ActionScript 3.0 :: Timer Move To Page 2 On Scene1 When Time Is Zero

Sep 2, 2009

I'm working on a project with AS3. On timeline I have a movie clip which contains a timer (only one frame). The timer for testing purposes has been set to six seconds. In timeline are two labels (page1 and page2). Timer is on page1. PROBLEM: I would like timer move to page 2 on scene1 when time is zero (0). how to do that. Here is my script:

[Code]...

View 5 Replies


Similar Posts:


ActionScript 3.0 :: Button Inside Of Move - Starting Another Movie In Scene1

May 21, 2010

I'm having a little trouble but I think the solution is simple. I have a button in a movie trying to start another movie rooted in scene1. I have some code placed in movie 1 to try and play movie 2, both movies are in a scene1 layer.

[Code]...

View 3 Replies

Actionscript 3 :: Reduce Timer's Time While Timer Is Running

Mar 6, 2012

In my case, the timer I make doesn't reduce its time whenever a function is called. What code will I change or add in order to reduce the time in my timer? [code]At this point the timer.start(); is placed on a frame so that the timer starts as it enters the frame.

View 1 Replies

Flash :: Program An Html Page To Move To A New Web Page On User's Clicking An Item Of An Embedded Movie?

Nov 21, 2011

Let me ask how to program an html page to move to a new web page on user's clicking an item of an embedded flash movie? But , in detail, I actually want to do a little different thing. I want that the parent html page remains there ,instead I want a child html frame has a new page after user's clicking the list item of the embedded flash movie.

View 2 Replies

ActionScript 2.0 :: Changing Content On A Page Each Time A User Visits Or Refreshes The Page?

Jun 16, 2003

How do i change content on a page each time a user visits or refreshes the page? example: the icon on kirupas header changes when the page is refreshed or re loaded. I have searched using dynamic content, but didn't quite find it...I only want to change 1 image..

View 1 Replies

Enable Page So That It Shuffles Songs And Plays A Random Song Every Time Page Is Loaded

Nov 25, 2010

I have a site up that is a "music" site, it is XML and flash and I would like to know if it would be possible to and how would I enable the page so that it shuffles the songs and plays a random song every time the page is loaded.URL...

View 2 Replies

ActionScript 3.0 :: Timer + Array - Do Instance A Rectangle And Move It Across The Screen

Jan 2, 2011

what I'm trying to do is Instance a rectangle and move it across the screen, and as it's moving, make more rectangles. For some reason though, it's only making one rectangle, and the timer is taking way more than what I thought would be 100 milliseconds. Any help would be appreciated. >

[Code]...

View 2 Replies

IDE :: AS 2 Adding Time To Timer

Jan 26, 2010

I am creating a flash game with a timer and as you answer questions I would like the time to increase or decrease but I can't seem to figure out how to do so.

View 1 Replies

Actionscript 3 :: Flash Mouse Move Event Listener And Timer Object?

Feb 15, 2011

Ok I have this 100% width/height Flash embedded and when the user moves the mouse I want to display a panel, which disappears after x seconds if there is no more mouse movement.

I think I need an addEventListener, but I am not sure MOUSE_MOVE is the correct one. When the mouse stops moving I need to start x seconds to hide the panel, so I think with a timer?

[Code]...

View 1 Replies

ActionScript 2.0 :: Possible To Change Time For A Timer?

Feb 17, 2009

Anyone know if its possible to change the time for a timer i.e.

var tMovieTimer:Timer=new Timer(10); gives 10 mili secs. is there a way to change it to say 30 later or do I have to create a new one?

View 2 Replies

Output Timer End Time To Text Box?

Apr 27, 2011

I'm working on updating a quiz game my employer has. One problem I encountered was that the timer that runs during the "exam" mode of the game wouldn't work, so I found a work around by replacing it with a timer that did. All that it is, is a dynamic text box on the first frame of the questions, with the following script embedded in the start button to make it run:

start_time = getTimer();
countdown = 7200000;
onEnterFrame = function () {
elapsed_time = getTimer()-start_time;

[Code]....

When the game ends following the completion of question # 20 (there's about 200+ questions programed into it, with the 20 chosen at random) the game is redirected to a frame with results page; and here the time stops, using this code: count=(stop); Rudimentary, but effective - at least in stopping the timer. On this page is the option to save the results, with input found on this page (score, name, date and time completed) being output on another page, in a form the user can save or print off. What I can't figure out is how to output the elapsed time paused in the resutls screen, to dynamic text box in the save form. What script do I want, to send this information to the proper text box at the end?

View 1 Replies

ActionScript 1/2 :: Countdown Timer - Every Time It Gets To Zero?

Mar 16, 2011

every time it gets to zero it goes back to 59:59:59:59.i need it to stay at 00:00:00:00 or even better make it flash.

var thisYear:Number = 2011;var thisDay:Number = 28;var thisMonth:Number = 2;var thisHours:Number = 19;var thisMin:Number = 30;var thisSec:Number = 0;var countdownXML:XML = new XML();countdownXML.ignoreWhite = true;countdownXML.load( 'countdown.xml'[code].....

View 5 Replies

ActionScript 3.0 :: Timer Time Left?

Jul 11, 2009

im using a timer and am trying to find out how much time is left untill it fires off?

View 1 Replies

ActionScript 3.0 :: Couple Of Buttons To Take Me To Scene1 And Scene2?

Feb 10, 2011

I need a couple of buttons to take me to scene1 and scene2(CSR AS3)?

View 4 Replies

ActionScript 3.0 :: Loader Size Bigger Than Scene1?

Dec 26, 2011

since my main swf file has accettable size is it wirth a loader?

here is what I see with a loader on

Frame #  Frame BytesTotal Bytes Scene------- ---------- -----------  ----- 154751  54751 Loader (AS 3.0 Classes Export Frame)2 35699  90450  Scene 1

View 1 Replies

ActionScript 3.0 :: Flash Navigate From Movieclip To Scene1

May 10, 2011

i want to gor from movieclip to scene 1, where i have set my menu on timeline.

Actually i have main movieclip on main timeline of scene 1, and inside that main movieclip , i'm having number of sub movieclips, so from that any movieclip i want go back return to scene 1.

View 1 Replies

ActionScript 3.0 :: Set Variable Time For A Single Timer?

Jan 7, 2010

how to set variable time for a single timer, like I first setup this timer:

private function timer():void{
var randomTimer:Timer=new Timer(time,0);
randomTimer.addEventListener("timer", somefunction);

[Code].....

So how can I influence the time inside the timer? Do I create a global timer, remove the listener and recall the timer function? Would this work since the timer has already been declared, I a re-declare a timer?

View 1 Replies

ActionScript 2.0 :: Countdown Timer Not Displaying Time

Jul 15, 2010

I have been trying to create a countdown timer but i cant seem to get the time to display, the first time i tried only letters where displayed instead of the number and after playing around now I only get the :'s (between the numbers) to display and the occasion '0' appears?[code]...

View 2 Replies

ActionScript 3.0 :: Countdown Timer With Server Time

Sep 13, 2011

I have a countdown script that pulls the users time, but I need the server time so visitors can't cheat the clock.[code]How do I get the server date and pass it to the date var startTime?

View 3 Replies

Flash Date And Time And Coutdown Timer?

Mar 29, 2010

does any one know of any good countdown timer's for flash which i can use to be implemented in a flash game or quiz ? also i have the following line of code

var endDate:Date = new Date(2010,7,30);

how would i go about having the endDate to be the current time and date + 30 minutes ?

View 1 Replies

Flash - Adding Time To Timer / Counter

Nov 28, 2011

I've looked all over the web and everyone can teach you how to make a timer for your game or a countdown, but I can't seem to find out how to add time to an already counting timer. So here is my counter class:

package {
import flash.display.MovieClip;
import flash.display.Stage;
import flash.text.TextField;
import flash.events.Event;
import flash.utils.Timer;
[Code] .....

That works without any issues or problems and just keeps counting upwards at a speed of 100ms, what I want to know is how to add say 30 seconds if something happens in my game, say you kill an enemy for example.

View 2 Replies

ActionScript 3.0 :: Hold Time Or Delay Timer?

Oct 15, 2008

I'm new to concepts of AS 3 but i'm stumbling through it.So i'm looking to the Fourm for some Mentor ship

I have a simple Regular Flash slide show with 4 slides and an intro label. I need my Intro label to have a Timer or Delay event that holds on the "Intro" Label for a certain amount of time before the Timer expires and calls a function that tells FLASH to go on to slide "Slide 1" label.

The trick is i need this delay to run everytime the Timeline is at the "Intro" label as i have an animation playing while the timer or delay event counts down and finally at end goes to label "Slide 1" Can anyone share some simple code snipets that would point me in the right direction to accomplish this using AS3 ?

View 7 Replies

ActionScript 3.0 :: Using The Timer Class To Time Events

Feb 11, 2010

I am using the Timer class to time events. Although, I am not sure I have it set up correctly as after a few seconds the events start to get synchronized. first two, then three, etc. Here is an example of the code:

[Code]...

Does anyone know what could be possibly interfering with the Timer for this to happen? It mainly starts happening after you click on an mc and it is removed from the stage (this is for a game).

View 3 Replies

ActionScript 3.0 :: Add Time To Timer Via Click And Drag?

Mar 11, 2011

I have to make a timer that starts off set at one minute and plays an animation mapped to the time remaining in the timer. I need it to start and stop on a button press, and once it has gone through the minute, I need to be able to add time to it and start it again (with the animation mapped to the new amount of time) by clicking and dragging (or maybe with a slider). I have the basic functions down, but I can't figure out how to get it to start over with the time added by dragging. Here is my code so far:

[Code]....

View 2 Replies

ActionScript 3.0 :: Timer Time Totally Twisted?

May 30, 2011

I'm trying to build a simple timer application in as3 that counts down and then plays a gongsound. easy right?There are 3 buttons that should change the time from 2,3 and 4 minutes. Default time is 3 mins but the buttons never change the time and I can't figure out why, the trace tells me the boolean values have changed but the time is always the same..To save time I changed the times to 3,5 and 7 secs. here is the code :

ActionScript Code:
//time selection buttons
var time;

[code]......

View 6 Replies

ActionScript 2.0 :: Adding Time To A Countdown/timer?

Mar 20, 2007

I'm making a game and it has a 20sec timer in it and I want to make a button/powerup thing that adds 5 seconds to the timer when you press it.I'm currently using: -

Code:
timerBTN.onPress = function(){
_root.countdown += 5;

[code].....

View 6 Replies

ActionScript 2.0 :: Countdown Timer / Adjusting The Time?

Apr 17, 2007

I used the Cowntdown timer from this page [URL]I wanted to know how can I adjust the time. For example, I want to change the ending time to 8.00 am, what do I need to change in the code for it to "explode" at 8.00am?

View 1 Replies

ActionScript 3.0 :: Get The Time Elapsed For A Timer Object?

Jan 31, 2009

Maybe I'm blind (or just dumb) but I've been searching through the API trying to find out how to get the time elapsed for a Timer object. I want to, at any given time, find out EXACTLY how much time(in milliseconds) has passed since a Timer Object has been started.

View 3 Replies

ActionScript 3.0 :: Getting Error 'access Of Undefined Property Scene1?

Apr 2, 2011

i have two scenes, one acts as a preloader and is called "preloader" and the other scene, which is called ("Scene1") contains all the rest of my stuff.on the preloader scene i have inserted the following code:

stop();
this.addEventListener(Event.ENTER_FRAME, loading);
function loading(e:Event):void[code]....

But i am getting the following errors.'access of undefined property Scene1'When i put the Scene1 in quotations i get 'cannot find scene1 label on the timeline'

View 4 Replies

ActionScript 3.0 :: Retrieving How Much Time Remaining After Timer Started

Sep 4, 2008

I have looked at the Timer Class documentation and there does not seem the Timer Class provides a method or variable that returns the remaining time. I was wondering if there is a way to determine how much time is remaining after a timer has been started?

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved