLoader class and MovieClip.loadMovie method. This is utterly strange. It seems, that Flash Player divides images larger than cca. 60kB files into pieces and loads them separately, as total bytes property of loaded images increases also! In other cases, it loads them in one peice, without any progress, only delay.

[Code]...

View 1 Replies

ActionScript 3.0 :: Buttons Inside MC Added With AddChild

Feb 22, 2011

I have my Stage. On this I have an empty MovieClip (MC). To begin with I do:

MCContent = new TestMC();
MC.addChild(MCContent);

This works. But in my TestMC, I have another MovieClip Button01, which is named Button01, where I have the code:

Button01.addEventListener(MouseEvent.MOUSE_UP, handleMouseUp);
function handleMouseUp(event:MouseEvent):void {
trace('Hello World);
}

But when I click on Button01 nothing happens... What am I doing wrong?

View 10 Replies

AS3 :: Flash - AddChild With TextFields Only Showing The Last One Added?

Nov 3, 2011

I'm building a Facebook client in actionscript, and I'm running into a problem. I have this block of code:

var loader:URLLoader = URLLoader(event.target);
var feedResponse:String = (event.target.data);
var object:Object = JSON.decode(feedResponse); //getting the data

[code].....

View 2 Replies

ActionScript 3.0 :: AddChild: Contents Of Added Clip Not There?

Jul 29, 2010

I have a movieclip in the library called flare that consists (for now) of nothing but a drawing of a pentagon. Its associated class is called Flare. The movieclip instantiates just fine, but I don't see the pentagon. When the clip is instantiated, it traces its x and its width. They are both 0. But the width should be 100.Boiled down to the extreme basics, I was getting the same result. What am I forgetting here???Document class

Code:
package com {
import flash.display.MovieClip;

[code].......

View 2 Replies

ActionScript 3.0 :: Controlling A Movieclip Added Whit AddChild()

Jun 26, 2009

In my library I have a symbol.

This symbol class is:

xmx

I export this symbol for actionscript.

I export this symbol in the first frame.

In the main time line i have a movielcip named: mc_mask

Inside mc_mask I use this code to duplicate "xmx" movieclip inside "mc_mask" moveclip:

* * * * * *
BEGIN CODE
* * * * * *
var x_pos:int = 0;
var y_pos:int = 0;

[Code].....

If I MANUALLY put an instance of "xmx" movieclip inside "mc_mask" movieclip and assign an instance name (for example pic1), I CAN CONTROL IT with:

mc_mask.pic1.alpha = .1;

But i want to add the "xmx" movieclip using ACTIONSCRIPT...

View 3 Replies

ActionScript 3.0 :: Accessing Textfields In Movieclips Added By Addchild

Nov 4, 2010

I have a bunch of movieclips which were created by "addChild" method. These movieclips are added to "gamecontainer". There was a dynamic textfield in each movieclip. Now the problem is how can I change the text in the dynamic textfield inside each movieclip outside this function.

Here is the code:
private function arrangeClips():void {
for (var i:uint=0; i<7; i++) {
var tile_mc:whiteTail=new whiteTail();

[Code].....

View 2 Replies

ActionScript 3.0 :: Loading Multiple Mcs - They Don't Appear On Screen - Have Added AddChild

Jun 11, 2010

[Code].....

loading multiple mcs - They don't appear on screen - have added addChild

View 7 Replies

ActionScript 3.0 :: New MovieClip Class Added With AddChild Will Not Play

Apr 20, 2009

I have a 20 frame MovieClip in the library with a Class attached to it. There is nothing in the Class except the usual stuff pertaining to MovieClips with a Class (import display.movieClip and so on). The first frame in the movieClip timeline is a stop() command. I only want the clip to play sometimes. So in the main document timeline, I add the clip from the library as such:
Code:
var testClip:SampleClass = new SampleClass();
addChild(testClip);

But with this instance, I also want it to begin playing. However the following is not working:
Code:
MovieClip(testClip).play();// doesn't work?
testClip.play();// also doesn't work?

But, if I delay things a bit it DOES work - like this:
Code:
Tweener.addTween(testClip, {y:0, time:.5, onComplete:function() {testClip.play()}});
// works fine, clip begins playing
Why delaying the play command works, but telling it to play on instantiating doesn't?

View 3 Replies

ActionScript 3.0 :: AddChild Is Replacing Previously Added Child?

Jul 28, 2009

The code below is called after a thumbnail is generated and available. It is supposed to add the thumbnail to a MC along with the file name. The first go around (after a file is uploaded and converted) works, but the second time around the 2nd MC is generated and placed on stage with the correct file name and thumb image, but the first thumbnail image isappears (the file name stays).I don't understand why.

Code:
function initlistener(e:Event):void{
myURLFILE = "myURL";//reset URL

[code]......

View 2 Replies

ActionScript 3.0 :: Refrencing Children Added By AddChild Method?

Oct 10, 2009

I used to have the checkbox MovieClips in the menuListingClass, but I instead wanted to add them using something like addChild(). However when I try to reference the checkboxs later in the same way as I did before, I get an Error #1010: A term is undefined and has no properties. What do I need to add to reference the checkboxes like I did before?

Code:
for (j=0; j<styles.length; j++)
{

[code]....

View 4 Replies

ActionScript 3.0 :: Article Seems To Say All Flex 4 Elements Are Now Being Added To A Project Using AddElement() Instead Of AddChild()

Dec 2, 2010

[URL] This article seems to say that all Flex 4 elements are now being added to a project using addElement() instead of addChild(). So my only question is why the switch?

View 3 Replies

ActionScript 3.0 :: Remove Music Added To The Frame?

Nov 15, 2010

I have added music (in loop) to the first frame of main timeline (through property panel), So it keeps playing till the last frame, but when the control jumps to first frame again after finishing all frames there are two musics playing, How can that be stopped?

View 2 Replies

ActionScript 3.0 :: Remove Children Added Using TIMER?

Jan 2, 2010

i want to do is to remove all the children (ninge) added with Timer when the user rolls out the mouse. The ideea is when the user moves his mouse over the movieclip it begins to snow and when it moves away i want all the snow to disappear.

ActionScript Code:
rama2_mc.addEventListener(MouseEvent.MOUSE_OVER, rama2);
function rama2(event:MouseEvent):void
{

[Code]....

View 3 Replies

ActionScript 3.0 :: Remove Pictures Addchild In Loop?

Aug 14, 2009

I've a loop that adds a child (loader that loads image) to the stage.

This is working fine but when I go to the other page the images just stays on the screen.[code]...

View 4 Replies

ActionScript 3.0 :: Remove All AddChild Instances Of A Movieclip

Feb 16, 2011

I need to remove all the instances of a movieclip that I am adding to the stage using addChild.I use a loop to add several copies of the same movieclip onto the stage. Is there a way to remove all these movieclips at once.I've tried several things but nothing seems to work.Below are the for loops that I am using to add and remove the children from the stage. Note that the initial for loop adds a number of instances of the movieclip "colorbox2" based on the contents of textboxes. This works fine, however when I trace(colbox.numChildren) it just shows "1" regardless of how many instances it adds to the stage. Shouldn't it reflect the number of instances it added to the stage? The 2nd loop removes one instance of the movieclip from the stage, but I can't get it to remove all the instances of the "colorbox2".[code]

View 1 Replies

ActionScript 3.0 :: Remove Listener Added To Frame On Stage From Symbol?

Jan 17, 2011

Hello I need to remove a ENETR.Frame listener to a frame on stage from a symbol.

View 13 Replies

Actionscript 3 :: Remove All Instances Called By AddChild Function?

Mar 30, 2011

Short multiple instances of a MovieClip are created and I need them all to be removed at the same time when a if statement is executed. [code]...

View 2 Replies

ActionScript 3.0 :: Remove Object From Display List And Memory Which Added Dynamically

Aug 22, 2010

how do we remove object( sprite which has an external swf as it's child ) from display and more importantly from memory yet we still can use the same variable to add  another object (yes another sprite like the one we removed yet has different content).., "
 
i did tried the removeChildAt thing it did remove all the child from the display list but i still can hear sound from video running.
 
here is small scale code of what i'm doing (sorry that i can only give you chunk code of loading and adding)
 
// var SWFList:XMLList; //used to hold a list of all external swf source,atribute and etc// var totalSWF:int; //hold the total number of external swf there is to be loaded
// var swfLoader:Loader; //instance of loader class used to load the external swf

[Code]....

View 11 Replies

Flash :: Remove Dynamically Added Mc Using RemoveChild (undefined Property Error)

Feb 11, 2011

i'm trying to remove a movieclip i created dynamically. when exporting i get the "1120: Access of undefined property player_mc" error.

function addplayer(id:String):MovieClip {
var mcObj:Object=null;
mcObj=getDefinitionByName(id.toString());
return (new mcObj()) as MovieClip;

[Code]...

View 5 Replies

ActionScript 3.0 :: Load The 5 Last Added Images From Folder?

Mar 3, 2011

Im wondering how and if I can edit this script so that it loads the 5 latest images which were added to a folder. the folder will consist out of 60 images, but id like to only display the 5 latest. All images wil have various generated names.If possible id like to exclude the latest image

1.png � is not displayed
2.png - is displayed
3.png - is displayed

[code]....

View 0 Replies

ActionScript 3.0 :: AddChild Symbols And Images

Aug 5, 2009

If I understand addchild() right, anything you addChild to will be shown instead of what was on that object before. From the livedocs: "Adds a child DisplayObject instance to this DisplayObjectContainer instance. The child is added to the front (top) of all other children in this Display Object Container instance." So, if I have a symbol on the stage, (symbol1), and I have created a MC.[code]

View 6 Replies

ActionScript 3.0 :: Images Loading On Top Of Each Other: AddChild - RemoveChild?

Mar 13, 2010

I have images loading into a single mc container every time i click a button. The images are being loaded (from xml data in a data grid) on top of each other every time the button is clicked. This is the latest Ive been working with and doesnt seem to work

Loader();var reqImage:URLRequest=new URLRequest(data_grid.selectedItem.JPG);  imageLoader.load(reqImage); if (imageload.numChildren>0) {  imageload.removeChild(imageLoader);  imageload.addChild(imageLoader);

[code]....

View 5 Replies

Changing Order When Loading Images In As AddChild On Stage?

Jul 30, 2010

I have a movie on stage that acts as a button using the code. person_mc.buttonMode = true;

I load an image onto the stage from my library using addChild(holiday);

What happens is that the person_mc button I have on stage will not function anymore, because I am presuming it is underneath the holiday pic when I loaded it using addChild.

How do I load the holiday pic, so that it is underneath the person_mc?

I know I could do what I did with holiday using addChild for the person_mc, but I do not want to do it that way.

View 3 Replies

Flash - Tell The Root Timeline To Root.gotoAndStop(2); From The Timeline Of A MovieClip Added Using AddChild?

Nov 7, 2011

How do you tell the root timeline to root.gotoAndStop(2); from the timeline of a movieClip added using addChild?In the maintime line I have

addChild(fade_eng);

and in fade_eng I have the following on frame 20

root.gotoAndStop(2);
this.gotoAndStop(1);

But I am getting 1061: Call to a possibly undefined method gotoAndStop through a reference with static type flash.display:Stage.

View 1 Replies

ActionScript 2.0 :: New Shipping Charge Is Added To The Buyers Total For Every Item Added?

Jan 21, 2011

I am using a Flash AS2 template for a PayPal shopping cart on my site. As the code is now, a new shipping charge is added to the buyers total for every item added. I would like it to have only 1 shipping charge, no matter how many items are added!

Actionscript Code:
import caurina.transitions.Tweener;cartItems = new Array();itemNr = -1;itemQty = 1;cartin = false;ctrl_mc.cart_mc.onRelease = showCart;attachMovie("cart","cart_mc",15000,

[code].....

View 1 Replies

Validate Xml File Authenticity - Prevent Changes To The Xml File To Stop Images Being Added To The Gallery

Nov 15, 2009

I am sending out a standalone player that uses an xml driven image gallery. I need to prevent changes to the xml file to stop images being added to the gallery. I can can password protect the xml file to prevent changes, but I also wondered if there was a way to validate the authenticity of the xml file from within Flash to prevent the entire file being replaced?

View 3 Replies

ActionScript 3.0 :: AddChild From A Class - Get The Error "1180 : Call To A Possibly Undefined Method AddChild?

Jun 15, 2011

I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?

View 8 Replies

Actionscript 3 :: Can't Remove All Images Of A Sprite-container?

May 20, 2011

I've got a stack of images.Those images are all added to a sprite container:

var container:Sprite = new Sprite();
container.addChild(img);//added in a loop
addChild(container);

Later, when I iterate through the container to remove the images I say:

for(var i:int=0;i<container.numChildren;i++)
{
var currImg:Sprite = container.getChildAt(i) as Sprite;[code].....

Only a part of the images are removed. If I trace container.numChildren I get the correct number of images to be removed.

View 4 Replies

ActionScript 3.0 :: Remove Images From Library(optimization)?

Apr 15, 2011

I got 30 letters(.jpg) added to my library, I made 30 movieclips which are instances of these letters. 30 jpgs make my compilation last long. I tried some different things such removing these and some others tricks but it doesnt work ,because the instances behave strange.

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved