ActionScript 3.0 :: Timer Time Left?

Jul 11, 2009

im using a timer and am trying to find out how much time is left untill it fires off?

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Actionscript 3 :: Reduce Timer's Time While Timer Is Running

Mar 6, 2012

In my case, the timer I make doesn't reduce its time whenever a function is called. What code will I change or add in order to reduce the time in my timer? [code]At this point the timer.start(); is placed on a frame so that the timer starts as it enters the frame.

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Actionscript 3.0 :: FLVplayback Component : Add The Time Elapsed And Time Left On The Controls?

Feb 9, 2010

Im using the FLVplayback component for a project im doing. I want to add the time elapsed and time left on the controls (just like how the player on the tutorials on this site works). I dont really want to create my own controls, as im happy with the flv playback component.

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ActionScript 2.0 :: Get Total Time And Time Left?

Jun 1, 2009

how can i show my total time and time left of Movie Clip in text field.

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ActionScript 2.0 :: How To Add Time Left To Final Score

Aug 3, 2011

I have a score that goes up by 10 every time you press this button, its var "score". I have a simple countdown timer. caller, its var "timer". When the game ends it goes to the next frame which says game end. I can get the score to show but I want the time left to be added to this.
I have tired:
onEnterFrame (){
score = Number(score) + timer;
}
Nothing seems to work. Do I even actually use onEnterFrame ?

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ActionScript 3.0 :: Get A Progress Bar To Show How Much Time Is Left In The Day?

Dec 10, 2010

I'm trying to get a progress bar to show how much time is left in the day. So it will fill up all day and then start over at midnight.

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ActionScript 3.0 :: Hold The Time That Is Left Of A Flv Being Played

Feb 1, 2010

I've created a textfield which I want to hold the time that is left of a flv being played. I also created a timer which will see to it that it gets updated.

Here is the code:
"import flash.utils.Timer;
import flash.events.TimerEvent;
var myTimer:Timer = new Timer(1000);

[Code]....

However, when i try to compile i get this error message: "1067: Implicit coercion of a value of type Number to an unrelated type String.

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ActionScript 2.0 :: MX Calculating Time Left From Input Of Date

Feb 11, 2010

I'm currently doin a project which is to make a countdown timer where a user can input a date for submitting assignments, and timer tells another user how much time is left....What type of help can people give me for AS2 Code to give me the ability to do this.

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ActionScript 2.0 :: Calculating Time Left From Input Of Date?

Apr 23, 2010

I'm currently doin a project which is to make a countdown timer where a user can input a date for submitting assignments, and timer tells another user how much time is left....What type of help can people give me for AS2 Code to give me the ability to do this.

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IDE :: AS 2 Adding Time To Timer

Jan 26, 2010

I am creating a flash game with a timer and as you answer questions I would like the time to increase or decrease but I can't seem to figure out how to do so.

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ActionScript 2.0 :: Possible To Change Time For A Timer?

Feb 17, 2009

Anyone know if its possible to change the time for a timer i.e.

var tMovieTimer:Timer=new Timer(10); gives 10 mili secs. is there a way to change it to say 30 later or do I have to create a new one?

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Output Timer End Time To Text Box?

Apr 27, 2011

I'm working on updating a quiz game my employer has. One problem I encountered was that the timer that runs during the "exam" mode of the game wouldn't work, so I found a work around by replacing it with a timer that did. All that it is, is a dynamic text box on the first frame of the questions, with the following script embedded in the start button to make it run:

start_time = getTimer();
countdown = 7200000;
onEnterFrame = function () {
elapsed_time = getTimer()-start_time;

[Code]....

When the game ends following the completion of question # 20 (there's about 200+ questions programed into it, with the 20 chosen at random) the game is redirected to a frame with results page; and here the time stops, using this code: count=(stop); Rudimentary, but effective - at least in stopping the timer. On this page is the option to save the results, with input found on this page (score, name, date and time completed) being output on another page, in a form the user can save or print off. What I can't figure out is how to output the elapsed time paused in the resutls screen, to dynamic text box in the save form. What script do I want, to send this information to the proper text box at the end?

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ActionScript 1/2 :: Countdown Timer - Every Time It Gets To Zero?

Mar 16, 2011

every time it gets to zero it goes back to 59:59:59:59.i need it to stay at 00:00:00:00 or even better make it flash.

var thisYear:Number = 2011;var thisDay:Number = 28;var thisMonth:Number = 2;var thisHours:Number = 19;var thisMin:Number = 30;var thisSec:Number = 0;var countdownXML:XML = new XML();countdownXML.ignoreWhite = true;countdownXML.load( 'countdown.xml'[code].....

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ActionScript 3.0 :: Set Variable Time For A Single Timer?

Jan 7, 2010

how to set variable time for a single timer, like I first setup this timer:

private function timer():void{
var randomTimer:Timer=new Timer(time,0);
randomTimer.addEventListener("timer", somefunction);

[Code].....

So how can I influence the time inside the timer? Do I create a global timer, remove the listener and recall the timer function? Would this work since the timer has already been declared, I a re-declare a timer?

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ActionScript 2.0 :: Countdown Timer Not Displaying Time

Jul 15, 2010

I have been trying to create a countdown timer but i cant seem to get the time to display, the first time i tried only letters where displayed instead of the number and after playing around now I only get the :'s (between the numbers) to display and the occasion '0' appears?[code]...

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ActionScript 3.0 :: Countdown Timer With Server Time

Sep 13, 2011

I have a countdown script that pulls the users time, but I need the server time so visitors can't cheat the clock.[code]How do I get the server date and pass it to the date var startTime?

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Flash Date And Time And Coutdown Timer?

Mar 29, 2010

does any one know of any good countdown timer's for flash which i can use to be implemented in a flash game or quiz ? also i have the following line of code

var endDate:Date = new Date(2010,7,30);

how would i go about having the endDate to be the current time and date + 30 minutes ?

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Flash - Adding Time To Timer / Counter

Nov 28, 2011

I've looked all over the web and everyone can teach you how to make a timer for your game or a countdown, but I can't seem to find out how to add time to an already counting timer. So here is my counter class:

package {
import flash.display.MovieClip;
import flash.display.Stage;
import flash.text.TextField;
import flash.events.Event;
import flash.utils.Timer;
[Code] .....

That works without any issues or problems and just keeps counting upwards at a speed of 100ms, what I want to know is how to add say 30 seconds if something happens in my game, say you kill an enemy for example.

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ActionScript 3.0 :: Hold Time Or Delay Timer?

Oct 15, 2008

I'm new to concepts of AS 3 but i'm stumbling through it.So i'm looking to the Fourm for some Mentor ship

I have a simple Regular Flash slide show with 4 slides and an intro label. I need my Intro label to have a Timer or Delay event that holds on the "Intro" Label for a certain amount of time before the Timer expires and calls a function that tells FLASH to go on to slide "Slide 1" label.

The trick is i need this delay to run everytime the Timeline is at the "Intro" label as i have an animation playing while the timer or delay event counts down and finally at end goes to label "Slide 1" Can anyone share some simple code snipets that would point me in the right direction to accomplish this using AS3 ?

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ActionScript 3.0 :: Using The Timer Class To Time Events

Feb 11, 2010

I am using the Timer class to time events. Although, I am not sure I have it set up correctly as after a few seconds the events start to get synchronized. first two, then three, etc. Here is an example of the code:

[Code]...

Does anyone know what could be possibly interfering with the Timer for this to happen? It mainly starts happening after you click on an mc and it is removed from the stage (this is for a game).

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ActionScript 3.0 :: Add Time To Timer Via Click And Drag?

Mar 11, 2011

I have to make a timer that starts off set at one minute and plays an animation mapped to the time remaining in the timer. I need it to start and stop on a button press, and once it has gone through the minute, I need to be able to add time to it and start it again (with the animation mapped to the new amount of time) by clicking and dragging (or maybe with a slider). I have the basic functions down, but I can't figure out how to get it to start over with the time added by dragging. Here is my code so far:

[Code]....

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ActionScript 3.0 :: Timer Time Totally Twisted?

May 30, 2011

I'm trying to build a simple timer application in as3 that counts down and then plays a gongsound. easy right?There are 3 buttons that should change the time from 2,3 and 4 minutes. Default time is 3 mins but the buttons never change the time and I can't figure out why, the trace tells me the boolean values have changed but the time is always the same..To save time I changed the times to 3,5 and 7 secs. here is the code :

ActionScript Code:
//time selection buttons
var time;

[code]......

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ActionScript 2.0 :: Adding Time To A Countdown/timer?

Mar 20, 2007

I'm making a game and it has a 20sec timer in it and I want to make a button/powerup thing that adds 5 seconds to the timer when you press it.I'm currently using: -

Code:
timerBTN.onPress = function(){
_root.countdown += 5;

[code].....

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ActionScript 2.0 :: Countdown Timer / Adjusting The Time?

Apr 17, 2007

I used the Cowntdown timer from this page [URL]I wanted to know how can I adjust the time. For example, I want to change the ending time to 8.00 am, what do I need to change in the code for it to "explode" at 8.00am?

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ActionScript 3.0 :: Get The Time Elapsed For A Timer Object?

Jan 31, 2009

Maybe I'm blind (or just dumb) but I've been searching through the API trying to find out how to get the time elapsed for a Timer object. I want to, at any given time, find out EXACTLY how much time(in milliseconds) has passed since a Timer Object has been started.

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ActionScript 3.0 :: Retrieving How Much Time Remaining After Timer Started

Sep 4, 2008

I have looked at the Timer Class documentation and there does not seem the Timer Class provides a method or variable that returns the remaining time. I was wondering if there is a way to determine how much time is remaining after a timer has been started?

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ActionScript 3.0 :: Timer Move To Page 2 On Scene1 When Time Is Zero

Sep 2, 2009

I'm working on a project with AS3. On timeline I have a movie clip which contains a timer (only one frame). The timer for testing purposes has been set to six seconds. In timeline are two labels (page1 and page2). Timer is on page1. PROBLEM: I would like timer move to page 2 on scene1 when time is zero (0). how to do that. Here is my script:

[Code]...

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ActionScript 1/2 :: Timer To Stop And Then Display User Time

Apr 22, 2010

I am making a game where I want to have a timer running over each level (a total of 4). When the user has finished the game, I want the timer to stop and then display their time. I have 2 dynamic text boxes with the varibles set to them as "Seconds" and the other as "Min". Here is the ActionScript I have for it right now:

[Code]...

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Actionscript 3 :: Synchronize Timer Event To Actual Time?

Apr 19, 2010

I plan to use a timer event to fire every second (for a clock application).

I may be wrong, but I assume that there will probably be a (very slight) sync issue with the actual system time. For example the timer event might fire when the actual system time milliseconds are at 500 instead of 0 (meaning the seconds will be partially 'out of phase' if you will).

Is there a way to either synchronize the timer event to the real time or get some kind of system time event to fire when an second ticks in AS3?

Also if I set a Timer to fire every 1000 milliseconds, is that guaranteed or can there be some offset based on the application load?

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ActionScript 3 :: Countdown Timer Not Displaying Time In TextField

Jan 24, 2011

I created a game in AS3 using a tutorial written for AS2 but I can't get the timer working correctly. The game contains 3 frames, a start screen, game loop, and end screen. the timer starts on frame 2, and counts down (tested this with a trace). When the timer reaches 0 I want to go to frame 3 which is the end game screen but my code isn't working.

var fl_SecondsToCountDown:Number = 30;
var fl_CountDownTimerInstance:Timer = new Timer(1000, fl_SecondsToCountDown);
fl_CountDownTimerInstance.addEventListener(TimerEvent.TIMER, fl_CountDownTimerHandler);
fl_CountDownTimerInstance.start();
theTimer.text = String(fl_SecondsToCountDown);
[Code] .....

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