ActionScript 3.0 :: Store Text Input To Use Again On Another Frame?
Nov 16, 2010
How can I store a text input so that I can use it on another frame? I tried storing it into variables on a frame and using it on another frame but there was an error that the variable was undefined. (Location of error on the second frame)
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Similar Posts:
Jun 17, 2004
give me a example of a fla file where we can input our data and the data will be save using flash MX?
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Jul 26, 2010
I basically need to store a string of characters from an input text box and have them displayed at the last frame of the quiz. I declared the variable holding the input text as _global.player in the first frame, and upon clicking the start button the code is:
on (release) { _global.player=player.text; gotoAndStop (2); }
These variables are not referenced again until the last frame of the quiz, which reads thus:
stop();playerdisplay.text=_global.player;score.text=_global.correct;'Endng Comments Generator'if (_global.correct<=3) { phrase="Try a little harder next time";}if (_global.correct>3 + _global.correct<7) { }comment.text=phrase;
Yes, I know the global.correct coments are not yet complete, but i dont think that should be causing any issue with the playerdisplay.text (the dynamic text box to display the player name). If anyone could give me a hand that would be great. Nothing appears in the dynamic text box when the final frame of the movie loads.
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Jul 24, 2009
I'm trying to pass text from an input text in frame 1 to a dynamic text field in frame 10. Thus when the user enters text and clicks the submit button it takes them to frame 10 and shows them what they typed. It's not working but I'm not getting any errors. Here's the link:
[Code]...
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Mar 30, 2006
I'm making a calculator using Flash MX that works the same way as the basic calculator found on windows (not the scientific one). But having the user input a number, store it as a variable, store which function the user wants to perform and clear the text field then store the new input in the same text field as a different variable and multiply or add or divide or subtract the 2 numbers and getting the equals sign to display the answer when clicked is harder than I thought it would be.
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May 12, 2009
If I have an input text field on frame 1 and I enter text in it then I have a button that say sends me to frame 2. On frame 2 I have a button which sends me back to frame 1. Why when I got back to frame 1 is my text not shown?Why does an input text field go blank when leaving the frame? How can I make it so when i enter text on frame 1 and then go to frame 2 and then back to frame 1 the text i entered is still there?
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Mar 12, 2009
I have a file with two frames.In the first frame i have an input textfield (naam_txt) a button (send_btn) and a dynamic text field (output_txt)In the second frame i only have the dynamic text field.So i want someone to type in their name and when the button is pushed, you go to the second frame and there is a welcome text in the dynamic text field.But i get Welkom undefined
This is the actionscript:
Code:
send_btn.onRelease = function(){
gotoAndStop (2);
output_txt.text = "Welkom " + naam_txt.text;
[code]....
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Nov 14, 2002
I am working on a sort of photo gallery and I would like to know if the following is possible:I'd like to create an option where you can fill in a name in a input text box and press a button so you automatically go to the photo of that person. The input text box is called namebox, the frames with pictures of the persons have frame names like bob, franca and patrick. The button next to the input box has this script:
on (press, keyPress "<Enter>") {
if (namebox == "Bob") {
gotoAndStop ("scene2", "bob");
[code]......
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Mar 17, 2010
I have a frame on my movie that will have two input boxes where you can write in team names, and then have a button that will go to the next frame where the games is. When the movie goes to that frame I would like the text that was written in the input box in the previous frame to be retained and used in a dynamic text box to display the team names/s.
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Aug 12, 2010
I'm building a calculator in AS 3.0. On frame 1, the user inputs data into the input text boxes and hit's the "calculate" button (also located on page 1).The calculations are displayed in the dynamic text fields on frame 1but aren't appearing on frames 2 and 3. Anyone know how to get the calcs to show up on frames other than where the calculation button is located?
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May 4, 2009
I want to be able to have these numbers read, and then it goes to the specific frame, if I change Event.ENTER_FRAME it works, but then it is always looking for the rfidread function.
Code:
login.addEventListener(Event.CHANGE,rfidread);
//READER FUNCTION
function rfidread(e:Event):void {
[Code].....
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Sep 16, 2003
I have a movieclip (named "checklist")with a great number of input text boxes in it. This clip is used early in the my movie (frame 1) and again at frames 20 and 30. The problem is that in the later frames the information the user typed in the first frame is no longer there. Now I could use the var parameter and set it to _root for all of the boxes, but I've been told that the var parameter is a bad way to go. Rather, I should use the name option instead, i.e. "myText_txt". I tried experimenting with objects, but I am not a programmer and so I am probably doing this wrong.
[Code]....
So, I am looking for a best practice. Should I just use the var parameter? That way all of the text fields update when the movie hits frames 20 and 30.
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Feb 3, 2011
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
[Code].....
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Feb 3, 2011
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
I've googled a lot, but i can't find a solution to auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
[Code]....
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Mar 24, 2010
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
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Apr 28, 2011
the last of many problems, is that at the very end of the test, you're shown your score, and you have the option to type your name in a text box and click "save". Doing so will apply you score data (time elapsed, date, correct answers and percentage) along with the name you typed in, and output in a form, that you can save or print off, or whatever. The problem is, the input text box will not let you type in it. If you mouse over it, the mouse stays a pointer, you don't get the text tool. If you click on it, the cursor appears for a split second after you release the mouse button, but you cannot type anything in it.This is the actionscript for the output form:
Code:
//
function saveRecord(record:String, field:String, now:Object, score:Object):Void {
[code]......
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Dec 12, 2011
I've been working on this code for a while now, and it's starting to come together..First, let me explain what my program does:
Simply said, I want to load a .FLV into memory (stored to array for smooth/fast scrolling though frames).
I've got 1x .FLV which is a 360 degree animation of a scene.
I've also got 360 still images of the same animation, but in high resolution.
When I start the application, I want to load the .FLV to an array as fast as possible (I just need to "buffer" it in a quicker way than playing through it at normal speed and saving each frame).The problem here is that I seeme to be dropping a lot of frames when trying to save it quicker than 25fps.. Even with application frameRate set high, and rendering the .FLV with higher playback framerate...This is the code I've got for capturing the frames so far, but I'm open to any solution:
ActionScript Code:
public function startCapturing():void{
sprite.addEventListener(Event.FRAME_CONSTRUCTED, frameConstructed);[code].......
Even with this code, which plays back at 25fps I get a random -2 to 2 frames offset in the buffered images. And I've tried everything I can think of, but nothing works.I've loaded the .FLV with netstream/netconnect, but same problem. Tried pretty much everything I can think of..So, my goal is to buffer the frames to memory (this is a 2mb file, and takes about 1gb when buffered, so no problem there) as fast as possible (the faster, the better.. Less loading time), but it has to be consistent. No skipping frames, or rendering same frame twice..The end result is that these images are shown in my viewer. When I click and drag, I can "rotate" (scroll through frames) around the scene smoothly, and when I release the mouse button it will show the high-red still image instead. This part of the process works great,
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Nov 11, 2009
Is there a way to store the number of the frame currently playing in actionscript, and then recall that frame number later?
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Mar 18, 2010
here is my code public function loadtext():void{ var text_arry:Array=new Array(xmldata.child(0).name); student_name.text=String(text_arry); } I called this function inside my timeline action window. but it is not working it said undefined...
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Jul 12, 2011
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.
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Apr 12, 2007
i created an input text box that puts the users input into a global variable, but when i test it it gives me not only what i have typed in but all the html formatting for the font that my input text box has on it.I only want the text that i have typed in to go into the variable but the wackload of html is going in there too. ive tried a few different things, rewriting my code, recreating the text box, changing settings, dont know what im missing.
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Jul 3, 2009
I'm trying to build a fahrenheit to celsius convertor in AS3. How can I test to see whether what is input into a text input box (flash component) is not a number? This isn't correct but you can get an idea of what i'm trying to do:
if (celsius_txt.text == NaN || fahrenheit_txt.text == NaN)
{
//do something;
}
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Mar 19, 2012
I have the following Application tag code in my widget:
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
xmlns:local="*"
width="100%" height="100%" minWidth="200" minHeight="200" layout="absolute"
creationComplete="init()"
defaultButton="{Send_btn}">
[Code]...
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Jul 26, 2011
i have an one input text box, first i type text into it and press space bar at this it will become empty and ready to accept next input from starting position, i make the text box empty by
textbox.text = "";
but the cursor not set to initial position in text box it consider "" as "space" and cursor will display after one space only, i need that cursor again move to starting position..
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Jun 8, 2010
Notice full screen Icon at top left. My contact for will not except text when it's in full screen mode.
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Apr 15, 2011
Using AS3 to create a basic number guessing game but for some reason the input text field won't accept text input. I can't figure out which piece of code is causing the problem and it's driving me nuts considering it's from a tutorial.
Code:
package
{
import flash.display.MovieClip;
[code]....
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Jun 2, 2011
[Code]...
This code corresponds to a quiz question where the correct answer is either blue or green. I get the #1009 error if I input "blue". The answer "green" seems to work ok. What's wrong with my code? Is there a better way to make is so more than one answer works? Something like "blue" or "green" or "otheranswer", etc..?
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Feb 3, 2009
I have a flash movie that loads variables from a text file. I need it to be able to display plus signs. Right now they are omitted from display.
For example, if the text file reads variable1=1 + 1; Flash displays "1 1".
Is there a special way to store plus signs in the text file so they are displayed properly?
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Dec 8, 2010
I use Flash cs4 , i need to know how to store and load text file into actionscript .
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Aug 16, 2010
how to store the flash data to a text file.
without using php. directly to a text file.
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