ActionScript 3.0 :: Stop Movie At Last Frame Instead Of Looping?

Apr 30, 2009

I need my movie to play to frame 325 (the end ofthe timeline) and then stop instead of loop. When I try to put the stop(); command on a new layer on the original timeline, for some reason it freaks out on me in my current .fla

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Stop A Movie Clip From Looping And Move To Another Frame/movie Clip?

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it isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.

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Actionscript 3.0 :: Movie Doesn't Stop At Any Of Stop Commands And Keeps Looping Through Itself Over And Over Again

Jan 5, 2010

Im attempting to make a preloader. I am very new to action script so this is what i have.

Code:
ifFrameLoaded ( "UC" ) {
gotoAndPlay ( "home" );
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as simple as it gets, right? Wrong, the preloader works however is get this error 1087: Syntax error: extra characters found after end of program. The preloader it self works it plays and when the movie is loaded it begins the movie, however the movie doesnt stop at any of my stop commands and keeps looping through itself over and over again till i exit the window.

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ActionScript 3.0 :: Stop Preloader From Looping First Frame

May 23, 2010

My latest Flash project is almost finished apart from one small but annoying thing. The first frame containing the preloader and no images keeps playing on loop with the rest of the movie, I just want the rest to loop and the preloader to disappear for good when it's finished doing it's preloader thing! I'm guessing there's some actionscript I have to put somewhere to stop the first frame playing on loop, I'm just not sure what or where.
Here is the test page with the flash as header: [URL].

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ActionScript 1/2 :: Stop Looping File At Specific Frame?

Oct 19, 2011

Ive created a banner ad in AS 1.0-2.0. The ad can only loop 4 times then it must stop. The following code does this at frame 170. The timeline is 170 frames in length, and this code is keyframed on an actions layer on frame 170 - however, I'd like the final stopped flash swf file to occur at frame 155. I can't just put this code on frame 155 - it skips a whole section of  animation (from frames 155 to 170) that I want to keep in the loops. 
 
loop = loop + 1
if (loop < 4) {
this.gotoAndPlay(2);
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ActionScript 3.0 :: Stop A Single Movie Clip In Flash And Other Movie Clips Still Looping?

Nov 22, 2010

how to stop a single movie clip in flash and other movie clips still looping. I tried stop(); and myclipname.stop(); both are not working. I attached a simple file,

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ActionScript 3.0 :: Stop Movie From Looping?

Oct 6, 2009

I created a 30 second movie clip. I just want it to stop and display the last frame on the website.

How do I program AS3 to tell it to stop on the last frame and not loop? I don't want it to be blank though, I want the last frame to be visable.

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Stop All Movie Clips From Looping But One?

Apr 26, 2010

I have been trying and trying this, with no luck.  I have 5 different movie clips all exported for action script and all executing different tweens.  At the tweens end I want all the movie clips to stop but one.Nothing seems to work! I have been using this[code]...

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ActionScript 3.0 :: Make The Movie Stop Instead Of Looping?

Feb 26, 2009

i have created my flash document in CS4 using AS3 and everything is done apart from the two links i need to add on two buttons i have created and i need to write the script to make the movie stop instead of looping.

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IDE :: Looping Movie Clips - Plays Once And Stop

Jan 8, 2010

i have an external video that i have placed in a movie clip. its to be used as a flash banner for a website. my problem is the video plays once and stops... i have no stop code and i have tried a few different actions to make it play. even a simple one like gotoAndPlay (1); etc. i'm using CS4. i've tried using action script 2.0 & 3.0 but no luck.. as well as building script on the movie clip, on a frame and its own layer.

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Single Start/stop Button For Looping Movie?

Oct 25, 2009

I currently have a 23-frame multilayered single-scene animation designed to loop continuously which I would like to add to my portfolio. As such, I am adding a Play button, which I would like to toggle to a Stop (or Pause) button. I currently have an instance of the Play button ("playButton") created.
 
(You can find this at pineboxmovingco.com/gear_redux.swf)
 
Besides imploring your assistance in providing the code, I must also ask if this requires (and best practice for) inserting an additional frame at the beginning for the ActionScript, as well as where/what layer to add an instance of the Stop button. I would like the movie to be stopped by default, presenting the Play button, toggling to the Stop button, and back to the Play button, each upon release.

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Professional :: Stop The Movie From Looping After It's Embedded In Webpage?

Jan 23, 2010

I am trying to get a Flash movie I created to stop looping in my browser AFTER loading it into Dreamweaver. Here's what I've tried:

a) Place an AS3 "Stop();" at the end of the action script for the file (in Flash CS4).

b) Publish with "Loop" in HTML tab unchecked.

c) Open the tandem created .html file in my browser (Firefox)......and the movie plays then stops as hoped

d) Open Dreamweaver CS4

e) Import the swf file into a blank HTML page and Save the file.

f) Test the document in my browser. Movie plays, but the movie continues to loop.
 
as mentioned above, how can I stop the movie from looping after it's embedded in my web page in Dreamweaver? Is this a Dreamweaver 'problem' rather than a Flash one? The DW help file says to use Flash to control the loop....

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ActionScript 1/2 :: Movie Clip Ignoring Stop() And Looping Continuously

Jul 31, 2010

I have a movie clip, which is loading a portfolio. A movieclip holding the images drops down into the screen and then when the user clicks the return button within this movie clip, it dispatches an "end" event. In the main timeline, I have put in a gotoAndPlay(frameno); in response to the "end" event.

From this "frameno" the movie plays on and is supposed to come to a stop at the end of the timeline. The problem is that it is ignoring the last stop and jumping back to the first frame of the movie. Also, the stop I placed to let the user browse the images, and listen for the end event, is being ignored and the timeline is proceeding as normal and looping continously.[code]...

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Professional :: Make A Loaded.swf Stop Looping Inside A Movie Clip?

Oct 20, 2010

I have a .swf that loads into a movie clip in a Flash website. The .swf has all necessary stops to play once and stop once loaded. When tested outside of the movie clip, it does what it should, but once loaded, it loops forever and the speed is faster. How do I make this stop looping?  (This only happenes to .swf that were made in CS4, doesn't happen with older .swfs that were made in Macromedia)

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ActionScript 2.0 :: Looping Movie To A Definite Frame?

Feb 11, 2008

I'm doing for my website some animated pictures in flash (like banners):when the movie end I want it to loop, but not from the first frame to the last one. I want it to loop from a definite frame (for example "25") to the end.the Actionscript code to use?I tried in this way, but it doesn't work and give me errors:On the last frame: stop();Selecting the object: gotoAndPlay(25);

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ActionScript 2.0 :: Movie Clip With A Stop Command On Frame 1 And A Stop Command On Frame 20

Jul 21, 2007

I have a movie clip with a stop command on frame 1 and a stop command on frame 20.I'm trying to have two separate buttons that tell the MC (onRollOver) to play forward or to play backwards.

The actionscript on button #1-
PHP Code:
on(rollOver){    gotoAndPlay(_currentframe +1);} 
The actionscript on button #2-

[Code]...

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ActionScript 3.0 :: If Click The The Mc1 On First Frame  The Movie Clip Should Goto And Stop At Tenth Frame?

Aug 18, 2011

i created a two layer in time line in one layer there is a movieclip called mc1. In the same layer in 15th frame i have another movie clip mc2. Inside the movieclip mc2 i created another movie clip at frame10 now if i clik the the mc1 on first frame  The movie clip should goto and stop at tenth frame

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ActionScript 3.0 :: Programming - Stop In Each Frame And Run The Animation Of The Movie Clip On That Frame

Jun 30, 2011

i'm very new at flash and finally ended all the work i wanted to do here. now i just need to had the actions so it will run properly. basically i just need it to stop in each frame and run the animation of the movie clip on that frame. if it's i can put the project here so you can see what and were i need to had the actions.

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Actionscript 3 :: Stop Movie (from Current Frame) Playing When I Click On Next Frame?

Apr 8, 2010

I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...

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ActionScript 2.0 :: Make A Simple Movie (call It MovieClip) First Frame Has Stop(); Action, Second Frame Has Label PlayMovie?

Nov 6, 2006

1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?

I already try to put many different type action in frame one of stage
this.movieClip.gotoAndPlay("2"); //NOT WORK
this.movieClip.gotoAndPlay(2); //NOT WORK

[code].....

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ActionScript 2.0 :: Looping - Make The Movie Loop Direct To Frame Two And Miss The Preloader?

Apr 17, 2006

Have used the preloader at [URL] and it seems to work fine however after the last frame of the movie it appears to flick (quickly) back to the preloader info, note I want the movie to loop continually. Is there a way I can add something that will make the movie loop direct to frame two and miss the preloader?

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ActionScript 3.0 :: Movie Looping After Starting Syntax With Stop Command, No Compiler And Syntax Errors?

Jul 14, 2011

using action script...
 
stop();btn001_btn.addEventListener(MouseEvent.CLICK,showimage1);function showimage1(event:MouseEvent):void { gotoAndPlay(10);}btn002_btn.addEventListener(MouseEvent.CLICK,showimage2);function showimage2(event:MouseEvent):void { gotoAndPlay(20);}
 
however movie is playing without stopping to "Listen" for a Mouse CLICK. Images placed at frame 10 and 20 should appear only when CLICK'd.
 
This code is straight out of Classroom in a Book CS4.

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IDE :: If Else "button" - Movie Clips Have A Stop Action On The First And Last Frame With A Frame Label

Oct 10, 2009

I have three buttons, btn_1,btn_2,btn_3, and two movie clips, image_1,image_2. The names listed btn_1,btn_2,btn_3, image_1,image_2. are all instance names. All buttons and movie clips are on their own layer in a single frame on the main time line. the movie clips have a stop action on the first and last frame, with a frame label, on the first frame in the sub time line. For image_1 the frame label is image_1_1 and for image_2 the frame label is image_2_1.

I would like btn_1 and btn_2 to control the movie clips, image_1,image_2. Either button should be able to close the other buttons movie clip and play it's own movie clip. Also i am trying to make the movie clips themselves have the ability to be closed by clicking on the movie clip image area that is playing. Both movie clips when not playing hide behind the appropriate button with an alfa of 0.

When playing they expand to the middle of the window and are at 100% alfa, using a tween. The third button, btn_3 should only be visible when one or the other movie clisp are playing. btn_3 dose nothing else but this for now. As of now, my movies continuously loop and btn_3 is always visible. I can't seem to figure this out. my code for this action is:

[Code]...

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ActionScript 3.0 :: Stop The Movie Before Going To Next Frame?

Jun 27, 2011

I have a problem with playing a movie, I mean to say that the movie stopped at the time of going to the next subpage.Unfortunately, as I click eg "zakladka1" this movie plays on the video tab tucked. How do I click on the video again it pops up again to play a movie that I clicked the first time, hidden in the background on the play.

[Code]...

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ActionScript 3.0 :: Stop Movie Clip On Another Frame?

Jan 4, 2010

i have a scrolling image gallery which is a movie clip on one frame and i want it to stop when i navigate to the other frames how can i do this.

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ActionScript 3.0 :: Stop A Particular Movie Clip On Particular Frame?

Nov 6, 2009

I know this is very simple bt I dnt know how to do in AS3.

I have to stop a movie clip named handle on a perticular frame. I am using _root.handle.stop();

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ActionScript 2.0 :: Getting A Movie Clip To Stop On A Certain Frame?

Dec 17, 2003

So what I'd like is for when someone presses the button, it instructs a movie clip to play - all this is based on what day of the month it is..in this example, it's today. The date part of this script works fine. If I just write "if (candleDay =='17') {_root.candles.gotoAndStop(23);}the script works fine...but I'd like the in between stuff. I have the movie clip stopped on frame 1 and I want it to play from frame 2 and stop at frame 23 if it's the 17th...in fact I'll have more if statements to go along with all this, but that's just cut and paste..So, I would like my movie clip, if it reaches a certain frame to STOP. In other words, if it's the 17th, play this movie clip BUT if the movie clip hits frame 23, stop the movie clip....why isn't this working? Here's the script that needs debugging:

on (release) {
candleDate = new Date();
candleDay = candleDate.getDate();

[code].....

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ActionScript 2.0 :: Flash8 Cannot Stop Movie Preloading Before Frame 1

May 21, 2009

I have an as2 slideshow project that has 3 images that are accessed form the library. The movie consists of 3 frames 1) preloader 2) blank 3) slideshow script and some stage elements. All these images have been exported for AS and exported for frame 3.

Even so the preloader in frame 1 still only flashes up on the screen briefly before the slideshow starts. I have also set the flash publishing to "export frame for classes: 3" as I have read that this may help. This still does not help.

The SWF file is around 1.3MB in size and virtually all of this is being loaded prior to the preloader as the bandwidth profiler reports.

I have attached a link to the CS3 fla file in zipped format so you may test this for yourselves and possibly help me figure out what I am doing wrong.

[URL]

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ActionScript 1/2 :: Making A Movie Stop/fade Out At A Certain Frame

Sep 24, 2010

I'm using the code and assets from this page. [URL] I'm creating ads for websites and they don't allow continual  animation after 3 loops. I added to the above code to make it fade at the end. I think I'm close, but it doesn't seem to fade away as I had hoped, it just keeps  falling.

Am I missing some code that I need to replace? Do I need to put a frame # somewhere when I  want it to fade? Does the last part of the code go on a frame at the  end? The snow just keeps falling even though it's reached the last frame. What do I add to make it stop?
 
Here is the code. The link above will show you exactly the type of animation I'm looking at. I added the fade part after "init ( );"
 
init = function () {
width = 300;
// pixels
height = 250;

[Code].....

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Professional :: Frame Rate Goes Down When Movie Isn't Visible, Can Stop It

Mar 4, 2011

I understand that in order to make it consume less CPU cycles flash player forces the player to only execute at 2fps (or some other ridiculously low amount) when the swf is no longer in focus (or even if it's still "in focus" but not being rendered to the screen by virtue of being in a section of the browser window that's scrolled offscreen.) Is there any possible way to change this? I have a 3D engine that needs to keep the FR up.

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