ActionScript 3.0 :: Stop Sound In A Loaded Swf When It Is Removed?

Jan 24, 2008

I have a loaded swf that contains a sound object, however, when the clip is removed the sound continues, how can i remove the sound?

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Actionscript 3.0 :: Loaded Sound Doesn't Stop / When A New One Is Loaded

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I have three btns on stage, clicking on each one i want them to load an external mp3.The problem is the previous loaded sound doesn't stop when a new one is loaded so I have all sounds playing at the same time

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ActionScript 3.0 :: How To Stop Sound Of Loaded Swf

Aug 28, 2010

i have loaded one swf in current file. the loaded swf contains a video with sound. now on clicking another button of current file say "next" I want to load another swf which i did but the sound of previous swf is not stoping

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ActionScript 3.0 :: Way To Stop Sound From Loaded Swf

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was wondering if is there any way to stop sound (stream sound put on a frame as it have to be sync to an animation) from a loaded swf.I know SoundMixer but I don't want to stop sound from my main swf, that have the possibilities to load external flv.

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ActionScript 3.0 :: Loaded Swf Won't Stop Sound

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I'm very new to flash codes and I try to develop program that works on CD I made main swf that load external swf . In main swf that is a button in the main list that lead to goto other frame load the external swf in uiload The problem when I go back to main list that external swf sound wont stop I tried this code

[Code]....

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ActionScript 3.0 :: Stop A Sound In Loaded External SWF?

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I'm loading an external swf file that has some sounds in it (to the main swf). The swf contents never leave the movie but it does get pushed to the site when it's not in view.

The user can bring it back in view by pressing on a left/right button. So when it's not in view... or tweening out of view I need the sounds to stop.

Since the loaded swf is never unloaded, what should I look at to accomplish this... communicating with the loaded swf, etc?

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Professional :: Sound Does Not Stop If I Exit A Pre-loaded FLV Movie?

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I have an FLV video loaded as an "external video with play back component" in my Flash site. It works pretty well, even loads fast regardless its 15MB size. The video located on its labeled section which has an "X" button which closes this section and brings a user back to the page with all the video sections. However once the labeled section with the video is closed the sound is still playing.Does any one know how to make it stop if the section with the video has been exited?Then go to HOW TO section and click on the link "here" for "The Arrangement" show it will bring you to the section with the video loaded as an "external video with play back component" in my Flash site.

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ActionScript 1/2 :: Pause, Stop, Play A Sound That Is Loaded From The Other .swf File?

May 6, 2009

Pause and Resume external SWF sound filesI have this code that plays the sound through linkage. It reside in scene1.fla -> scene1.swf.

var mc:MovieClip = this.createEmptyMovieClip("mc",1);var myLoop:Sound = new Sound(mc);myLoop.attachSound("bg_sound");myLoopVolume=0;myLoop.setVolume(myLoopVolume);
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[code].....

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ActionScript 3.0 :: Removed MC Still Playing Sound?

Jan 18, 2010

- One MC with a .flv video inside, and linkage name of MCvideo

- Here is my code
var video:MCvideo;
stage.addEventListener(MouseEvent.CLICK, addRemoveVideo);

[code].....

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ActionScript 3.0 :: Video Sound Keeps Playing Even When Loader Removed

Apr 23, 2009

It's a simple slideshow of thumnails which load images on thumb press. It is working perfectly with images, but now I have to load aswf with a flv component. Again the swf with the flv loads, but if I play the video and then hit another thumb to load a new image, the video swf disapears, but I can still hear the sound playing in the back ground! How do I remove the sound?

I have tried unloading by
Code:
pictLdr.unload();
But its not right.

This is not all the code but where it needs to be looked at, the
Code:
closePressHandler
Is the point where I need the sound to stop playing.

[Code] .....

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Sep 9, 2010

I have a barometer activity flash program. It's weather themed and at each stage of the barometer fill, a movie clip appears that has as-generated weather icons (i.e. rain, clouds) floating across the screen. The problem is once I click to the next level of the barometer, the weather icons keep flashing in the upper left corner. I tried putting clearInterval in various places but it didn't seem to do anything.

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how can i pause and resume my hole game? i wanted to try it with some vars can give the var and tell me how to use it?

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ActionScript 3.0 :: Have A Loaded Swf Detect That It Is Being Removed From The Stage?

May 1, 2011

In the past, using Flash CS3 when I needed to remove timers or event listeners from a swf that had been loaded into a parent swf I'd use this inside the loaded swf:

Code:
this.addEventListener(Event.REMOVED_FROM_STAGE, deactivate, false, 0, true);
function deactivate(e:Event):void
{

[code]....

Now that I've upgraded to CS5 and am outputting to Flash Player 10 this no longer seems to work. The event fires right away. Does anyone know why this might be and if there's an alternative that I can use?I tried the unloadAndStop() method in the parent swf but I'm trying to remove some TweenMax delay timers and it doesn't seem to be working.

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ActionScript 3.0 :: Getting A Loaded Swf To Detect That It Has Been Removed From The Stage?

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In the past, using Flash CS3 when I needed to remove timers or event listeners from a swf that had been loaded into a parent swf I'd use this inside the loaded swf:

Code:
this.addEventListener(Event.REMOVED_FROM_STAGE, deactivate, false, 0, true);
function deactivate(e:Event):void

[code].....

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ActionScript 3.0 :: Change The Order So That Currently Loaded Swf Is Removed From The Stage?

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I have a main swf that I load external swfs onto the stage. I am trying to fix the loading order. Currently when a button is pressed, the swf is preloaded, the current swf is on the stage with the preloader showing, then the preloader disappears and the swf plays the outro transition.

how to change the order so that currently loaded swf is removed from the stage, show the preloader and then show the new swf.

Code:
package
{
import flash.display.MovieClip;
import flash.display.SimpleButton;

[Code].....

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ActionScript 3.0 :: Event Listener Being Removed Automatically When The Movie Clip Is Removed From The Stage?

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if i have a movie clip with an even listener attached to it, is the event listener being removed automatically when the movie clip is removed from the stage or should i always remove the event listeners manually?

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ActionScript 3.0 :: Add More Of Removed Children Of Same Namewithout Displaying Previously Removed?

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I want to remove all children of the name (mc1) but be able to add new one when I call the add function again Heres what I have

// Draws the squares

Code:
function drawIt(e:Event=null):void{
mc1.graphics.lineStyle(1);
mc1.graphics.beginFill(ITsColor);

[code]....

Removing all the (mc1) movieclips works fine, but when i click on the butotn to call drawIt again, all previous mc1's are displayed again with the new ones

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I have a website [URL] when I go there if I click the video archives button then play a video then click on the home or photos button or one of the alternate background buttons on the left the video goes away as it should but not always the audio (especially when I click while the video is still buffering). Is there a command I can use to kill the sound from the flvPlayback component and nothing else(I have a mp3 player there also I so I don't want to use the SoundMatrix class. btw the videos are all played on an instance of the flvPlayback component.

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I have a bit of a problem with sound.. I have a main container animation with background sound that's loaded with soundChannel..I also have an externally loaded SWFs with Movie Clip buttons that have a sound ON ROLLOVER on the timeline..after rolling off - I place the:SoundMixer.stopAll();to stop the button from playing the sound once the mouse is rolled off.. However, the problem I'm running into is that it also stops the sound of the main container movie cli

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i have programed a play button using:

[Code]...

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I'm sure this is a common problem, I tried looking around on the forum for a problem like mine but was unable to find anything. I'm using Flash CS3, Actionscript 2.0, and am making a soundboard. I have two scenes, one that's the title screen, of which has a sound file loaded via the timeline, (I think) set to Event and Loop, and a button which takes you to the next scene and makes a short sound when it's pressed. My second scene has background music as well, also set to Event and Loop.

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i want to make a single button to play a sound, and if pressed again, stop the sound. and if pressed again, play the sound, and so on...
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[Code]...

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I want to use a sound loop in my flash movie. The movie has many scenes. And the problem is that when I go to next scene or different scene I hear the sound repeating twice. I mean sound does not stop from first scene and begins from the different scenes.Is there any way to play sound like "stop all sound" option in Flash.

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I am creating an animation with very few controls for a presentation and it requires adding sound. I have my intro in the first frame with one sound and then want the user to click anywhere to start the animation and another sound.The problem I am having is sound control.No matter what I try the sounds overlap. I have managed to stop the first sound when going to the next frame - the animation, but the second sound now will not start. The first sound is called in from the library with the below code:

var snd = new Sound();
snd.attachSound("Tune");
and stopped when going on the next frame with:

[code].....

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I wish to be able to play a voice sound every 3 minutes. I have the sound in "mp3' format and need to repeat the message every 3 minutes.

[Code]...

The actionscript 3.0 I wrote makes the sound once but that's it. I have the "Loop" on but it only runs once. I need a Timer also but until I can get the sound goes its a mute point.

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