ActionScript 3.0 :: Switching Back To Scene Object Gone
Sep 30, 2011
In my app, I switch back and forth between Scene 1 & Scene 2 using gotoAndStop. No problems in either scene the first two times each. After doing Scene 2 the second time and going to Scene 1, one of my buttons is gone and the variable for it is null. The button was created with the IDE, not in my script and exists only in Scene 1. I have nothing in my script that moves it or removes it from the stage, let alone destroying the object itself.
Using the debugger, I noticed that the pointer for the object has changed at the very beginning of the scene (flash.Display.SimpleButton(@146fb21) to flash.Display.SimpleButton(@146fd91)). So it seems to me that display objects made with the IDE are destroyed (var = null) when exiting a scene and recreated when the entering the scene.
what could cause this one button and not any other similarly created objects (buttons, movieclips, textfields, etc.) not to be recreated and only after the second revisit to its scene.
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