ActionScript 3.0 :: Target Path - Control A Movie Clip Called "nosotrosmc" With A Frame Label Inside Called "historia"?

Oct 5, 2009

i'm trying to control a movie clip called "nosotrosmc" with a frame label inside called "historia" but does not work this is the code:

[Code]...

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When I use this:
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IT DRAGS ALL 4 MOVIECLIPS.

[Code]...

how can I make it drag my movieClip called circle? (meaning both circleFill and outlineFill)

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ActionScript 3.0 :: Controlling MovieClip With Frame Label - Target Path

Oct 5, 2009

I'm trying to control a movie clip called "nosotrosmc" with a frame label inside called "historia" but does not work
Code:
menu.nosotros.addEventListener(MouseEvent.CLICK, subSeccion);
function subSeccion(e:MouseEvent){
trace(""+e.target.name+"boton clicked");
this.nosotrosmc.gotoAndStop("historia");
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The output window show this:
nosotrosboton clicked
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at HomeSonny_fla::MainTimeline/subSeccion()
I need to made a simple navigation, I'm a designer, not a programmer.

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I'm trying to figure out how to use AS to access frames of a movie clip within a button symbol (using Flash MX 2004), and I seem to be stuck. I drafted a small test version of the FLA I'm working on, and it is attached to this message.

Specifically, my intention is to have a two-state button that goes into "selected mode" after the first mouse click, and then goes back to normal after a 2nd click. I can already handle the functional aspect of this using a global boolean like the one in the attached file. The problem is that I want to represent the current status of the button with a visual change; in the attached example FLA, the intention was to change the color of the text label on this button from grey to red when the button is in its "selected" state.

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(Please note that the button in this FLA uses a basic flashing animation for mouseovers ... it was just something quick to implement to emulate the mouseover animation in my full file, so please don't be distracted by it. Also note that I haven't tried to implement any code to return the button to a non-selected status yet. One thing at a time.)

RESOLVED: It was apparently the nesting of a movieclip inside of a button that prevented the original target path from working (and one of the tutorials at this website seems to support that). Once I knew what the proper path syntax was and didn't have to worry about that part anymore, eventually the rest fell into place pretty easily once I started using a movieclip for the button rather than an actual button.

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I'm trying to figure out how to use AS to access frames of a movie clip within a button symbol (using Flash MX 2004), and I seem to be stuck. I drafted a small test version of the FLA I'm working on, and it is attached to this message. Specifically, my intention is to have a two-state button that goes into "selected mode" after the first mouse click, and then goes back to normal after a 2nd click. I can already handle the functional aspect of this using a global boolean like the one in the attached file. The problem is that I want to represent the current status of the button with a visual change; in the attached example FLA, the intention was to change the color of the text label on this button from grey to red when the button is in its "selected" state.

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[Code]....

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//This obviously doesn't work but it will provide an idea of what I'm trying to do:

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[code].....

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