ActionScript 3.0 :: Triggering Events In Particular Order

Mar 13, 2012

I'm attempting to make a point and click game for a University assignment and I wondered if anyone could advise the best/easiest way to trigger events in a particular order. For instance, before the user can continue from one side of the screen to the other he has to click to flick a switch, lower a platform and lower a bridge...

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I need this info to apply some tween's to the thumb triggering the event

Here you have the code from the class

Code:
package classlibrary{
import flash.events.Event;
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[Code].....

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I have five simple equations that I need help converting to ActionScript. I'm making a small "calculator" that takes input from the user and displays a number representing the result of the equation. They're two sets of equations: 1) three-scenario fee calculator to compare the annual costs (X) of renting versus buying equipment; 2) comparison of two rental plans. The numbers entered need to stay the same - the alphabets represent what the user will input. The equations are as follows:
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I've looked at my resources at hand, but my brain just shuts down when I see numbers and letters representing numbers. I do speak three languages fluently, so I (think) I make up for it.how to properly assign the correct order of events (brackets first, etc) in ActionScript to reflect the equations above.

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ActionScript 2.0 :: Creating An Order Form For Flash Site - Results Of The Order Sent To A Pre-specified Email Adress In A Certain Format?

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I am creating an order form for my flash site. I have never done this before in flash but I have in visual basic. I have a few questions:

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Actionscript 3 :: Iphone - Touch Events Vs Mouse Click Events?

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Just wanted to ask if there is any advantage for either using mouse click event or touch tap events, when writing apps for mobiles or tablets (for the iphone especially)?

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ActionScript 3.0 :: Mixing Stage Mouse Events And Children Events?

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I have an animation that I want to start when clicking on the flash window. However, I've also have some buttons on the stage. If I add an event listener for MouseEvent.CLICK on the stage, then it 'eats up' the events and the buttons don't work.

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I have noticed that using the "addEventListener" and coming back into a frame, I get multiple events tied to the same component.The design I am using jumps to an "I" frame (intermediate) and then back to the "M" frame (main) when the user performs an action.I add event listeners to several components when I enter that M frame. What I notice is that the events seem to stack up for a particular component.
 
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I am designing a music player using JavaScript (jQuery) and HTML5, with Flash AS3 to fall back. Basically what I want to do is to be able to click HTML control elements and have them interact with the flash in order to play/pause and skip tracks in the playlist (playlist JSON file read by JavaScript, passes file ID to AS3, AS3 reads another JSON file to get URL, then plays audio)

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the problem i'm having is that if i tab thru my input textfields to enter data (and who doesn't) i end up tabbing to my "Proceed" button and then hitting the enter key. but if i hit enter on the button istead of clicking it then none of my if/else statements written into the nextbuttonCLICK function execute. even worse somehow the gotoAndStop(2); command somehow DOES execute (at least i think it does) because the movie advances to the next frame in my timeline. so now i'm at the next frame but my variables have not even been calculated ....what i don't get is the gotoAndStop(2); statement is written into the function for the "nextbuttonCLICK" so how the heck can hitting enter on a highlighted "Proceed" button have the effect it does? is it something built into the button class itself? i did choose to make my buttons "buttons" and not movie clips so the user would see the little hand cursor when mousing over them.

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ActionScript 3.0 :: Triggering Clip To Stop?

Oct 7, 2008

I have an intersctive flash file I'm creating that has a skinned clip inserted. There are buttons in the file that direct to different frames in the timeline.

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How can I stop the clip without pressing the stop buttob on the clip skin?

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Professional :: Triggering Event When A Textfield Changes?

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how to do this, but I was wondering if there is a way to do the following without setting up an event listener for each textfield...
  
I have a bunch of input textfields on the stage (50+).
 
I want flash to gotoAndStop at frame 5 whenever ANY of the text fields have something typed in them.
 
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Professional :: Triggering A Function At The End Of A Timeline?

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I have an embedded movie playing in a timeline. At the last frame I want it to play a function-

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Php :: Triggering A FLASH Event Function?

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I am trying to build a simple application. The first phase is selecting to upload a file from the user desktop or from the site's gallery.

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Does PHP send a variable or create an XML based on a choice and pass it via Flash variable, or does it need JavaScript to tell Flash that if the Flash var is not empty run this function?

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ActionScript 2.0 :: Loader.onLoadInit Not Triggering?

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I am working on a full screen background with multiple images fading into each other. I already have something working with images that are loaded from inside the library. you can see it here: linkNow I am working on a script to dynamically load the images via FlashVars.I have the folowing function, witch gets called the moment I want to load the second image and replace it with the first. The idea is to start the putImage function the moment the image is loaded, but i cant get the loader.onLoadInit to triger.

ActionScript Code:
// load second image
switchImage = function() {

[code]....

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ActionScript 3.0 :: Nested MC Not Triggering MouseEvent?

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How can I trigger a MouseEvent from a nested MC?Basically I have a Sprite that contains a Shape. I'd like that Shape to trigger the listener I've attached to it however, Flash just thinks the container Sprite is being clicked every time.

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ActionScript 3.0 :: Triggering The HTML Form?

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Given an .swf that has some clickable objects/regions. One of these controls is labeled with the word 'pants'. When I click on 'pants' I want an HTML FORM named 'pantsForm' to be submitted. By doing it this way I can send all my hidden variables and HTML objects on to the next page in the POST array.My thought is that I should be able to write a piece of javascript like this:

function pageAction (inVar) {
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case 'pants':

[code]....

And then from within the actionscript the following call:

ExternalInterface.call("pageAction", "pants"));

could _somehow_ be linked to the onClick action for the 'pants' object in the FLASH movie.

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ActionScript 2.0 :: Triggering End Transitions Before Goto?

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I have a 3 scene movie in Flash MX. Each scene basically loads then stops so user can view the scene and its contents, there is buttons to navigate to the other scenes, but what I want to know is if there is a way I can get it to play the end transition of the scene before it goes to the scene he has clicked to go to?

Something like play rest of the scene you are on then go to scene user clicked.

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