ActionScript 3.0 :: Passing X And Y Values Into A Package From Main Package

Dec 18, 2009

I am having troubles passing an x and y argument into a package function that creates a projectile on stage at the tank.gun's x and y.I have attached a zip of the code I am working on.[code]

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ActionScript 3.0 :: ASDoc Only Documents 1 Package Function Per Package?

Jan 27, 2010

I'm running into this weird thing with ASDoc. It will only document one package function per package.For example.I have these two functions:

gs.util.printf
gs.util.ftrace

In these files:

gs/util/printf.as
gs/util/ftrace.as

The only function that get's documented in ASDocs is "printf". But I know it can do more than one. As an example, in the livedocs [URL] There are more than one functions documented.

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ActionScript 3.0 :: Returning Values From A Package?

Feb 3, 2009

I am getting variaables from a mysql database and then returning them back to the main file. However, the script is going faster than the query. is there a function that can make the file wait until it has finished loading in the variables.

Code below:
practiceIntroScreen.as
Code:

[code]....

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ActionScript 3.0 :: Compile Package File - Error: A File Found In A Source-path Must Have The Same Package Structure?

Dec 19, 2011

I have an actionscript file,it has a package name,it locate C:demo directory,like follows:

package demo{
import flash.display.*;
public class ABC extends Sprite{[code]............

Then I compile above code like following command,but it raise following error:

C:>mxmlc demoABC.as
Loading configuration file C:sdkframeworksflex-config.xml

C:demoABC.as: Error: A file found in a source-path must have the same package structure '', as the definition's package, 'demo'.Where is wrong above command?

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Eclipse :: Flex Compiler Error: "put Definition In A Package" For Classes That ARE In A Package

Oct 13, 2009

This is with Flexbuilder 3.2, Eclipse 3.3.2.I am moving my development environment to a new machine. Actionscript classes that compiled in the old environment now get a compile error:

A file found in a source-path must have an externally visible definition. If a definition in the file is meant to be externally visible, please put the definition in a package.I do declare the package in these classes - I think failure to declare the package is the usual reason for this error.To add to the mystery, many classes in this project compile without errors.

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ActionScript 3.0 :: Package - How To Say Path To The Main File?

Aug 27, 2010

how to package entire project. I mean to say that i have large project and i want to manage all files. I have main fla file, some xml files. some .as files. right now all this in one folder. i mean to say how to say path to the main file.

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ActionScript 3.0 :: AddChild From Class To Parent In Main Package?

Feb 16, 2011

I have a main package that adds the background image to the project, from here on im trying to have seperate classes that add objects to the background as a parent and control these objects.my code in the main package:

package
{
import Dinos_Control;

[code]....

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Flash - Reset Main Class When First Loaded The Package

May 12, 2011

[Code]...

Is there an easy way to reset all of my variables to the way they were when I first loaded the package so that I don't have to go through all of the variables and reset them manually?

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ActionScript 3.0 :: Unable To Upload Package So Attach Main Class

Jun 27, 2009

I have built this small tail type graphic to follow a motion path. Its slowing down after a while, I think im cleaning up things but it stats to chug.I loop round and take a draw snapshot so im not duplicating clips, there should only ever be 10 sprites at a time in the display object container. I have attached the package if anyone fancies a challenge,Unable to upload the package so I attach the main class.[code]we have frame x in the bitmap capture - we want to make sure it only has one frame of a dot insode the capture so it needs hiding before we take another frame.[code]

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ActionScript 3.0 :: Make Package To Call A Function In Main Timeline

Jan 29, 2007

I am working on AS3 and I have a created a button class which have an off state and on state. I did the class and it works fine, but i need a little fine tuning. Right now I am polling the button state from the root(main timeline) by checking a boolean property in the button class. I feel it is quite inefficient to check the button state on every enterFrame event of the main timeline. Rather I would prefer the button to tell the root time line by invoking a function written in the root, whenever a state change occurs. t should be cleaner , right?? But when I try to access a function in the root which goes like this

[Code]...

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ActionScript 2.0 :: Load One Class From That Package In Another Class In The Same Package

Dec 14, 2004

I have classes witch resides in this package :com.network.interface_as. When I try to load one class from that package in another class in the same package like this:

[Code]...

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ActionScript 2.0 :: Passing Values In A Variable In A Movieclip To Objects On Main Frame?

Jul 11, 2010

im trying this every which way.creating global variables etc.I have a movie clip with a text area (lets call it txttest)there is text inside it which i want to send from this movieclip on the main frame to a text area (lets call that one txttestB) on the main frame. Whatever i try i get undefined in the text area on the main frame.I have tried this...

_global.selectedcompany = txttest.text;
_root.txttestB.text = _global.selectedcompany;

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Add Custom Package To CS4 Lib?

May 14, 2009

I searched the forum, could not find questions like this so I hop this is the right forum.[code]...

how I should add this package to CS4?

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Use ADT To Package An AIR Application?

Jul 8, 2011

I just downloaded the AIR SDK, I just don't know how to proceed. Some sites on the internet tells me to execute the

adt -package SIGNING_OPTIONS air_file app_xml [file_or_dir | -C dir file_or_dir | -e file dir ...] ...

command line, but I just don't know how to do it.

The application is already developed and ready to use, but I can't package it.

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Reference A Return Value Within This Package?

Nov 24, 2009

I am trying to understnd some of the things about packages, I have expand a book exercise and I am now trying to workout how to reference a return value within this package.I have put together this package

Code:
package classes
{
import flash.display.*;[code]....

What I am trying to do is use the 'return(spot1);' value where 'new smiley1(); is.My goal is to be able to create the library object name, (in this case smiley1 from a string variable and then display it on the stage with addChild.At this stage I am just trying to work out how to swap 'new smiley1' with the 'return' value.I will work on the addChild bit next.

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Package My App+videos Into One File?

Nov 23, 2010

I have a 3.5MB SWF that points to ~80 FLVs that range in size from 3MB to 10MB.

Is there a way I can package all of these files into one ~500MB file that can be run locally? My client wants sales people to take this app around with them on their laptops and not require the internet and I don't want them to have 100 files to mess with.

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ActionScript 3.0 :: How To Define A Package

Dec 6, 2010

implementing AS3 localconnection, I sourced Adobe article that provides a send and recieve script and thought to use this get started.

[URL]

how to bring the .as package script into my sender.swf.I have a blank sender.swf and have created LocalConnectionSenderExample.as in same directory, how do import the package (classes) and also any other code?

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ActionScript 3.0 :: Numeric In The End Of The Package Name?

Jun 1, 2009

In one of my Action Script 3 projects I need to create package names having numerics in them. For example I am writing one of the package name as com.projectname.activity101.view.*
My query is whether it is okay to have numerics in the package name as in the above example. I am asking this query as once working with Flash 7 I had used the package name ending in number that gave me some issues. When I changed the package name to have only alphabets in it the issue was resolved.

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ActionScript 1/2 :: Load Package In AS2

Jan 9, 2010

I have some problem loading my package in AS2.0.[code]

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Professional :: Two Classes In A Package?

Jan 28, 2010

Apparently, I cannot have two public classes in a package. How else can I declare classes?

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ActionScript 3.0 :: Importing Another Package?

Aug 30, 2010

the following file/class structrue causes problems:

[Code]...

Inside the classes, I have put them into package CSoCM and MusicBlog. Now I want to call ContentMasked inside the Blog-class. How do I have to reference this?

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Flex :: Package To Import For Mx ?

Jul 21, 2010

I am creating an app with Flex 4 using Flash Builder. When I try to use mx:XML component, I get the error Could not resolve <mx:XML> to a component implementation. Can any one tell me which package to import to resolve this error.

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Flex :: Run Program With A Package?

Dec 2, 2010

If i run the program i get some errors.If we include a class in a package how should the program be run?[code]...

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How To (re)package Mobile AIR App For Flash

Jun 8, 2011

I've written a small sample AIR application in Flex to be deployed on iOS and Android, but I'm wondering how to go about setting up a way to publish it as Flash as well. I'm using Flash Builder 4.5. Any tips for this AIR noob?EDIT:I should add that I've tried to add a new Run Configuration, but did not see a Flash app option listed there. I'm sure I'm missing something fundamental. After all, this is FLASH Builder.UPDATE:So this partially did the trick... I went to Run Configurations again and created a new launch configuration called "Flash_configuration" and pointed it at my project like so.

However, upon hitting "Run," the app launches in Adobe Flash Player, but is completely blank. The mobile flex contains buttons and UI elements in the View, but these do not show up in Flash Player. Perhaps the Mobile Flex framework elements are not directly translated to elements understood by Flash? If so, will I have to use some actionscipt to detect the platform and replace those mobile elements with flash-friendly ones? I would sure hate to rewrite/draw.

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Importing A Package Into Flash?

Jun 12, 2011

I'm trying to make use of a package that someone else has written in my Flash AS3 programme.I can't work out how to include it however, nothing I try seems to work. The package is here:[URL]

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Actionscript 3 :: Add In .as With A Package Int MXML?

Mar 21, 2012

How to add in .as with a class extends Sprite ?? We created the Easy1 in Flash Professional to create a live streaming video viaFMS for 2 users and now we want to combine easy1 into HelloFlerry to invoke Flash-Java nativeprocess.

<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"

[code].....

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ActionScript 3.0 :: Get Data From Package?

Feb 9, 2010

i have a problem to get data from my package. In package i have lets say regtangle with id=5 and mouseEventListener for click. In main fla i have textField, so if i click now to regtangle id like to see that id number(5)in textField.

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ActionScript 3.0 :: How To Import Package

Dec 15, 2010

im newbie in flash actionscript 3.0.. so im starting learning from o'reilly cookbook. I have a problem on importing package from as file to my flash file... here is my code for my as file

[Code]....

then here is my code for my flash file import testing2; both of the files was on the same directory written in the books that this code can draw random lines,, but what i see is just a blank page.. how the actual way to import package onto flash file? im running after forum & found piece by piece solution but i still couldn't fix it.. sometime i have error where i need to change my function name..

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ActionScript 3.0 :: Use The 3D Package In Flash 10?

Mar 26, 2011

Been looking for tutorials and examples of how to use the 3D package in Flash 10 but can't find anything. I have some experience of 3D programming (C++) so I don't need the basics, just a description of how actionscript works.

Had a example of a randomly rotating 3D box but can't find the page again...

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ActionScript 3.0 :: Create And Use Package?

Oct 11, 2011

Am a 2.0 Scripter, and am really figthing to jump to as3.0 , not easy AT ALL.

As2.0 : i used to use

_global.my_function = function(){}

wich was really really simple so u can use that function from evrywhere . how to do so in MISTER AS3.0 ?

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