ActionScript 3.0 :: Save Button Not Working For Function
May 8, 2010
I have use for button Save this function:
Code:
private function btnSaveHandler(e:MouseEvent):void{
dispatchEvent(new ControlPanelEvent(ControlPanelEvent.CLICK, ControlPanelEvent.SAVE));
But this not work, why?
i m developing facebook app in which user can set background wallpaper and from friend selector also add friend's album images to board and than click save to create jpg, my problem is all things are perfectly running on locally, but on the server when i add wallpaper and click save the jpg is created fine, but when i add friend album image to the board and click save button the code not working properly it seems to happen nothing but when i delete image from board and than click save the button is working properly,ovide code if necessary ,[url]....click on create poster button and it goes to flash file
I have checked and rechecked my MOVIE INSTANCE and still it's not working. I even tried adding "_root" and "this" before the "subnavigation" but still not working.
I've designed a painter program where the user can select different colours and 'paint' a custom design on screen. What I would like to do is incorporate a 'Save' button which takes a snapshot of their drawing which they can then save to their computer.
I've tried it on several different copies on Flash(on college computers and at home) with different files and no matter what, once I save the file, any action script I had will stop working and will never work again no matter what.
When I create a new document and put in some Actionscript (3), it will work at first. For example if I have one line telling an object to have a lower alpha. Then, consistantly, when I go to "save" it'll stop working.
So lets say I have a online game where I will have everything that is going on in the game, assigned to variables. I want people to play the game from their own computers through the website and I want them to be able to save and load their place in the game.f this is the first time they have saved, it will ask them to make a login and a password.ll of the data should be stored on my server
I want to take a static text field, convert it into a button, and use it as a button. I need it static, because I changed orientation, and I do not know how to do that otherwise. The problem is, even though I converted it to a Button symbol, it does not work when I test the movie. It works fine with "Enable simple buttons", but when I test it, the button is not there, no change in mouse cursor, no reaction at all.So this is what I did:
Made text. // static, not selectable, Orientation: vertical left to right, / //rotated; Two filters: Drop Shadow and Glow;
Converted text field to Button - Symbol (scrollBT)
Editing the Button,I put the same content (the static text field) in all four frames: No luck, not working. without the Hit frame filled (which I think doesn't really make a difference): No luck, not working.Tried again, converting the static text field in the button into a Graphic Symbol: No luck, not working.Tried again, and put some differences in the frames for "ON" and "OVER" etc.: No luck, not working.Tried again, duplicating a similar, working button, edited it, and: No luck, not working.
To the button itself and the AS: The button will be a scroll-button for a text field, with different scroll speeds on rollover and press, but nothing else. The code for that I have (I think). It's something like (and please excuse my incorrect syntax here, but I'm typing from memory; still, I use the Script-Assistant and my syntax is apparently correct; it's also working with other buttons):
on {rollOver} { function (scroll) { textfieldtxt.scroll - = 1;}[code]....
I'm at the end of my wits. The only difference I can tell from other (working) buttons I did the same way, is that the scrollBt does not do anything except scrolling, while all of the others have frame actions (gotoAndplay etc.) associated with them.
The ad on the bottom right of the screen (the one with lightning flashing) has an invisible button in its Flash file (CS5) linking to [URL]. This file is imported as SWF in Dreamweaver CS5.
The hyperlink works in Firefox, but not in Safari. Maybe it is just my computer.
I have developed a game in flash and I am trying to get a save and load function so that the user can come back to the game that they were playing. Can this be done using the Shared Object....
I have just started learning AS3 (2-3 weeks) and I have to say its very enjoyable!I am trying to make a function that pulls in values to save me writing 15 separate functions!I have a "street mc" which has 15 "house mc's" inside.When the user hovers over a house I want the resident to appear above the house.The house instance name is house1 and there is a mc in the library linked using the MrsRoy() class.This is my code so far:
Code:
var house1Res:MovieClip = new MrsRoy(); function resIconIn(e:MouseEvent):void{ var currentHouse = "street." + e.target.name; var currentRes = e.target.name + "Res";
[code]....
I get the error:
TypeError: Error #1006: value is not a function. at Dignity_drive_fla::MainTimeline/resIconIn()
I'm really really stuck with this. I have a flash paint application, and I want to add a button that saves the picture that has been drawn as a jpg using a PHP script. I've done the drawing bit and the PHP bit, I just can't get the button to work. This is my code:
I have a game and I used Flash cs5 ActionScript3. I want to create a save button for the game. When the player loads the game, the saved game will open
there are source files of a function which save the files on mouse drag, i just want that this function will start working on button click?
I am uploading the all source files for you!
the all functions are working very fine, but i want to know is it possible to capture the stage area when we click on a ENABLE button?
I just want that Snapshot functions will start working on button click, when we click enable button it should drag and save images, and when we click disable button it should stop the function.
i'd like for user to be able to save a snapshot of the swf by clicking a btn. for example, i have a piece of paper that the user has typed on. is there a way to save an img of the swf?
I used FileReference to save a wav file, so a window saving popup window will appear. Is there a script in actionscript 3 that can detect if the user accidentally pressed the cancel button of the popup window? because if the user pressed cancel the name of the file after he save another time will not changed? How do I do that?
There is a div in my project, and this project is on-line. Inside this div there is a space that is made in flash (actionscript 3), inside this space we have to sign a contract with the mouse. How can I save this signature without an options window to choose where I want to save this signature?
(The button to save the signature is made in flash too).
I'd like to get the input text in the SWF to save on exiting the SWF without pushing a button. Here's what I have so far that incorporates pushing a button
Code: var savedstuff:SharedObject = SharedObject.getLocal("Cookie"); btnSave.addEventListener(MouseEvent.CLICK, SaveData); function SaveData(MouseEvent) {
i want to create some 1 button for save and 1 button for load all shared object in my projectthis is my code for save and load and i want to create 1 button for save and 1 button for load last check point
I have a game made by Flash CS5 ActionScript3. I want to create a button in the game where I can save the current timeline of the game. For example, I stopped at frame 5 and save the game. So when I load it, I should instantly return to frame 5.
I am having a problem where my buttons on main timeline are working fine. When I create a button within a movieclip layer (a page importeded from Photoshop as a movieclip) the button is not working once I leave. It doesn't show as a working button when I select Enable simple buttons, when I preview or publish as HTML. The thing is, it is a button, it has an instance name, is that weird blue color... and it works fine when I am double clicked into that movieclip layer. I also tried common library buttons and they work fine until I leave that layer as well, also tried it within other layers and creating a new file and doing it... all no success!
Will there ever be the ability to add a 'Record' button to a player such as those used with Ustream, Justin.tv and other similar players? I run a live stream and would love for the viewers to have a 'Record' button so they may capture the video to their local hard drives for later playback.
I'm developing Flash for a CD.I want to create a button for the user to click and then have a choice to save or open file (like PDF or Word file).
i have the following code: Code: myButton.onRelease = function() { getURL("abc.doc"); }
I can't see anything wrong with the above. I intend to use the code for a CD ROM.abc.doc will sit on the CD ROM. When I click on the button, it opens a browser window and tries to go to google.com.I had it working the other day.
How do you record / save a button press in Flash as3 and send it to moodle via scorm? I have two buttons, 'choice1' & 'choice2', and would like the users' choice to be recorded to SCORM. I just need to send 'some text' to moodle when the user presses either button.
Have been pointed to 'cmi.interactions' but after spending the entire day trying to find a working example, I'm completely lost. There appear to be no coded examples anywhere.