ActionScript 3.0 :: Toggling A Layer's Visibility?

Dec 26, 2008

I've got several layers in the timeline and I'd like to know the most effecient method to toggle the visibility of any one of the layers when a user clicks a button I have on the form.

The layers are all simply graphics that have been imported and the only functino they have on the time line is that they each come in at different times during the playback of the movie. I'd like to have the ability to toggle the individual layer when a user clicks the button.

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ActionScript 3.0 :: Toggling Visibility On Multiple Elements?

Dec 6, 2010

I'm working on a project that has multiple movie clips and I want to have three buttons, you press button1 and it displays mc1, then you press button2 and it displays mc2 and also hides mc1. same with others so if mc1 is on and you press button3 it will turn mc1 off and turn mc3 on. so any combination only turns on its respective mc.

how to do this without an extraneous amount of code. It will eventually have over 20 buttons, so I want to keep code clean if possible.

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ActionScript 2.0 :: Complex Toggling Visibility Of Movieclips With Other Clips

Jan 24, 2009

I have a question, but it needs a little backstory and explanation to make sense. I've searched a lot of places for an answer and have only come up short.I'm using Flash 8 and AS2.A few months ago I made a somewhat complex interactive doll.I came up with the idea to have the blouse have these massively poofy sleeves, and then have a jacket be tight fitting. So when I move the movieclip of the jacket over onto the blouse, the sleeves will disappear, kind of like real clothing, where you can bunch up fabric to fit.I did this by cutting the shirt into three separate movieclips and coding them to move together, so when the jacket moved onto the specified coordinates, and the shirt was established on the base, the sleeves movie clip would simply disappear.

Below is part of the action script connected to the jacket.[code]When you move the jacket away, the sleeves are still invisible. And if you have the shirt and jacket on, and you click on the underwear button to view the undergarment movieclips, the sleeves and sides are visible again, simply because that is the coding for the "drawer" buttons. Simply clicking on the jacket or the shirt creates the desired result, but it doesn't look very clean.I've tried using similar script to the above, to make the visibility true, but it's only served to make it visible all the time, even if the drawer buttons make it invisible.[code]

Is there a script I can use so the sleeves disappear once the jacket is on, but immediately after moving the jacket away, the sleeves reappear? And at this point, is there a way to keep the "undress" button from affecting this, but still keep the sleeves invisible when it reveals other garments and the shirt is on the doll?Should I be making the sleeveless shirt another frame inside the shirt movieclip, rather than a completely separate movieclip? And if so, I know how to go and stop to the next frame using a button, but not sure how to do it with a movieclip.So, I still couldn't get it to work with the shirt as 3 separate movieclips. Instead, I made it all one movieclip with different keyframes, each combination possible on its own frame. And when the jacket moves onto the shirt, it goes and stops to frame 2. When the jacket is not on the x coordinate, it goes and stops to frame 1 again.

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Javascript :: YouTube Video Not Playing Correctly After Toggling The Player's Visibility

Mar 26, 2012

I am using YouTube JS API to play videos on my site. Video is played on the dialog box. When user closes the dialog box, player is stopped - player.stopVideo(); But when user clicks again on video icon again, dialog box appears

In Chrome, the video starts playing at the previous position - OK Firefox, the video starts playing from the start irrespective of where user left it last time. - NOT OK

As per my requirements, I want the Chrome to behave as how firefox is behaving.

Here's a fiddle: [URL]

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ActionScript 2.0 :: Change The Visibility Of The Second Layer

Dec 2, 2010

I am making an animation with subtitles (separate layer) but at the menu I have made a subtitle button that should change the visibility of the second layer, but I can't get past that bit.

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ActionScript 2.0 :: String / Variable - Get The Visibility Button On The First Swf To Affect The Visibility For The Column On The Second Swf

Jul 12, 2010

I have created a timeline with visibility button against each column. The timeline.swf is loaded into two empty movieclips to create a two-screen operation. Everything works fine except, I cannot for the life of me get the visibility button on the first swf to affect the visibility for the column on the second swf.

[Code]...

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How Does The Flash Layer Interact With The Flex Layer In A Multiple Layer Design

Aug 26, 2011

Don't know if the flash layer on the view stack contain only the compiled flash swf file

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ActionScript 3.0 :: Toggling Repeat On And Off?

Feb 26, 2010

I got some code to make a  video loop indefinitely with the nsvid4_loop function, but i want it t  be toggleable via a button I am trying to set up a function to do that (vid4loopwitch).. i'm getting stuck though on how exactly to incorporate the one nsvid4loop with its event listener into the function for repeating  it is probably pretty straightforward i'm just still learning my way around AS. check the code to see what i have so far.. i just need to know what i need to add  to the vid4loopswitch function to get it going. it is really hurtin my brain

var nsvid4:NetStream = new NetStream(nc);
nsvid4.client = this;
nsvid4.play("clips/video1.flv");

[code].....

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ActionScript 3.0 :: Toggling Between On And Off Between Clicks?

Jul 14, 2011

how to do it but i'm not sure how to implement. I basically have one button that when i click with need to trigger a function. When I click it again it will trigger a second function and will keep this up back and forth.

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ActionScript 1/2 :: Toggling Between Two Button Symbols

May 5, 2009

I am new to AS, but not new to programming.I'm using Flash CS4.I have two button symbols, PlayBTN and PauseBTN. They are used to control the playback of a slideshow. When I use either one or the other to control the slideshow, it works. However, what I want to do is toggle between the two buttons, so that they work together like this:

1. If the slideshow is playing, PauseBTN is visible. If PauseBTN is clicked, the slideshow stops, and PlayBTN becomes visible.

2. If the slideshow is paused, PlayBTN is visible. If PlayBTN is clicked, the slideshow stops, and PauseBTN becomes visible.

In other words, clicking the button not only controls the slideshow, but changes which button is visible.I had this working using a two-frame movie clip and static bitmaps, but when I swap out the bitmaps for the buttons, the button rollovers stop working.

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Actionscript 3 :: On Toggling Button Flex

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I have a button in action script with toggle="true". Now when I click the button its color changes and it looks as if it has been disabled (but its actually not). I need to know which property of this button has changed? For example if I need to know somewhere in my code the "toggled state" (if there is any such thing) of this button, which property of this button should I check?

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ActionScript 3.0 :: Toggling Buttons With Separate Actions?

Feb 11, 2011

I have 4 buttons on the stage and each button is correlated to a seperate movieclip.
 
btn1 - mc1
btn2 - mc2
btn3 - mc3
btn4 - mc4
 
I want each mc to appear when it's corresponding btn is clicked but it has to be the only mc on the stage...meaning whatever mc was currently has to disappear. I've toyed with numerous was to get this to work but I know there's a more code efficient way to do this than the code I have below. And I don't want to use any timeline.

[Code]....

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ActionScript 1/2 :: Pause And Play Toggling Button?

Mar 23, 2011

I have created a Pause and Play button that toggles between states.  It controls a Timeline with synced Sound.  When I use it the sound and animation go out of sync.  Can anyone help me with this or perhaps have better code I could swap out to make this work?
 
Below is what I am currently using:On the first frame of an Action Script layer put this AS:
 
playBtn.onRelease = function() {
ns.pause(false);
playBtn._visible = false;
pauseBtn._visible = true;

[code]....
 
Put the Pause and Play buttons directly over each other on 2 layers for the duration of the timeline.Pause Button on top. (unless you have a STOP on the first line then maybe the Play button will start it.

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ActionScript 2.0 :: Multiple Button Toggling Thoughts?

Oct 7, 2009

How do you deal with toggling multiple buttons? When one button clicks on the previous active button(s) turns off.

What is the standard practice for dealing with this? Have listeners on all the buttons checking if their name is in an activeButton variable (which seems process intensive with all those listeners going)

A FOR loop to go through all the buttons states and check the activeButton variable when any button is clicked?

That is two ways I have done it but I think there has to be other ways that might be more elegant.

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ActionScript 3.0 :: Putting An Action Layer Over A Layer With A ClickTag Element

Nov 19, 2009

I am doing some research on creating clcikTags. I read a few places that the clcikTag should be on the top layer. That has been fine, but now I want to loop it and I usually put my actions in the top layer. Will this cause a problem? Am I better off just putting my loop  action on the last key frame of the clcikTag layer?

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ActionScript 3.0 :: Convert Layer To Movie Clip Or Print Layer?

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Im creating a program that is designed to allow the used to select  3 pictures (movie clips) and print them off on a single peace of paper.

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Actionscript 3 :: Create Multiple Layer Masks Over A Single Layer?

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ActionScript 3.0 :: Sprite Button Not Toggling Sound Volume?

Jul 21, 2010

This is a completely AS3 scripted, and dynamic project, meaning I cant use any assets from the library.

1 - This button is a mute. � Currently the loaded sound now fades in with a timer.� I want the button to over-ride any sound elements on the stage: the mp3 and later a flv movie as well.� In the below example the button only interferes with fade, and dosen't actually override it, after the fade - it dont do jack. � SoundMixer.stopAll(); will of course kill everything but I cant toggle this(can I?)


2 - The toggle button itself � I've loaded two png's into a sprite, and created a toggle button from them using an if statement. � Is this best practice? or would you recommend something else?� Perhaps SimpleButton?

ActionScript Code:
var btmUpURL:String = "a_icn-1.png";
var btnDwnURL:String = "a_icn-0.png";
var btnLoader1:Loader = new Loader();
var btnLoader0:Loader = new Loader();

[code].....

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ActionScript 3.0 :: Toggling Video Fullscreen And Positioning Videoplayer UI?

Oct 12, 2011

I've landed a project which is centered around building a custom video player with some special functionality (so I can't just use the default Flash video player, unfortunately). I have two small 'problems' in the sense that I could probably solve them myself, but I'd like some input on best practice for solving them:(The project is for Flash Player 10 and the video is intended to run inside a browser.)

Toggling between normal / fullscreen playback Ok, so my custom video player needs to be able to toggle between fullscreen and normal embedded-in-webpage player size. How does fullscreen toggling currently work in AS3 -is there a specific AS3 method for fullscreening a specified video object in the swf (without stretching the video player UI in the swf itself), and if so, does it automatically black out the background if the screen format doesn't match the video format? - or do I need to download a class for this?

Positioning video player UI when going fullscreen As opposed to YouTube, I want the player UI to still show up when the video is toggled to fullscreen mode - but as mentioned above, I don't want to stretch its size along with the video. So is there a best practice for repositioning the video player UI to the vertical bottom and horizontal center of the screen when the user clicks full screen? I'm not entirely familiar with what happens to the Flash stage when it goes full screen,. How to deal with not knowing the coordinates of the vertical bottom/horizontal center when screens have different ratios and resolutions?

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Professional :: Can't Seem To Go To A Master Edit File That Is Supposed To Show Both The Body (layer 1) And Wing (layer 2) Of A Flying Bird Animation?

Feb 11, 2010

I can't seem to go to a master edit file that is supposed to show both the body (layer 1) and wing (layer 2) of a flying bird animation. Is there a way to merge these two since I'm planning on shrinking it down and making a lot of birds?He merged the two layers at 14:24 of the video without even explaining how he went to this so called "Edit Master Movie Clip" that seems non-existent on Adobe Flash CS4.

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Professional :: First Layer Contents Disappear When Pressing F6 On Second Layer?

Jan 11, 2010

I want to create a simple mask. A white oval on a second layer on top of a bottom layer that just has a word of type. I want the oval to travel from the upper left down to cover up the type. When I create the second layer, create the oval, and choose a distant frame for the "end" of the oval's positioning, my type in the first layer disappears as soon as I press F6 on that second layer. Why? Why is it nuking my first layer?

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ActionScript 3.0 :: Draggin MovieClips In A Layer Beneath Another Layer?

Aug 17, 2010

I have a container MovieClip called Drags where I can drag stamps (other MovieClips)--they are added to the Drags container via addChild. I have a second container MovieClip above that one (display order-wise) call Paint that contains a bmp, and some sprites used for adding a layer of paint.
 
My question is this: I need to be able to click on the Paint layer when I am above a draggable MovieClip and trigger the MouseEvent for the correct object to drag it around, but the item must always remain below the Paint layer.

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ActionScript :: Toggling Boolean - Always Tracing True For Mouse Click

Sep 11, 2010

This code is written in simple ActionScript, but I'm assuming this problem of mine would occur in all languages that have boolean datatypes. I'm simply clicking the stage so that my boolean variable reverses its value and than traces/prints/logs it's new value. However, it's always tracing true instead of switching between true and false for each mouse click.

var myBool:Boolean;
stage.addEventListener(MouseEvent.CLICK, mouseClickHandler);
function mouseClickHandler(evt:MouseEvent):void {
changeBoolean(myBool);
} function changeBoolean(boolean:Boolean):void {
boolean = !boolean;
trace(boolean);
}

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ActionScript 3.0 :: Toggling Video Fullscreen And Positioning Videoplayer UI - Best Practice?

Oct 12, 2011

I've landed a project which is centered around building a custom video player with some special functionality (so I can't just use the default Flash video player, unfortunately). I have two small 'problems' in the sense that I could probably solve them myself, but I'd like some input on best practice for solving them: (The project is for Flash Player 10 and the video is intended to run inside a browser.)

Problem 1: Toggling between normal / fullscreen playback Ok, so my custom video player needs to be able to toggle between fullscreen and normal embedded-in-webpage player size. How does fullscreen toggling currently work in AS3 -is there a specific AS3 method for fullscreening a specified video object in the swf (without stretching the video player UI overlay), and if so, does it automatically black out the background if the screen format doesn't match the video format? - or do I need to download a class for this?

Problem 2: Positioning video player UI when going fullscreen As opposed to YouTube, I want the player UI to still show up when the video is toggled to fullscreen mode - but as mentioned above, I don't want to stretch its size along with the video. So is there a best practice for repositioning the video player UI to the vertical bottom and horizontal center of the screen when the user clicks full screen? I'm not entirely familiar with what happens to the Flash stage when it goes full screen, How to deal with not knowing the coordinates of the vertical bottom/horizontal center when screens have different ratios and resolutions?

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ActionScript 3.0 :: Toggling Variable Inside Enter Frame Loop?

Jan 19, 2012

I'm trying to toggle 2 global Boolean variables inside of an ENTER FRAME loop. "Eating" and "WasEating". When these 2 objects hit each other "Eating" is set to true, and an animation plays to show that my character is eating. When the 2 objects DONT hit, I want to change my "WasEating" variable to true ONLY for that one frame (then setting it back to false), and to change back to the original animation when the Hero was NOT eating.

The issue I'm having is my variable is getting toggled true to false, false to true, every frame, not what I want. I want to have this happen ONLY ONCE, based on the hitTestObject function in the loop. For example:

ActionScript Code:
addEventListener(Event.ENTER_FRAME, loop);
function loop (e:Event):void {

[Code]...

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ActionScript 3.0 :: Create An Image Gallery By Toggling Between Different Sets Of Thumbnails?

Feb 15, 2012

I'm trying to create an image gallery by toggling between different sets of thumbnails and thus loading the appropriate images.I've set up the first 9 okay and they all load at first but when I toggle back and forth in the toggleThumbnails function using addChild I can no longer load these same movieclips.I'm loading the same movieclip with their associated instance names? How come it no longer interacts with the thumbnails?

ActionScript Code:
import flash.events.MouseEvent;
var thumbnailSet = "setOne";[code].....

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ActionScript 3.0 :: Flash Sprite Button Not Toggling Sound Volume?

Jul 21, 2010

This is a completely AS3 scripted, and dynamic project, meaning I cant use any assets from the library.

1 - This button is a mute.

� Currently the loaded sound now fades in with a timer.� I want the button to over-ride any sound elements on the stage: the mp3 and later a flv movie as well.� In the below example the button only interferes with fade, and dosen't actually override it, after the fade - it dont do jack. � SoundMixer.stopAll(); will of course kill everything but I cant toggle this(can I?)

2 - The toggle button itself� I've loaded two png's into a sprite, and created a toggle button from them using an if statement. � Is this best practice? or would you recommend something else?� Perhaps SimpleButton?

[code]....

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How To Have Outline Sketch On Layer A And Color On Layer B

Nov 5, 2009

I'm trying to do a little comic comedy type video in Flash. I've done an outline sketch with the pen tool of my first character, now I want to color it BUT I want to keep the colors and the outline sketch separated on two different layers. Is there a way I can select the path (outline) on layer A and then colorize it with the bucket tool on layer B? The problem I'm having is that every object I select it automatically jumps to that corresponding layer.
 
One reason why I want to do it this way is I still want to continue working freely on the outline sketch since it's not fully finished, so that I just can blend the colors out and keep working on the outline, at the same time I want to color it while I go just to see where it's going and to make sure that I'm not wasting my time unnecessarily with trying to do a outline just to find out that it won't work out at the end.
 
how to do a comic type animation, how to create the characters, how to make them move and talk? It can be a free or paid resource.

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ActionScript 3.0 :: Conditional Error "Scene 1, Layer 'Layer 3', Frame 1, Line 291083: Syntax Error: Else Is Unexpected?

Dec 12, 2011

Why this code doesn`t work?

tip_052.addEventListener(MouseEvent.MOUSE_OVER,ove rSub);function overSub(evtObj:MouseEvent) {
tip_052.visible = true;
else[code]....

appear this error "Scene 1, Layer 'Layer 3', Frame 1, Line 291083: Syntax error: else is unexpected.

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=Layer 1, Frame=1:Line 11: ';' Expected

Jul 27, 2004

this is the END of the code:

this.createEmptyMovieClip("pos", total);
pos.moveTo(radius.b, 0);
pos.beginGradientFill("radial", [0xCCCCCC, 0x999999], [100, 100], [0, 255], {matrixType:"box", x:-radius.b-radius.b/2, y:-radius.b-radius.b/2, w:radius.b*2, h:radius.b*2, r:0});
for (var radians = 0; radians

I get a error for the last line. The error is this:

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 11: ';' expected
for (var radians = 0; radians

I cant get it working.. I have flash mx 2004 pro..

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