ActionScript 3.0 :: If The Target Object Has A Property Called Source?

Sep 20, 2009

From a component I am working with.....If the target object has a property called source, which is used to set the path and file name of the media file to be loaded, then the list component will automatically set that source property."I am a little confused by what this really means.

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i'm trying to control a movie clip called "nosotrosmc" with a frame label inside called "historia" but does not work this is the code:

[Code]...

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[Code]...

I am presuming this is because the image hasn't finished reading the png file off the disk yet. What event can I monitor to know when it's width and height will have the right values? The 'Complete' event only seems to work for DOWNLOADED images. The 'Render' event happens EVERY FRAME. The (undocumented?) 'sourceChanged', happens as soon as source changes, and has the same problem! What event do I watch that will let me know when the image's width and height properties will have valid values? Or is there some Synchronous version of I.source='xxx.png', that I don't know about?

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[Code].....

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package
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I am able to stash the event in a class variable, and then access it later, but the cherry on the icing would be to get it from the event fired withing tweenHandler() in my example above.

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I've tried this in JavaScript as well, just to be sure it wasn't adobe sneaking in and helping me out..

[Code]...

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[Code].....

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Actionscript 2.0 :: Source Object Values Not Reading Correctly

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I have an xml say in following format

[Code].....

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ActionScript 2.0 :: Store Array In An Indexed Object Called Regions

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I have an array name region it has a couple of properties. "code", "name", "value"

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I would then like to access the object by referring to its sub property name

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note: region is singular and regions is plural(many)

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Java :: Loader Object Will Be Garbage Collected And LoadCompleteHandler() Will Never Be Called?

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Consider the following segment of code:

[Code]...

Do not worry about the syntax of this code. Here is my concern - The loader object which is used to send the HTTP request and which has the onLoadComplete event registered to is not referenced from outside the loadSomeContent() function. Is there a possibility that the loader object will be garbage collected and loadCompleteHandler() will never be called?

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I have a page with multiple flash objects which are written by a third party and thus can't be changed. They call a JS function but don't seem to pass any identifying parameters. Is there any way to determine inside the function which flash object called it?

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ActionScript 2.0 :: Access That Array From A Function Using A LoadVars Object Called LoadDVDsText?

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I'm using an onLoad function (importing variables from a text file) and I'm creating arrays within a for loop in the onLoad function.
I'm using something like this:

Code:
this["dvdAry" + i] = this[indexAry[i]].split("##");
So say the first array is called dvdAry0 .

How can I access that Array from a function? Please note the function, the onLoad function and the arrays are all being created on the same timeline.I've tried tracing the array dvdAry0 from the function after the array is created in the onLoad function, but it comes up as undefined. Is the array created on the object that I'm using onLoad on?I'm using a loadVars Object called loadDVDsText.

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ActionScript 3.0 :: Rotate An Object (mc) Clockwise Or Anticlockwise Depending On The Value Of A Variable Called 'angle'?

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Essentially I'm just trying to rotate an object (mc) clockwise or anticlockwise depending on the value of a variable called 'angle'.If 'angle' is positive it should go anticlockwise.If 'angle' is negative it should go clockwise.

Option 1

PHP Code:

if(angle > 0) {
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[code]....

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ActionScript 3.0 :: Load An External Swf Called 'signs.swf' Into An Empty Mc Called 'signholder'?

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I want to load an external swf called 'signs.swf' into an empty mc called 'signholder'.

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Everything works. Cool. But, I now want to target something within the signs.swf. How do I do it though? What is the path? Do I have to give the child of signholder an instance name? Everything I try fails.

If I wanted the root timeline of the external swf to gotoAndPlay(2) for example,...would i say...

signholder.loadit2.gotoAndPlay(2) ???
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Actionscript 3 :: Source From External Folder (linked Source) Not Appearing In Flex?

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i have a Air Project in which i have added three extenal source folders. but when i reopen project or strat flash builder again i get icon on those folder like this but when i open the configuration for that project and try to validate the path and adding it again i get message like this but the path is valid. proof is this pic what could be possible error,,, is there any way that i when ever re-open project i get no warning and able to navigate through the linked source code. now i am doing it

1- deleting on of the linked folder

2- again adding that folder.

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