ActionScript 3.0 :: Scrollbar & Mp3 Player With ID3 Tag Recognition

Feb 2, 2008

[URL] Scrollbar & Mp3 Player with ID3 tag recognition

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ActionScript 2.0 :: Scrollbar Different In Player 6 And 7

Jun 28, 2005

I made a scrollbar, dynamically attached to a dynamic textfield, and it looks fine when I publish in Flashplayer 6. When I switch to 7 however, the x_position jumps to the _x postion of the Textfield instead of the position I gave it (513). And I also made something to make the scrollbar invisible when there is not enough text, but in Flashplayer 7 I still can see an 'inactive' scrollbar.Is it my coding that is maybe partly AS1.0 (I am terrible at that)? Or something with UI components and Flashplayer 7?[code]

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Flash User Recognition?

Aug 27, 2009

I have this online poker game that i play often.I'm curios now, i wxit the game, restart the browser, change my ip,and it still recognizes me next time i come to the site.If necessary i will provide a link (if it's allowed).

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Speech Recognition In Flash

Apr 2, 2012

I am trying to develop a module for voice recognition that could be integrated with a pre-existing flash website. I don't need the full speech recognition functionality, but a limited set of it (only specific commands like next, go etc). I looked at some functionality available like speechapi.I did try to do a bit of flash training by myself since i got into this project. So anyway, if I have to go ahead, will I have to do this in Actionscript?

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Flash - Chinese Handwriting Recognition?

Nov 15, 2009

I'm looking for handwriting recognition solution. I've found one here, which is a flash application. What's the principle of how it works? Does it make any queries to db to find the character?

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Flash :: Speech Recognition With Silverlight?

Apr 30, 2010

I'm developing a web user interface to enter some information that is not very complex but needs to be loaded in real time. I think that the application could make use of speech recognition to facilitate the task.

Te core of the interface is being built with Javascript and jQuery, but can easily include a flash or silverlight component. I believe thatīs probably the way to go. I don't need to recognize everything that the user says, but only a few prerecorded commands. Also, I don't want the user to click on a button to specify the begining and the end of the spoken command. It should be detected live.

Is there anything that does this? I would be grateful if anyone tells me about a complete solution, free or commercial, as well as any advice on capturing a sound stream from the mic and process it with flash or sliverlight.

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Flash :: Speech Recognition Can Be Done Through Web Browser?

Oct 26, 2010

How to implement Online Speech Recognition through a Web Browser Interface.

Is it possible to implement this without using any Streaming Server (completely browser-based application)? Without building any own plug-ins, is it possible to implement Speech Recognition using Flash ...

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ActionScript 3.0 :: Packaged Class Recognition?

Jan 26, 2009

I don't know if the topic describes the problem correctly, but here's the situation:I created a folder structure so I could work with packages, which I named com/gamistry/someproject"Then I created several .as files. "EggLoader.as", "Main.as", "Egg.as"EggLoader is a class that shows a basic progress bar, and is also the Document class. It is defined as being in the package "com.gamistry.someproject". Once it's done loading the swf, it creates an instance of "Main" (not having imported anything), and passes its stage property as the only argument. This all works perfectly.

Then the Main class starts running, and attempts to create an instance of "Egg", not having imported anything just like the previous example. It attempts to pass the single argument (defined as floor:int in Egg's constructor), but for some reason I get a compilor error 1136 "Incorrect number of arguments. Expected 0."It furthermore seems to know of none of Egg's public functions. Has anybody come across something like this before? Perhaps I am misunderstanding the purpose of packages?I've tried importing com.gamistry.someproject.*, but to no effect. If I explicitly define the myEgg instance as a "com.gamistry.someproject.Egg", and then call the new operator as a "new com.gamistry.someproject.Egg( floor )", the error disappears, but the program still does not execute as expected. No instance is visibly created on the stage, as it was when I was working with the exact same code base from the root package.Here's code samples (I omitted a lot of irrelevant code):

ActionScript Code:
package com.gamistry.someproject {
import flash.display.MovieClip;

[code].....

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ActionScript 3.0 :: Speech Recognition In FLASH?

Jan 31, 2011

can some guide me that how i can make speech recognition software in flash, for e.g if i speech letter "A" than letter A appear on page and start animated, this is my project i need help.

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ActionScript 2.0 :: Voice Recognition In Flash

Jun 24, 2011

is that possible that flash can develop voice recognition application? if user says "A" then flash can call movieclip "A", or in the application e-learning, user just say "next" then the application going to the next page.

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ActionScript 3.0 :: Implementing Own Bitmap Recognition / Tracking?

May 15, 2009

I am working on an augmented reality project and I cannot use FLARToolkit because the marker I tracking is a company logo, The logo is a black T-shape with white writing inside and I cannot use any part of it to create a marker that FLARToolkit will recognise. I decided to implement my own tracking / bitmap recognition which follows the following process...

1) Convert to B&W
2) Color all possible regions in different colors
3) Find the best candidate from the colored regions

Here is the tracking code so far: [URL]. It works but it is suffering form a few problems; It's slow, sometimes a dark area is mistaken for the logo, it isn't aware of orientation, it is affected by different lighting conditions.

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ActionScript 3.0 :: Realtime Audio Recognition In Flash?

Sep 20, 2009

i am currently working on a audio visualizer in flash but is stuggling to get flash to detect sound off my onboard sound card. Is it even possible now with flash 10? Something like an audio fft but in flash.

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ActionScript 3.0 :: Gesture Recognition - Comparing Two Similar Ones

Jun 17, 2010

Has anyone worked on gesture recognition? I want to know how to proceed on comparing two similar gestures. E.g. : If A draws a circle on the screen, B should draw the same and the program should compare both the circles.

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Actionscript 3 :: Object & Shape Recognition From Webcam?

Aug 29, 2011

I need to create an application to get input from a webcam or camera connected to a computer and detect certain 3d objects.I could do this from a .3ds file or something else? I'm not quite sure.I am pretty sure it is possible with flash as3? I have been looking into openCV but i can't find any examples of this kind of thing.

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ActionScript 2.0 :: Dynamic Text Character Recognition?

Nov 11, 2007

Is there a way for flash to return a specific character from a string into dynamic text.

Example:

Code:
var headline = "kirupa"
character.text = 5th letter of headline
trace(character.text);

Then it would output the letter p, because it's the fifth letter.

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Image Recognition Via Webcam / Augmented Reality With Flash

Oct 3, 2010

URL..which should be recognized via a webcam. So this image is the original which should be included into the swf. If a person show this image in the webcam, an overlay of a video should added and played (augmented reality).How can I do this? I found FLARToolkit, but it is not possible because I need a black border which the original image does not has.Are there other libraries which have this functionality?

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Flex :: Hand Gesture Recognition With Camera Video

Jun 30, 2011

I want to implement an flex application using actionscript 3: with the camera and the virture buttons(like a image) in the camera, one can move his hand to pass over the virture button field in order to fire the button. Now my solution is following this way: capture the button field in every frame to get a bitmapdata, and calculate the gray-scale summation of the bitmapdata, if the difference between the two frames is greater than a given value, then fire the button. Actually, it could work, but it is very sensible to the lighting condition of the background, worse, when there are more than one buttons, people often fire the button by mistake.

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Android :: Adobe Native Extensions - Voice Recognition

Dec 12, 2011

currently I am coding a android mobile app in Flex with the Flash Builder. I am tring to get the Voice Recognition of the Android Platform working but it seems to be complicated. I managed to write a Native Extension that at least displays the Android style voice recognition that asks for speech input. I found out that for the android system the speech input dialog represents an activity where you can wait for the activity's response and overwrite the onActivityResult function. And there is the problem. Since I have to call the Activity "Voice Recognition" in the FREContext the response of the Voice Recognition Activity gets lost.

[Code]...

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ActionScript 2.0 :: Convert This Vertical Scrollbar Into A Horizontal Scrollbar?

Apr 26, 2009

how I would convert this vertical scrollbar into a horizontal scrollbar

heres the code:

onClipEvent (load) {
diff_y = bound_box._height-scroller._height;
bounds = bound_box.getBounds(this);
top = bounds.yMin+(scroller._height/2);
bottom = bounds.yMax-(scroller._height/2);

[code]....

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Flash - Voice Recognition Library (Respond To Simple English)

Feb 20, 2012

I'm after a Voice Recognition Library in ActionScript. I need to the software to be able to respond to simple english responses only. Yes & No type of responses.

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ActionScript 2.0 :: Flash8 MovieClip Recognition - Change A _root.mc.speed Property

Dec 30, 2009

I have two movie clips on stage, each with the same code, I have another movie clip that comes along and interacts with the two of them and changes properties to its speed and such. The problem is, it only seems to work one at a time, for instance I can't have both of the movie clips changing its speed, it works with one and then ignores the others code. *EDIT* I just ran a trace on the two mcs, I can confirm both of them know when the main one hits it, but because I'm trying to change a _root.mc.speed property in each one, it only accepts one of them and ignores the other for some reason :S If I use different properties in each it allows that.

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ActionScript 3.0 :: Speech Recognition Program In Flash To Teach A Foreign Language?

Jan 6, 2010

Has anyone ever developed a speech recognition program in flash to teach a foreign language?

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ActionScript 3.0 :: Alphabet Recognition Game - Randomly Choose A Movieclip To Play The Sound

Mar 16, 2011

I am trying to develop a simple game for kids in which an Alphabet will be spoken and the kid will have to choose the correct alphabet being displayed on the screen. What I have tried to do is that I have saved each of the sound in a seperate movieclip.

how can I develop the code that randomly choose a movieclip to play the sound and then when the kid click on the correct alphabet, it adds the point and if wrong alphabet is clicked, it gives error.

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Asp.net :: Play MP4 Video On Window Webserver In Quick Time And Flash Player(flv Player)?

Aug 3, 2010

I have two mp4 video files on webserver, i wanted to play them in flash player(flv player) on my asp.net page, but i couldn't be able to play them, i also tried to play them in quick time player the same prob occured. but i waz giving the accurate path, there were no spaces in mp4 file names etc. Does it need to have mp4 player(or codec etc) installed on webserver?

I have also some wmv files on that server , and i am playing perfectly using silver light player, and media player object on my website.

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ActionScript 2.0 :: Making The Simple Player Using The Player Component Preinstalled In Flash?

Jun 3, 2010

I am trying to make the SIMPLEST POSSIBLE MP# player using the player component preinstalled in flash.It is very simple, the code is as follows:

Code:
on (release) {
player.contentPath ="Song.mp3"
player.play()
}
("player" is the mp3 component)

This works if I want a single track to be selected and played.Now, I need it to AUTOMATICALLY LOAD THE NEXT TRACK, which I will input in the code.I am thinking something like this:

Code:
player.onSoundComplete = function() {
player.contentPath ="Song.mp3"
player.play()
};

But this is not working.

PS: I know an XML file would be the best here, but I don't want to use it. I just want to enter the next track's code inside the swf.

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ActionScript 3.0 :: Send The Number Of Points A Player Is Awarding To Another Player To A MySQL?

Jul 11, 2010

I have a game that needs to send the number of points a player is awarding to another player to a MySQL database on the same server. This game is part of my psych MSc dissertation, and I've gotten a lot of help on this bit from my department techie who knows php and MySQL well. However, he has absolutely no experience with Flash or Actionscript. He's gotten the php bit working so that it does send data to the right table in the database when it's supposed to using dummy variables, but when we try to test it with the actual .swf thats supposed to be doing the sending, nothing happens. We're pretty sure this means theres something wrong with the actionscript, but we don't know where.

[Code]...

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ActionScript 2.0 :: CS3 Flash Player 6 Code To Player 7 Causes Script Not To Work

Apr 29, 2010

I have a slight problem when publishing to Flash Player 7 but works perfectly in Flash Player 6, below is the code:[code]In short this creates a list where the values are kept in SharedObject.I need to use a WebService so I require Flash Player 7, as I said this works as expected in Flash Player 6, so maybe someone may know a pitfall or two when migrating code form 6 to 7?

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ActionScript 3.0 :: Flash - Access Player.x And Player.y From External Class?

May 8, 2011

I am trying to put together a simple game and have been doing really well until I decided I am going to have to create a new class to handle enemies.What I have so far is a player walking around on random terrains and I am up to the point where I have placed x amount of enemies on stage at appropriate times. I have written their class which will hopefully eventually handle their behavior and it outputs simple trace("BOO!").

Where I face the problem is that I obviously would like to make these enemies follow the player to attack. But when I try to access the .x or .y attributes of the player, it throws an error: 'call to a possibly undefined property with static type Class'?I have tried accessing the .x using the following ways (where badger is my player instance and Main is my class definition within the properties of the FLA):

Main.badger.x
Main(root).badger.x
Stage.badger.x

I have also tried to access other vars and still nope..My class code is this:

Code:
package
{
import flash.display.MovieClip
import flash.display.Stage

[code]....

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ActionScript 2.0 :: CS3 Maxscroll Returns Correct In Player 7, Not In Player 8+

Mar 13, 2009

I was re-using some old actionscript in a new fla. For some reason my scrollbar script didn't work correctly. After some debugging I found out the the maxscroll value was being returned as 2. Strange when there is only two lines of text in a 400px high textfield.

I published the same fla for flash player 7 in stead of 9 and the problem was gone??? Tried in 8 and there it was again. So something went wrong between Flash player 7 and 8, but what? Is this a known bug and are there any work arounds?

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Actionscript 3 :: Dynamically Load .swf Movies In Any Player (in Web) Like Flv Player?

May 3, 2010

I want to dynamically load .swf file in a player(like FLV player of as3) in as3.When I shall click on an image the corresponding video will be played on the player on right side(like you tube). Is there something (like FLV player) for .swf files with play, pause, resume, scrubber options to play in web?

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