ActionScript 3.0 :: Trace Mouse Movement To Bezier Curves?
Sep 20, 2009I am looking to trace mouse movement and convert to curves then have a spritefollow the traced path - similar to the iphone app Flight Control.
View 2 RepliesI am looking to trace mouse movement and convert to curves then have a spritefollow the traced path - similar to the iphone app Flight Control.
View 2 RepliesHow to get access to Bezier Curves from ActionScript3?
View 2 RepliesMy Flash application receives B-spline data from an external application but the Flash drawing API only allows quadratic bezier curves using the Graphics#curveTo() method.Is it possible to convert a B-spline into a series of curveTo() calls?
View 1 RepliesI just learnt degree elevation and subdivision from some books.But I found these useless.I want to convert higher degree curves to many quadratic Bezier.
View 4 RepliesI have to dynamically animate some bezier curves that have to look like this. Here is the archive of my approach and I'm not sure is the best one. I mean it kind of eats the whole processor.
View 1 RepliesWhat's the best way to draw cubic bezier curves programmatically in AS3? The Graphics class only seems to support quadratic curves. I want to be able to do something like:
var startPoint:Point = new Point(0, 0);
var endPoint:Point = new Point(5, 5);
var control1:Point = new Point(5, 0);
var control2:Point = new Point(0, 5);
var myBezier:Sprite = getBezier(startPoint, control1, control2, endPoint);
For a performance target, I'm planning on having ~50 of these on the stage at once.
Does anyone know of any code examples of drawing arcs as cubic bezier curves? (Yes cubic, not quadratic.) I have 2 end points, a center point, and a radius. I suppose I would also need to define a direction as well, since it could go around clockwise or counter-clockwise.
View 0 RepliesI have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.
I've been trying to figure this out (see my lame attempt below) but without much luck.
onClipEvent (mouseMove) {
buffer=20 //movement buffer
mousePos=_root.fStrip._xmouse //store mouse position
if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved
[Code].....
Im looking for a quick solution (if its out there) using the autohide feature using the FLV Playback Component.
Current situation: Using ActionScript 2. The FLV component fills the stage. Autohide is set to true.
It looks to me that since the video fills the stage, the skin will not hide. What I would like to do is have the skin fade out if the mouse doesnt move for a certain period of time.
simple trace out whatever the mouse clicks on the stage?
This would be used for getting what layers certain objects are on. I know i cant simple do
trace(myMovieclip);
But i would like to be able to click on any object on the stage and get the same trace statement?
Can i trace the mouse speed ? Means can i check the mouse is moving faster or slower ? is there any command for that ?Or can i trace the mouse speed?
View 2 RepliesI am in learning phase but do not to show the x andy posion of mouse on the stage. I want to trace the x and y position of mouse in stage. How we can do this ?
View 3 RepliesI can create a double axis cursor and i want to have a tracker to trace the _x and _y values of my cursor but i'm not sure of the script.
View 2 RepliesI'd like to draw a line from pointA to the mouse position and trace along that line and return the x,y position every 5 pixels.
View 2 RepliesI'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in
function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn.Currently using CS3 and AS2, downloading the FLA example may help.
Ok, in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.
I have this simple code to animate a MC.[code]Can someone tell me how i will animate this with mouse movements?
View 1 RepliesI've seen couple of websites [URL]...in these websites the text & the objects move with the mouse moves. I just wanna know how to move the objects with mouse movement or you can say how to make an object follow the mouse (left-right-up-down)
P.S. In the 2nd website there's a 3d character also which I don't have in my project so there's nothing to worry about 3d in flash. I've just couple of images & text
i try to invert the mouse movement. when you move the mouse the the left it will go to the right and viceversa. the same for the Y axe.
View 9 Repliesi need to record the movement of the mouse. The actual position and recording works, but i need the recorded 'mouse' to trigger all of the MouseEvents for the buttons and other interface elements.Does anyone know a way to store these events? This is the code for recording the mousemovement
Code:
private function recordTut(modes:Number,frame:Number,gumD:Boolean,paintD:Boolean)
{
if(prevModes != modes)[code].........
I'd like to control a mc movement on_x direction (or _y) when the mouse mouves horizontaly (or verticaly). So when I mouve the mouse to the right the mc mouves to the lefht and it mouves to the right when the mouse moves to the lefht. It's for a window effect.
View 8 RepliesI have this simple code to animate a MC.
addEventListener(Event.ENTER_FRAME, rotate3d);
function rotate3d(e:Event):void{
surfpin_mc.rotationX += 1;
surfpin_mc.rotationY += 1;
}
how i will animate this with mouse movements?
I am looking for a script to detect if the mouse has not moved for say 15 seconds or 30 seconds, and if this is the case then, its plays some movie-clip or follows with the next scene.
View 3 RepliesI have a white square(mc) on my stage. In the top left corner of that square is a little arrow. I want that arrow to move along the _y axis when the mouse is moving on the square. So I want the square to move along with the mouse. I like the movement to be easing.
View 5 RepliesI`ve adapted the falling snow 2.0 script from the tutorial, but I can`T get rid of the mouse movement.
Code:
onClipEvent (load) {
//variables
[code].....
How do you create an action to happen when the mouse is static for 1min. I need an animation to loop in an application kinda like "Pop Up Video" and when the mouse moves or the touch screen is "Touched" it will move to the second frame
View 11 Repliesi'm trying to build a "circular" menu that rotate on rollover and mouse move but with no good results. Just something like the yugo sliding menu but with buttons placed around a circonference.I don't need a dinamic menuI need a function that let the menu rotate up when cursor is below the half of the circle and viceversa.I've done a search and found a compass example but i really can't edit it. I'm a newbee and can't really figure out how to rotate a movie clip around its own axes on mouse move..
View 4 RepliesI am making an interactive map and am trying to contain my mouse movement to only stay within a certain box instead of the whole page / flash movie template.I have made a Movie Clip and given it an Instance Name of "menu"This is the code I have used to make the mouse move all around at free will.
difference = _xmouse - arrow._x;
arrow._x = arrow._x + (difference/delay);
menu._x = - arrow._x;
I want to keep that mouse movement for that map inside the grey box so when I move outside of it, the map stops moving.
i was looking at the circular movement tutorial on this site and am now trying to make it so the object points towards the mouse but only moves around that circular axis. any ideas on how i can do this in as3?
View 9 RepliesI've been reading a bunch of the tutorials about using isometric in flash but they all seem to have one thing in common. They all use the arrow keys for movement. I've been trying to use the mouse for movement but have only met with frustration so far. I can get the movement to work but then the object collision on the tiles doesn't work or vise versa.
View 2 RepliesI have a problem with a button i want to create. I want different buttons (simple circles) that become bigger and 100% visible when the mouse becomes closer (at a certain distance), visa versa. till 0% visibility
Searched on forumI found this couldn't find anything helpful. I found the code here below, but i don't fully understand it to change the code. I tried changing it in many (probably very bad) way's, as result that it only got worser... :(
Frame 1:
Code:
//this objects x position
posx = this._x;
//reaction boundaries
[Code]....