ActionScript 3.0 :: Transfer Variables From One Frame To Another?
Jul 22, 2009
How would I go about transfering variables from one from to another?
What I want to do is send data from the first frame to a database then retrieve info back and populate form field on the second frame.
At the moment I have the code within the second frame doing everything! What want is to send the username and password enter in the first frame textboxes to a database then displaying the returned info on the second frame.
how I access variables in a frame on the stage with code from a frame within a movieclip?(basically passing variables from a stage frame to a movieclip frame)
I have two varables 'number1' and 'number2', which is set by two movie clip symbols depending on the frame they are on (eg. Frame 1 for 'object1' sets 'number1' to 1, etc.). The frame is manually selected by the user. I have a third movie symbol 'object3'. When I click a button 'enter' I want to go to the frame number of 'object3' equal to 'number1' + 'number2'.
I use flashIDE(CS5) to create and organize my assets for flash game. Some movieclips need to have specific params.I am typing them at a MC's first frame:
var shape :String= "circle"; var material :String = "wood";
And then make them Export as MovieClip.For AS3 coding I use Flash Builder 4. When I create new Instance of this MC and trace values I get "null". But if before trace gotoAndStop(1); typed then my values are ok ("wood", "circle").
I have a Flash project with several labeled frames. The user will be doing a lot of moving about those frames, so I wanted to simplify my navigational interface code-wise. There are six buttons, I have attached functions to them like so:
...instead, I get "TypeError: Error #1034: Type Coercion failed: cannot convert "skylights" to flash.display.FrameLabel."
I can't seem to wrap my head around what these errors are saying, but I'm sure there's a simple solution I'm missing. I think I just don't know how to define the frame label correctly.
Well, I made a login page with flash and php. So I was wondering how can I make it so that I can send variables to another frame.
Like I have a button, when you press it, it connects to the database, and it checks your login. Then it gets all the variables. So how can I get the variables for every page on my flash project?
The only way I can think of now, is setting a dynamic text to the variable..
I created a slot machine and it works properly but i need it to do more. Currently when you spin the Reel, if you get any 4 of a kind its a jackpot. I need it so if you hit 4 "7's" lets say its different than hitting 4 "Bar's".On the main reel I have 4 frames with movie clips, each having a different (chip) and the end. I have set the random() function on them so it is completely random on how they hit. So my question is...how do I set a variable name for the frames so I know that frame 1 is a "bar", frame 2 is a "7", frame 3 is a "cherry" and so on. That way when I write the "if" statements, I can compare them so a "7" is better than a "bar".
OK this might take a wile to explain but ill give it a go. I'm trying to make a sort f upgrade menu for my Flash game (AS2) but I'm a bit stuck. Ok my char has got this action script on it.
That all works fine but what i want to do is make it that when you click a button the var speed will change. I can do that quite easily with this code
on(press){ _global.speed += 1 }
and that works fine two but what i want to do is have the button for upgrading the speed on a different frame (ie. the upgrade menu)
So on frame 1 is the moving char and there is a button linking frame 1 to frame 2 (upgrade menu) and on that frame it has the button for upgrading the var speed and then a button linking frame 2 back to one but it doesn't work. I think i no why because on the char is says onClipEvent(load){ _global.speed = 1 }
so that means that the var speed will revert back to 1 when you go back to the first frame.
If we have declared some variables on a particular frame, say frame 20 in the actionscript coding window, can we use these variables defined on a frame in a class? Is there something like a global variable which must be declared to do this?The class extends to movieClip and it has been encapsulated by a movieClip which is then put on the stage to run it when the corresponding frame plays.
How can I trace a variable situated on the first frame in the scene. I mean from inside a movieclip how can i trace a variable nested in the scene? Maybe is not possible, I tried with trace(this.parent.MyVariable) but no success ...
I'm working on a dating sim (don't ask) and I already figured out most of the variables, but I have one problem. When the experience with one of the characters is a certain ammount, I want to play a different frame of dialouge.
Is there a way to play a new frame, only if the variable equals 10?
I am developing a VC++ application in which I need to play SWF files. In my SWF file there are some integer values, which I need to fetch to my VC++ application. I am using the flash.ocx activex control in the application. Also I need to call some functions (in the SWF AS2) from the application.
I managed to create a simple flash animation but it's not 100% correct.
-First, what's the proper way to transfer an image in flash?I chose paste special. It worked but it made the image a bit pixelated. The original looked fine.
-Second besides adding more or less frames, how do you change the speed of the entire timeline.
-Third, does an image need to be converted in any way? The animated image is it's own layer. So does it have to be converted to symbol or movie or something else?
-Fourth, how do I move(not motion) the image. Do I have to move each frame group or is there a way to move the entire timeline if I need to realign the image?
I am wondering If It Is possible to have point transfer from one swf to another. If It calls It up? for Instance...(flashmx2004)I have a game points system working. But want to make It seem more random with out one swf being so large. and Instead have many small swf but one primary swf. That the point acquired In the other swfs would transfer to the main scoreboard. If this Is possible please let me know. And also how do I do this.
this is so complicated i don't think i'll ever be able to do it a button is clicked to start the game which is all playing in the second frame of main timeline according to the maths for as3 but i need to be able to have the same button in the same frame when clicked gotoandplay an mc which exists in frame 3
Got some external classes, say MyClass.as MyClass.as has a static variable called foo
So, ordinarily in other AS files I can call this with MyClass.foo = bar;
However, this seems to be different in timeline scripts. Every time I try this I get the reference with a static type error 1119: Access of possibly undefined property foo through a reference with static type flash.display:DisplayObjectContainer.
I've tried doing an import MyClass, etc... nothing seems to be firing.
I am very new to Flash AS3 and Flash Professional CS5. What I am try to do is show frames 4 to 10 (it just say CORRECT in bold) when a user selects the correct answer.On Frame 10 I have the code say "gotoAndPlay(2);", the problem is on Frame 2 I have action-script on that page and all my variables are re-declared and they all get reset as Frame 2 is loaded.How should I prevent the variables from being reset each time frame 2 is reloaded?
What do I have to do to transfer a flash video to another computer. I published HTML to my usb stick and installed on another computer. When I run the file, the buttons dont work. All they do is flash. When the file is on my original computer, everything works fine.
I have a project where i need to transfer the data from swf to javascript, and vice versa, i using flash cs4 and action script 3.0 i can transfer data from AS to JS without any problem but the other way around doesn't seems to be working i have been trying this from a long time, i even used exact same code from adobe externaInterface example there seems to be some problem.
all i want is to transfer data from JS to AS dynamically.
It's not exactly that, but it works the same way. It's about a login form with Flash and PHP. It must send data (username and password) to PHP, PHP has to check for a record in MySQL and then to return data to Flash. How does it works and how to return the data to Flash?
I made an 11 minute movie in flash that has no interactivity, but does have video, photographs, drawings, and some visuals generated in flash, including text. The document size is presently 1280 x 640. Now I have to prepare the movie for Beta SP and HDCAM for projection in a cinema. The transfer house wants a file with Apple ProRes4444 codec. What would be the procedure to get the best image quality? This could include starting over in After Effects. Really, I never thought I would be showing the movie under these circumstances, or this big.